package blender.editors.space_outliner;

import javax.media.opengl.GL2;

import blender.blenkernel.Blender;
import blender.blenkernel.LibraryUtil;
import blender.blenkernel.Main;
import blender.blenkernel.SceneUtil;
import blender.blenkernel.bContext;
import blender.blenlib.ListBaseUtil;
import blender.blenlib.StringUtil;
import blender.editors.object.ObjectEdit;
import blender.editors.screen.Area;
import blender.editors.screen.ScreenEdit;
import blender.editors.screen.ScreenOps;
import blender.editors.uinterface.Resources;
import blender.editors.uinterface.UI;
import blender.editors.uinterface.UIDraw;
import blender.editors.uinterface.UIIcons;
import blender.editors.uinterface.UIStyle;
import blender.editors.uinterface.View2dUtil;
import blender.editors.uinterface.Resources.BIFIconID;
import blender.editors.uinterface.UI.uiBlock;
import blender.editors.uinterface.UI.uiBut;
import blender.makesdna.DNA_ID;
import blender.makesdna.ObjectTypes;
import blender.makesdna.OutlinerTypes;
import blender.makesdna.SpaceTypes;
import blender.makesdna.WindowManagerTypes;
import blender.makesdna.WindowManagerTypes.wmOperatorType;
import blender.makesdna.sdna.ARegion;
import blender.makesdna.sdna.Base;
import blender.makesdna.sdna.ID;
import blender.makesdna.sdna.Lamp;
import blender.makesdna.sdna.Link;
import blender.makesdna.sdna.ListBase;
import blender.makesdna.sdna.Scene;
import blender.makesdna.sdna.SpaceOops;
import blender.makesdna.sdna.TreeStore;
import blender.makesdna.sdna.TreeStoreElem;
import blender.makesdna.sdna.View2D;
import blender.makesdna.sdna.bObject;
import blender.makesdna.sdna.wmOperator;
import blender.makesrna.RnaAccess;
import blender.makesrna.RnaDefine;
import blender.makesrna.RNATypes.PointerRNA;
import blender.windowmanager.WmEventSystem;
import blender.windowmanager.WmTypes;
import blender.windowmanager.WmOperatorsUtil.OpFunc;
import blender.windowmanager.WmTypes.wmEvent;

public class Outliner {
//	/**
//	 * $Id: outliner.c 33917 2010-12-28 05:45:15Z aligorith $
//	 *
//	 * ***** BEGIN GPL LICENSE BLOCK *****
//	 *
//	 * This program is free software; you can redistribute it and/or
//	 * modify it under the terms of the GNU General Public License
//	 * as published by the Free Software Foundation; either version 2
//	 * of the License, or (at your option) any later version. 
//	 *
//	 * This program is distributed in the hope that it will be useful,
//	 * but WITHOUT ANY WARRANTY; without even the implied warranty of
//	 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	 * GNU General Public License for more details.
//	 *
//	 * You should have received a copy of the GNU General Public License
//	 * along with this program; if not, write to the Free Software Foundation,
//	 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//	 *
//	 * The Original Code is Copyright (C) 2004 Blender Foundation.
//	 * All rights reserved.
//	 *
//	 * The Original Code is: all of this file.
//	 *
//	 * Contributor(s): none yet.
//	 *
//	 * ***** END GPL LICENSE BLOCK *****
//	 */
//
//	#include <math.h>
//	#include <string.h>
//	#include <stdlib.h>
//	#include <stddef.h>
//
//	#include "MEM_guardedalloc.h"
//
//	#include "DNA_anim_types.h"
//	#include "DNA_armature_types.h"
//	#include "DNA_constraint_types.h"
//	#include "DNA_camera_types.h"
//	#include "DNA_group_types.h"
//	#include "DNA_key_types.h"
//	#include "DNA_lamp_types.h"
//	#include "DNA_material_types.h"
//	#include "DNA_mesh_types.h"
//	#include "DNA_meta_types.h"
//	#include "DNA_particle_types.h"
//	#include "DNA_scene_types.h"
//	#include "DNA_world_types.h"
//	#include "DNA_sequence_types.h"
//	#include "DNA_object_types.h"
//
//	#include "BLI_blenlib.h"
//
//	#if defined WIN32 && !defined _LIBC
//	# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
//	#else
//	# define _GNU_SOURCE
//	# include <fnmatch.h>
//	#endif
//
//
//	#include "BKE_animsys.h"
//	#include "BKE_context.h"
//	#include "BKE_deform.h"
//	#include "BKE_depsgraph.h"
//	#include "BKE_fcurve.h"
//	#include "BKE_global.h"
//	#include "BKE_group.h"
//	#include "BKE_library.h"
//	#include "BKE_main.h"
//	#include "BKE_modifier.h"
//	#include "BKE_report.h"
//	#include "BKE_scene.h"
//	#include "BKE_sequencer.h"
//
//	#include "ED_armature.h"
//	#include "ED_object.h"
//	#include "ED_screen.h"
//	#include "ED_util.h"
//
//	#include "WM_api.h"
//	#include "WM_types.h"
//
//	#include "BIF_gl.h"
//	#include "BIF_glutil.h"
//
//	#include "UI_interface.h"
//	#include "UI_interface_icons.h"
//	#include "UI_resources.h"
//	#include "UI_view2d.h"
//
//	#include "RNA_access.h"
//	#include "RNA_define.h"
//
//	#include "ED_keyframing.h"
//
//	#include "outliner_intern.h"

	static class TreeElement extends Link<TreeElement> {
//		public TreeElement next, prev;
		public TreeElement parent;
		public ListBase<TreeElement> subtree = new ListBase<TreeElement>();
		public float xs, ys;		// do selection
		public int store_index;	// offset in tree store
		public short flag;			// flag for non-saved stuff
		public short index;		// index for data arrays
		public short idcode;		// from TreeStore id
		public short xend;			// width of item display, for select
		public String name;
		public Object directdata;	// Armature Bones, Base, Sequence, Strip...
		public PointerRNA rnaptr;	// RNA Pointer
	};
	
	/* TreeElement->flag */
	public static final int TE_ACTIVE=		1;
	public static final int TE_ICONROW=		2;
	public static final int TE_LAZY_CLOSED=	4;
	public static final int TE_FREE_NAME=	8;
	
	/* TreeStoreElem types */
	public static final int TSE_NLA=				1;	
	public static final int TSE_NLA_ACTION=		2;
	public static final int TSE_DEFGROUP_BASE=	3;
	public static final int TSE_DEFGROUP=		4;
	public static final int TSE_BONE=			5;
	public static final int TSE_EBONE=			6;
	public static final int TSE_CONSTRAINT_BASE=	7;
	public static final int TSE_CONSTRAINT=		8;
	public static final int TSE_MODIFIER_BASE=	9;
	public static final int TSE_MODIFIER=		10;
	public static final int TSE_LINKED_OB=		11;
	public static final int TSE_SCRIPT_BASE=		12;
	public static final int TSE_POSE_BASE=		13;
	public static final int TSE_POSE_CHANNEL=	14;
	public static final int TSE_ANIM_DATA=		15;
	public static final int TSE_DRIVER_BASE=		16;
	public static final int TSE_DRIVER=			17;

	public static final int TSE_PROXY=			18;
	public static final int TSE_R_LAYER_BASE=	19;
	public static final int TSE_R_LAYER=			20;
	public static final int TSE_R_PASS=			21;
	public static final int TSE_LINKED_MAT=		22;
	/* NOTE, is used for light group */
	public static final int TSE_LINKED_LAMP=		23;
	public static final int TSE_POSEGRP_BASE=	24;
	public static final int TSE_POSEGRP=			25;
	public static final int TSE_SEQUENCE=		26;
	public static final int TSE_SEQ_STRIP=		27;
	public static final int TSE_SEQUENCE_DUP=	28;
	public static final int TSE_LINKED_PSYS=     29;
	public static final int TSE_RNA_STRUCT=		30;
	public static final int TSE_RNA_PROPERTY=	31;
	public static final int TSE_RNA_ARRAY_ELEM=	32;
	public static final int TSE_NLA_TRACK=		33;
	public static final int TSE_KEYMAP=			34;
	public static final int TSE_KEYMAP_ITEM=	35;

	/* button events */
	public static final int OL_NAMEBUTTON=		1;

	public static final int OL_H=	19;
	public static final int OL_X=	18;

	public static final int OL_Y_OFFSET=	2;

	public static final int OL_TOG_RESTRICT_VIEWX=	54;
	public static final int OL_TOG_RESTRICT_SELECTX=	36;
	public static final int OL_TOG_RESTRICT_RENDERX=	18;

	public static final int OL_TOGW= OL_TOG_RESTRICT_VIEWX;

	public static final int OL_RNA_COLX=			300;
	public static final int OL_RNA_COL_SIZEX=	150;
	public static final int OL_RNA_COL_SPACEX=	50;

	public static final int TS_CHUNK=	128;

	public static final TreeStoreElem[] TREESTORE(TreeElement a, SpaceOops soops) {return a!=null?(TreeStoreElem[])soops.treestore.data.getmyarray():null;}
	public static final int TREESTORE_P(TreeElement a) {return a!=null?a.store_index:-1;}

//	/* ************* XXX **************** */
//
//	static void error(const char *UNUSED(arg), ...) {}
//
//	/* ********************************** */
//
//
//	/* ******************** PROTOTYPES ***************** */
//	static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
//	static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *));
//
//	static int group_select_flag(Group *gr);

	/* ******************** PERSISTANT DATA ***************** */

	static void outliner_storage_cleanup(SpaceOops soops)
	{
		TreeStore ts= soops.treestore;
		
		if(ts!=null) {
			TreeStoreElem[] tselem;
			int tselem_p = 0;
			int a, unused= 0;
			
			/* each element used once, for ID blocks with more users to have each a treestore */
			for(a=0, tselem= (TreeStoreElem[])ts.data.getmyarray(),tselem_p=0; a<ts.usedelem; a++, tselem_p++) tselem[tselem_p].used= 0;

			/* cleanup only after reading file or undo step, and always for
			 * RNA datablocks view in order to save memory */
			if((soops.storeflag & SpaceTypes.SO_TREESTORE_CLEANUP)!=0) {
				
				for(a=0, tselem= (TreeStoreElem[])ts.data.getmyarray(),tselem_p=0; a<ts.usedelem; a++, tselem_p++) {
					if(tselem[tselem_p].id==null) unused++;
				}

				if(unused!=0) {
					if(ts.usedelem == unused) {
//						MEM_freeN(ts.data);
						ts.data= null;
						ts.usedelem= ts.totelem= 0;
					}
					else {
						TreeStoreElem[] tsnewar, tsnew;
						int tsnew_p=0;
						
//						tsnew=tsnewar= MEM_mallocN((ts.usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
						tsnew=tsnewar= new TreeStoreElem[ts.usedelem-unused];
						for(a=0, tselem= (TreeStoreElem[])ts.data.getmyarray(),tselem_p=0; a<ts.usedelem; a++, tselem_p++) {
							if(tselem[tselem_p].id!=null) {
								tsnew[tsnew_p]= tselem[tselem_p];
								tsnew_p++;
							}
						}
//						MEM_freeN(ts.data);
//						ts.data= tsnewar;
						ts.data.setmyarray(tsnewar);
						ts.usedelem-= unused;
						ts.totelem= ts.usedelem;
					}
				}
			}
		}
	}

	static void check_persistant(SpaceOops soops, TreeElement te, ID id, int type, int nr)
	{
		TreeStore ts;
		TreeStoreElem[] tselem;
		int tselem_p=0;
		int a;
		
		/* case 1; no TreeStore */
		if(soops.treestore==null) {
			ts= soops.treestore= new TreeStore();
		}
		ts= soops.treestore;
		
		/* check if 'te' is in treestore */
		tselem= (TreeStoreElem[])ts.data.getmyarray();tselem_p=0;
		for(a=0; a<ts.usedelem; a++, tselem_p++) {
			if(tselem[tselem_p].id==id && tselem[tselem_p].used==0) {
				if((type==0 && tselem[tselem_p].type==0) ||(tselem[tselem_p].type==type && tselem[tselem_p].nr==nr)) {
					te.store_index= a;
					tselem[tselem_p].used= 1;
					return;
				}
			}
		}
		
		/* add 1 element to treestore */
		if(ts.usedelem==ts.totelem) {
			TreeStoreElem[] tsnew;
			
//			tsnew= MEM_mallocN((ts.totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
			tsnew= new TreeStoreElem[ts.totelem+TS_CHUNK];
			if(ts.data.getmyarray()!=null) {
//				memcpy(tsnew, ts.data, ts.totelem*sizeof(TreeStoreElem));
				System.arraycopy(ts.data.getmyarray(), 0, tsnew, 0, ts.totelem);
//				MEM_freeN(ts.data);
			}
//			ts.data= tsnew;
			ts.data.setmyarray(tsnew);
			ts.totelem+= TS_CHUNK;
		}
		
//		tselem= ts.data+ts.usedelem;
		tselem= (TreeStoreElem[])ts.data.getmyarray();tselem_p=ts.usedelem;
		
		tselem[tselem_p].type= (short)type;
		if(type!=0) tselem[tselem_p].nr= (short)nr; // we're picky! :)
		else tselem[tselem_p].nr= 0;
		tselem[tselem_p].id= id;
		tselem[tselem_p].used = 0;
		tselem[tselem_p].flag= OutlinerTypes.TSE_CLOSED;
		te.store_index= ts.usedelem;
		
		ts.usedelem++;
	}

	/* ******************** TREE MANAGEMENT ****************** */

	static void outliner_free_tree(ListBase<TreeElement> lb)
	{
		
		while(lb.first!=null) {
			TreeElement te= lb.first;
			
			outliner_free_tree(te.subtree);
			ListBaseUtil.BLI_remlink(lb, te);

//			if(te.flag & TE_FREE_NAME) MEM_freeN((void *)te.name);
			if((te.flag & TE_FREE_NAME)!=0) te.name = null;
//			MEM_freeN(te);
		}
	}

	static void outliner_height(SpaceOops soops, ListBase<TreeElement> lb, int[] h)
	{
		TreeElement te= lb.first;
		while(te!=null) {
			TreeStoreElem[] tselem= TREESTORE(te, soops);
			int tselem_p= TREESTORE_P(te);
			if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0) 
				outliner_height(soops, te.subtree, h);
			h[0] += OL_H;
			te= te.next;
		}
	}

//	#if 0  // XXX this is currently disabled until te->xend is set correctly
//	static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
//	{
//		TreeElement *te= lb->first;
//		while(te) {
////			TreeStoreElem *tselem= TREESTORE(te);
//			
//			// XXX fixme... te->xend is not set yet
//			if(tselem->flag & TSE_CLOSED) {
//				if (te->xend > *w)
//					*w = te->xend;
//			}
//			outliner_width(soops, &te->subtree, w);
//			te= te->next;
//		}
//	}
//	#endif

	static void outliner_rna_width(SpaceOops soops, ListBase<TreeElement> lb, int[] w, int startx)
	{
		TreeElement te= lb.first;
		while(te!=null) {
			TreeStoreElem[] tselem= TREESTORE(te, soops);
			int tselem_p= TREESTORE_P(te);
				// XXX fixme... (currently, we're using a fixed length of 100)!
			/*if(te->xend) {
				if(te->xend > *w)
					*w = te->xend;
			}*/
			if(startx+100 > w[0])
				w[0] = startx+100;

			if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0)
				outliner_rna_width(soops, te.subtree, w, startx+OL_X);
			te= te.next;
		}
	}

//	static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
//	{
//		TreeElement *te= lb->first, *tes;
//		while(te) {
//			if(te->store_index==store_index) return te;
//			tes= outliner_find_tree_element(&te->subtree, store_index);
//			if(tes) return tes;
//			te= te->next;
//		}
//		return NULL;
//	}



	static ID outliner_search_back(SpaceOops soops, TreeElement te, short idcode)
	{
		TreeStoreElem[] tselem;
		int tselem_p;
		te= te.parent;
		
		while(te!=null) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			if(tselem[tselem_p].type==0 && te.idcode==idcode) return (ID)tselem[tselem_p].id;
			te= te.parent;
		}
		return null;
	}

//	struct treesort {
//		TreeElement *te;
//		ID *id;
//		const char *name;
//		short idcode;
//	};
//
//	static int treesort_alpha(const void *v1, const void *v2)
//	{
//		const struct treesort *x1= v1, *x2= v2;
//		int comp;
//		
//		/* first put objects last (hierarchy) */
//		comp= (x1->idcode==ID_OB);
//		if(x2->idcode==ID_OB) comp+=2;
//		
//		if(comp==1) return 1;
//		else if(comp==2) return -1;
//		else if(comp==3) {
//			comp= strcmp(x1->name, x2->name);
//			
//			if( comp>0 ) return 1;
//			else if( comp<0) return -1;
//			return 0;
//		}
//		return 0;
//	}
//
//	/* this is nice option for later? doesnt look too useful... */
//	#if 0
//	static int treesort_obtype_alpha(const void *v1, const void *v2)
//	{
//		const struct treesort *x1= v1, *x2= v2;
//		
//		/* first put objects last (hierarchy) */
//		if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
//		else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
//		else {
//			/* 2nd we check ob type */
//			if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
//				if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
//				else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
//				else return 0;
//			}
//			else {
//				int comp= strcmp(x1->name, x2->name);
//				
//				if( comp>0 ) return 1;
//				else if( comp<0) return -1;
//				return 0;
//			}
//		}
//	}
//	#endif
//
//	/* sort happens on each subtree individual */
//	static void outliner_sort(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int totelem=0;
//		
//		te= lb->last;
//		if(te==NULL) return;
//		tselem= TREESTORE(te);
//		
//		/* sorting rules; only object lists or deformgroups */
//		if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
//			
//			/* count first */
//			for(te= lb->first; te; te= te->next) totelem++;
//			
//			if(totelem>1) {
//				struct treesort *tear= MEM_mallocN(totelem*sizeof(struct treesort), "tree sort array");
//				struct treesort *tp=tear;
//				int skip= 0;
//				
//				for(te= lb->first; te; te= te->next, tp++) {
//					tselem= TREESTORE(te);
//					tp->te= te;
//					tp->name= te->name;
//					tp->idcode= te->idcode;
//					if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0;	// dont sort this
//					tp->id= tselem->id;
//				}
//				/* keep beginning of list */
//				for(tp= tear, skip=0; skip<totelem; skip++, tp++)
//					if(tp->idcode) break;
//				
//				if(skip<totelem)
//					qsort(tear+skip, totelem-skip, sizeof(struct treesort), treesort_alpha);
//				
//				lb->first=lb->last= NULL;
//				tp= tear;
//				while(totelem--) {
//					BLI_addtail(lb, tp->te);
//					tp++;
//				}
//				MEM_freeN(tear);
//			}
//		}
//		
//		for(te= lb->first; te; te= te->next) {
//			outliner_sort(soops, &te->subtree);
//		}
//	}
//
//	/* Prototype, see functions below */
//	static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv, 
//											 TreeElement *parent, short type, short index);
//
//	#define LOG2I(x) (int)(log(x)/log(2.0))
//
//	static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
//	{
//		TreeStoreElem *tselem = NULL;
//		TreeElement *te = NULL;
//
//		/* log stuff is to convert bitflags (powers of 2) to small integers,
//		 * in order to not overflow short tselem->nr */
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
//		te->name= "Combined";
//		te->directdata= &srl->passflag;
//		
//		/* save cpu cycles, but we add the first to invoke an open/close triangle */
//		tselem = TREESTORE(tenla);
//		if(tselem->flag & TSE_CLOSED)
//			return;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
//		te->name= "Z";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
//		te->name= "Vector";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
//		te->name= "Normal";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
//		te->name= "UV";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
//		te->name= "Mist";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
//		te->name= "Index Object";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
//		te->name= "Color";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
//		te->name= "Diffuse";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
//		te->name= "Specular";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
//		te->name= "Shadow";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
//		te->name= "AO";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
//		te->name= "Reflection";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
//		te->name= "Refraction";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
//		te->name= "Indirect";
//		te->directdata= &srl->passflag;
//
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
//		te->name= "Environment";
//		te->directdata= &srl->passflag;
//
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
//		te->name= "Emit";
//		te->directdata= &srl->passflag;
//	}
//
//	#undef LOG2I
//
//	/* special handling of hierarchical non-lib data */
//	static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone, 
//								  TreeElement *parent, int *a)
//	{
//		TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
//		
//		(*a)++;
//		te->name= curBone->name;
//		te->directdata= curBone;
//		
//		for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
//			outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
//		}
//	}
//
//	static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
//	{
//		SceneRenderLayer *srl;
//		TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
//		int a;
//		
//		tenla->name= "RenderLayers";
//		for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
//			TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
//			tenlay->name= srl->name;
//			tenlay->directdata= &srl->passflag;
//			
//			if(srl->light_override)
//				outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
//			if(srl->mat_override)
//				outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
//			
//			outliner_add_passes(soops, tenlay, &sce->id, srl);
//		}
//		
//		outliner_add_element(soops,  lb, sce->world, te, 0, 0);
//	}

	static TreeElement outliner_add_element(SpaceOops soops, ListBase<TreeElement> lb, Object idv, 
											 TreeElement parent, int type, int index)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p=0;
		ID id= (ID)idv;
		int a = 0;
		
		if((type == TSE_RNA_STRUCT || type == TSE_RNA_PROPERTY || type == TSE_RNA_ARRAY_ELEM)) {
			id= (ID)(((PointerRNA)idv).id.data);
			if(id==null) id= (ID)(((PointerRNA)idv).data);
		}

		if(id==null) return null;

		te= new TreeElement();
		/* add to the visual tree */
		ListBaseUtil.BLI_addtail(lb, te);
		/* add to the storage */
		check_persistant(soops, te, id, type, index);
		tselem= TREESTORE(te, soops);
		tselem_p= TREESTORE_P(te);	
		
		te.parent= parent;
		te.index= (short)index;	// for data arays
		if((type == TSE_SEQUENCE || type == TSE_SEQ_STRIP || type == TSE_SEQUENCE_DUP));
		else if((type == TSE_RNA_STRUCT || type == TSE_RNA_PROPERTY || type == TSE_RNA_ARRAY_ELEM));
		else if(type==TSE_ANIM_DATA);
		else {
			te.name= StringUtil.toJString(id.name,2); // default, can be overridden by Library or non-ID data
			te.idcode= LibraryUtil.GS(id.name);
		}
		
//		if(type==0) {
//
//			/* tuck pointer back in object, to construct hierarchy */
//			if(GS(id->name)==ID_OB) id->newid= (ID *)te;
//			
//			/* expand specific data always */
//			switch(GS(id.name)) {
//			case ID_LI:
//				te->name= ((Library *)id)->name;
//				break;
//			case ID_SCE:
//				outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
//				break;
//			case ID_OB:
//				{
//					Object *ob= (Object *)id;
//					
//					outliner_add_element(soops, &te->subtree, ob->adt, te, TSE_ANIM_DATA, 0);
//					outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
//					
//					if(ob->proxy && ob->id.lib==NULL)
//						outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
//					
//					outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
//					
//					if(ob->pose) {
//						bArmature *arm= ob->data;
//						bPoseChannel *pchan;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
//						
//						tenla->name= "Pose";
//						
//						if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) {	// channels undefined in editmode, but we want the 'tenla' pose icon itself
//							int a= 0, const_index= 1000;	/* ensure unique id for bone constraints */
//							
//							for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
//								ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
//								ten->name= pchan->name;
//								ten->directdata= pchan;
//								pchan->prev= (bPoseChannel *)ten;
//								
//								if(pchan->constraints.first) {
//									//Object *target;
//									bConstraint *con;
//									TreeElement *ten1;
//									TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
//									//char *str;
//									
//									tenla1->name= "Constraints";
//									for(con= pchan->constraints.first; con; con= con->next, const_index++) {
//										ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
////	#if 0 /* disabled as it needs to be reworked for recoded constraints system */
////										target= get_constraint_target(con, &str);
////										if(str && str[0]) ten1->name= str;
////										else if(target) ten1->name= target->id.name+2;
////										else ten1->name= con->name;
////	#endif
//										ten1->name= con->name;
//										ten1->directdata= con;
//										/* possible add all other types links? */
//									}
//								}
//							}
//							/* make hierarchy */
//							ten= tenla->subtree.first;
//							while(ten) {
//								TreeElement *nten= ten->next, *par;
//								tselem= TREESTORE(ten);
//								if(tselem->type==TSE_POSE_CHANNEL) {
//									pchan= (bPoseChannel *)ten->directdata;
//									if(pchan->parent) {
//										BLI_remlink(&tenla->subtree, ten);
//										par= (TreeElement *)pchan->parent->prev;
//										BLI_addtail(&par->subtree, ten);
//										ten->parent= par;
//									}
//								}
//								ten= nten;
//							}
//							/* restore prev pointers */
//							pchan= ob->pose->chanbase.first;
//							if(pchan) pchan->prev= NULL;
//							for(; pchan; pchan= pchan->next) {
//								if(pchan->next) pchan->next->prev= pchan;
//							}
//						}
//						
//						/* Pose Groups */
//						if(ob->pose->agroups.first) {
//							bActionGroup *agrp;
//							TreeElement *ten;
//							TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
//							int a= 0;
//							
//							tenla->name= "Bone Groups";
//							for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
//								ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
//								ten->name= agrp->name;
//								ten->directdata= agrp;
//							}
//						}
//					}
//					
//					for(a=0; a<ob->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
//					
//					if(ob->constraints.first) {
//						//Object *target;
//						bConstraint *con;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
//						int a= 0;
//						//char *str;
//						
//						tenla->name= "Constraints";
//						for(con= ob->constraints.first; con; con= con->next, a++) {
//							ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
////	#if 0 /* disabled due to constraints system targets recode... code here needs review */
////							target= get_constraint_target(con, &str);
////							if(str && str[0]) ten->name= str;
////							else if(target) ten->name= target->id.name+2;
////							else ten->name= con->name;
////	#endif
//							ten->name= con->name;
//							ten->directdata= con;
//							/* possible add all other types links? */
//						}
//					}
//					
//					if(ob->modifiers.first) {
//						ModifierData *md;
//						TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
//						int index;
//
//						temod->name = "Modifiers";
//						for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
//							TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
//							te->name= md->name;
//							te->directdata = md;
//
//							if (md->type==eModifierType_Lattice) {
//								outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Curve) {
//								outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Armature) {
//								outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Hook) {
//								outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_ParticleSystem) {
//								TreeElement *ten;
//								ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys;
//								
//								ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0);
//								ten->directdata = psys;
//								ten->name = psys->part->id.name+2;
//							}
//						}
//					}
//					if(ob->defbase.first) {
//						bDeformGroup *defgroup;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
//						int a= 0;
//						
//						tenla->name= "Vertex Groups";
//						for (defgroup=ob->defbase.first; defgroup; defgroup=defgroup->next, a++) {
//							ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
//							ten->name= defgroup->name;
//							ten->directdata= defgroup;
//						}
//					}
//					
//					if(ob->dup_group)
//						outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);	
//					
//				}
//				break;
//			case ID_ME:
//				{
//					Mesh *me= (Mesh *)id;
//					
//					//outliner_add_element(soops, &te->subtree, me->adt, te, TSE_ANIM_DATA, 0);
//					
//					outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
//					for(a=0; a<me->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
//					/* could do tfaces with image links, but the images are not grouped nicely.
//					   would require going over all tfaces, sort images in use. etc... */
//				}
//				break;
//			case ID_CU:
//				{
//					Curve *cu= (Curve *)id;
//					
//					outliner_add_element(soops, &te->subtree, cu->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<cu->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
//				}
//				break;
//			case ID_MB:
//				{
//					MetaBall *mb= (MetaBall *)id;
//					for(a=0; a<mb->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
//				}
//				break;
//			case ID_MA:
//			{
//				Material *ma= (Material *)id;
//				
//				outliner_add_element(soops, &te->subtree, ma->adt, te, TSE_ANIM_DATA, 0);
//				
//				for(a=0; a<MAX_MTEX; a++) {
//					if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
//				}
//			}
//				break;
//			case ID_TE:
//				{
//					Tex *tex= (Tex *)id;
//					
//					outliner_add_element(soops, &te->subtree, tex->adt, te, TSE_ANIM_DATA, 0);
//					outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
//				}
//				break;
//			case ID_CA:
//				{
//					Camera *ca= (Camera *)id;
//					outliner_add_element(soops, &te->subtree, ca->adt, te, TSE_ANIM_DATA, 0);
//				}
//				break;
//			case ID_LA:
//				{
//					Lamp *la= (Lamp *)id;
//					
//					outliner_add_element(soops, &te->subtree, la->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<MAX_MTEX; a++) {
//						if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
//					}
//				}
//				break;
//			case ID_WO:
//				{
//					World *wrld= (World *)id;
//					
//					outliner_add_element(soops, &te->subtree, wrld->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<MAX_MTEX; a++) {
//						if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
//					}
//				}
//				break;
//			case ID_KE:
//				{
//					Key *key= (Key *)id;
//					
//					outliner_add_element(soops, &te->subtree, key->adt, te, TSE_ANIM_DATA, 0);
//				}
//				break;
//			case ID_AC:
//				{
//					// XXX do we want to be exposing the F-Curves here?
//					//bAction *act= (bAction *)id;
//				}
//				break;
//			case ID_AR:
//				{
//					bArmature *arm= (bArmature *)id;
//					int a= 0;
//					
//					if(arm->edbo) {
//						EditBone *ebone;
//						TreeElement *ten;
//						
//						for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) {
//							ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
//							ten->directdata= ebone;
//							ten->name= ebone->name;
//							ebone->temp= ten;
//						}
//						/* make hierarchy */
//						ten= te->subtree.first;
//						while(ten) {
//							TreeElement *nten= ten->next, *par;
//							ebone= (EditBone *)ten->directdata;
//							if(ebone->parent) {
//								BLI_remlink(&te->subtree, ten);
//								par= ebone->parent->temp;
//								BLI_addtail(&par->subtree, ten);
//								ten->parent= par;
//							}
//							ten= nten;
//						}
//					}
//					else {
//						/* do not extend Armature when we have posemode */
//						tselem= TREESTORE(te->parent);
//						if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
//						else {
//							Bone *curBone;
//							for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
//								outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
//							}
//						}
//					}
//				}
//				break;
//			}
//		}
//		else if(type==TSE_ANIM_DATA) {
//			AnimData *adt= (AnimData *)idv;
//			
//			/* this element's info */
//			te->name= "Animation";
//			
//			/* Action */
//			outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
//			
//			/* Drivers */
//			if (adt->drivers.first) {
//				TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
//				ID *lastadded= NULL;
//				FCurve *fcu;
//				
//				ted->name= "Drivers";
//			
//				for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
//					if (fcu->driver && fcu->driver->variables.first)  {
//						ChannelDriver *driver= fcu->driver;
//						DriverVar *dvar;
//						
//						for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
//							/* loop over all targets used here */
//							DRIVER_TARGETS_USED_LOOPER(dvar) 
//							{
//								if (lastadded != dtar->id) {
//									// XXX this lastadded check is rather lame, and also fails quite badly...
//									outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
//									lastadded= dtar->id;
//								}
//							}
//							DRIVER_TARGETS_LOOPER_END
//						}
//					}
//				}
//			}
//			
//			/* NLA Data */
//			if (adt->nla_tracks.first) {
//				TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
//				NlaTrack *nlt;
//				int a= 0;
//				
//				tenla->name= "NLA Tracks";
//				
//				for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
//					TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
//					NlaStrip *strip;
//					TreeElement *ten;
//					int b= 0;
//					
//					tenlt->name= nlt->name;
//					
//					for (strip=nlt->strips.first; strip; strip=strip->next, b++) {
//						ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
//						if(ten) ten->directdata= strip;
//					}
//				}
//			}
//		}
//		else if(type==TSE_SEQUENCE) {
//			Sequence *seq= (Sequence*) idv;
//			Sequence *p;
//
//			/*
//			 * The idcode is a little hack, but the outliner
//			 * only check te->idcode if te->type is equal to zero,
//			 * so this is "safe".
//			 */
//			te->idcode= seq->type;
//			te->directdata= seq;
//
//			if(seq->type<7) {
//				/*
//				 * This work like the sequence.
//				 * If the sequence have a name (not default name)
//				 * show it, in other case put the filename.
//				 */
//				if(strcmp(seq->name, "SQ"))
//					te->name= seq->name;
//				else {
//					if((seq->strip) && (seq->strip->stripdata))
//						te->name= seq->strip->stripdata->name;
//					else
//						te->name= "SQ None";
//				}
//
//				if(seq->type==SEQ_META) {
//					te->name= "Meta Strip";
//					p= seq->seqbase.first;
//					while(p) {
//						outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
//						p= p->next;
//					}
//				}
//				else
//					outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index);
//			}
//			else
//				te->name= "Effect";
//		}
//		else if(type==TSE_SEQ_STRIP) {
//			Strip *strip= (Strip *)idv;
//
//			if(strip->dir)
//				te->name= strip->dir;
//			else
//				te->name= "Strip None";
//			te->directdata= strip;
//		}
//		else if(type==TSE_SEQUENCE_DUP) {
//			Sequence *seq= (Sequence*)idv;
//
//			te->idcode= seq->type;
//			te->directdata= seq;
//			te->name= seq->strip->stripdata->name;
//		}
//		else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
//			PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
//			PropertyRNA *prop, *iterprop;
//			PropertyType proptype;
//			int a, tot;
//
//			/* we do lazy build, for speed and to avoid infinite recusion */
//
//			if(ptr->data == NULL) {
//				te->name= "(empty)";
//			}
//			else if(type == TSE_RNA_STRUCT) {
//				/* struct */
//				te->name= RNA_struct_name_get_alloc(ptr, NULL, 0);
//
//				if(te->name)
//					te->flag |= TE_FREE_NAME;
//				else
//					te->name= (char*)RNA_struct_ui_name(ptr->type);
//
//				iterprop= RNA_struct_iterator_property(ptr->type);
//				tot= RNA_property_collection_length(ptr, iterprop);
//
//				/* auto open these cases */
//				if(!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
//					if(!tselem->used)
//						tselem->flag &= ~TSE_CLOSED;
//
//				if(!(tselem->flag & TSE_CLOSED)) {
//					for(a=0; a<tot; a++)
//						outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
//				}
//				else if(tot)
//					te->flag |= TE_LAZY_CLOSED;
//
//				te->rnaptr= *ptr;
//			}
//			else if(type == TSE_RNA_PROPERTY) {
//				/* property */
//				iterprop= RNA_struct_iterator_property(ptr->type);
//				RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
//
//				prop= propptr.data;
//				proptype= RNA_property_type(prop);
//
//				te->name= (char*)RNA_property_ui_name(prop);
//				te->directdata= prop;
//				te->rnaptr= *ptr;
//
//				if(proptype == PROP_POINTER) {
//					pptr= RNA_property_pointer_get(ptr, prop);
//
//					if(pptr.data) {
//						if(!(tselem->flag & TSE_CLOSED))
//							outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
//						else
//							te->flag |= TE_LAZY_CLOSED;
//					}
//				}
//				else if(proptype == PROP_COLLECTION) {
//					tot= RNA_property_collection_length(ptr, prop);
//
//					if(!(tselem->flag & TSE_CLOSED)) {
//						for(a=0; a<tot; a++) {
//							RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
//							outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
//						}
//					}
//					else if(tot)
//						te->flag |= TE_LAZY_CLOSED;
//				}
//				else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
//					tot= RNA_property_array_length(ptr, prop);
//
//					if(!(tselem->flag & TSE_CLOSED)) {
//						for(a=0; a<tot; a++)
//							outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
//					}
//					else if(tot)
//						te->flag |= TE_LAZY_CLOSED;
//				}
//			}
//			else if(type == TSE_RNA_ARRAY_ELEM) {
//				char c;
//
//				prop= parent->directdata;
//
//				te->directdata= prop;
//				te->rnaptr= *ptr;
//				te->index= index;
//
//				c= RNA_property_array_item_char(prop, index);
//
//				te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
//				if(c) sprintf((char *)te->name, "  %c", c);
//				else sprintf((char *)te->name, "  %d", index+1);
//				te->flag |= TE_FREE_NAME;
//			}
//		}
//		else if(type == TSE_KEYMAP) {
//			wmKeyMap *km= (wmKeyMap *)idv;
//			wmKeyMapItem *kmi;
//			char opname[OP_MAX_TYPENAME];
//			
//			te->directdata= idv;
//			te->name= km->idname;
//			
//			if(!(tselem->flag & TSE_CLOSED)) {
//				a= 0;
//				
//				for (kmi= km->items.first; kmi; kmi= kmi->next, a++) {
//					const char *key= WM_key_event_string(kmi->type);
//					
//					if(key[0]) {
//						wmOperatorType *ot= NULL;
//						
//						if(kmi->propvalue);
//						else ot= WM_operatortype_find(kmi->idname, 0);
//						
//						if(ot || kmi->propvalue) {
//							TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
//							
//							ten->directdata= kmi;
//							
//							if(kmi->propvalue) {
//								ten->name= "Modal map, not yet";
//							}
//							else {
//								WM_operator_py_idname(opname, ot->idname);
//								ten->name= BLI_strdup(opname);
//								ten->flag |= TE_FREE_NAME;
//							}
//						}
//					}
//				}
//			}
//			else 
//				te->flag |= TE_LAZY_CLOSED;
//		}

		return te;
	}

	static void outliner_make_hierarchy(SpaceOops soops, ListBase<TreeElement> lb)
	{
		TreeElement te, ten, tep;
		TreeStoreElem[] tselem;
		int tselem_p=0;

		/* build hierarchy */
		// XXX also, set extents here...
		te= lb.first;
		while(te!=null) {
			ten= te.next;
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			
			if(tselem[tselem_p].type==0 && te.idcode==DNA_ID.ID_OB) {
				bObject ob= (bObject)tselem[tselem_p].id;
				if(ob.parent!=null && ob.parent.id.newid!=null) {
					ListBaseUtil.BLI_remlink(lb, te);
					tep= (TreeElement)ob.parent.id.newid;
					ListBaseUtil.BLI_addtail(tep.subtree, te);
					// set correct parent pointers
					for(te=tep.subtree.first; te!=null; te= te.next) te.parent= tep;
				}
			}
			te= ten;
		}
	}

//	/* Helped function to put duplicate sequence in the same tree. */
//	int need_add_seq_dup(Sequence *seq)
//	{
//		Sequence *p;
//
//		if((!seq->strip) || (!seq->strip->stripdata) || (!seq->strip->stripdata->name))
//			return(1);
//
//		/*
//		 * First check backward, if we found a duplicate
//		 * sequence before this, don't need it, just return.
//		 */
//		p= seq->prev;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->prev;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				return(2);
//			p= p->prev;
//		}
//
//		p= seq->next;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				return(0);
//			p= p->next;
//		}
//		return(1);
//	}
//
//	void add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
//	{
//		TreeElement *ch;
//		Sequence *p;
//
//		p= seq;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
//			p= p->next;
//		}
//	}
//
//	static int outliner_filter_has_name(TreeElement *te, char *name, int flags)
//	{
//	#if 0
//		int found= 0;
//		
//		/* determine if match */
//		if (flags & SO_FIND_CASE_SENSITIVE) {
//			if (flags & SO_FIND_COMPLETE)
//				found= strcmp(te->name, name) == 0;
//			else
//				found= strstr(te->name, name) != NULL;
//		}
//		else {
//			if (flags & SO_FIND_COMPLETE)
//				found= BLI_strcasecmp(te->name, name) == 0;
//			else
//				found= BLI_strcasestr(te->name, name) != NULL;
//		}
//	#else
//		
//		int fn_flag= 0;
//		int found= 0;
//		
//		if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
//			fn_flag |= FNM_CASEFOLD;
//
//		if (flags & SO_FIND_COMPLETE) {
//			found= fnmatch(name, te->name, fn_flag)==0;
//		}
//		else {
//			char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
//			sprintf(fn_name, "*%s*", name);
//			found= fnmatch(fn_name, te->name, fn_flag)==0;
//		}
//		return found;
//	#endif
//	}
//
//	static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te, *ten;
//		TreeStoreElem *tselem;
//		
//		/* although we don't have any search string, we return TRUE 
//		 * since the entire tree is ok then...
//		 */
//		if (soops->search_string[0]==0) 
//			return 1;
//
//		for (te= lb->first; te; te= ten) {
//			ten= te->next;
//			
//			if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) {
//				/* item isn't something we're looking for, but...
//				 * 	- if the subtree is expanded, check if there are any matches that can be easily found
//				 *		so that searching for "cu" in the default scene will still match the Cube
//				 *	- otherwise, we can't see within the subtree and the item doesn't match,
//				 *		so these can be safely ignored (i.e. the subtree can get freed)
//				 */
//				tselem= TREESTORE(te);
//				
//				if ((tselem->flag & TSE_CLOSED) || outliner_filter_tree(soops, &te->subtree)==0) { 
//					outliner_free_tree(&te->subtree);
//					BLI_remlink(lb, te);
//					
//					if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
//					MEM_freeN(te);
//				}
//			}
//			else {
//				/* filter subtree too */
//				outliner_filter_tree(soops, &te->subtree);
//			}
//		}
//		
//		/* if there are still items in the list, that means that there were still some matches */
//		return (lb->first != NULL);
//	}


	static void outliner_build_tree(Main mainvar, Scene scene, SpaceOops soops)
	{
		Base base;
		bObject ob;
		TreeElement te=null, ten;
		TreeStoreElem[] tselem;
		int tselem_p=0;
		boolean show_opened= (soops.treestore==null); /* on first view, we open scenes */

		if(soops.tree.first!=null && (soops.storeflag & SpaceTypes.SO_TREESTORE_REDRAW)!=0)
		   return;
		   
		outliner_free_tree(soops.tree);
		outliner_storage_cleanup(soops);
		
		/* clear ob id.new flags */
		for(ob= mainvar.object.first; ob!=null; ob= (bObject)ob.id.next) ob.id.newid= null;
		
		/* options */
		if(soops.outlinevis == SpaceTypes.SO_LIBRARIES) {
			System.out.println("outliner_build_tree: SO_LIBRARIES");
//			Library *lib;
//			
//			for(lib= mainvar->library.first; lib; lib= lib->id.next) {
//				ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
//				lib->id.newid= (ID *)ten;
//			}
//			/* make hierarchy */
//			ten= soops->tree.first;
//			while(ten) {
//				TreeElement *nten= ten->next, *par;
//				tselem= TREESTORE(ten);
//				lib= (Library *)tselem->id;
//				if(lib->parent) {
//					BLI_remlink(&soops->tree, ten);
//					par= (TreeElement *)lib->parent->id.newid;
//					BLI_addtail(&par->subtree, ten);
//					ten->parent= par;
//				}
//				ten= nten;
//			}
//			/* restore newid pointers */
//			for(lib= mainvar->library.first; lib; lib= lib->id.next)
//				lib->id.newid= NULL;
//			
		}
		else if(soops.outlinevis == SpaceTypes.SO_ALL_SCENES) {
//			System.out.println("outliner_build_tree: SO_ALL_SCENES");
			Scene sce;
			for(sce= mainvar.scene.first; sce!=null; sce= (Scene)sce.id.next) {
				te= outliner_add_element(soops, soops.tree, sce, null, 0, 0);
				tselem= TREESTORE(te, soops);
				tselem_p= TREESTORE_P(te);
				if(sce==scene && show_opened) 
					tselem[tselem_p].flag &= ~OutlinerTypes.TSE_CLOSED;
				
				for(base= (Base)sce.base.first; base!=null; base= base.next) {
					ten= outliner_add_element(soops, te.subtree, base.object, te, 0, 0);
					ten.directdata= base;
				}
				outliner_make_hierarchy(soops, te.subtree);
				/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
				for(base= (Base)sce.base.first; base!=null; base= base.next) base.object.id.newid= null;
			}
		}
		else if(soops.outlinevis == SpaceTypes.SO_CUR_SCENE) {
			System.out.println("outliner_build_tree: SO_CUR_SCENE");
//			
//			outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
//			
//			for(base= scene->base.first; base; base= base->next) {
//				ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//				ten->directdata= base;
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
		}
		else if(soops.outlinevis == SpaceTypes.SO_VISIBLE) {
			System.out.println("outliner_build_tree: SO_VISIBLE");
//			for(base= scene->base.first; base; base= base->next) {
//				if(base->lay & scene->lay)
//					outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
		}
		else if(soops.outlinevis == SpaceTypes.SO_GROUPS) {
			System.out.println("outliner_build_tree: SO_GROUPS");
//			Group *group;
//			GroupObject *go;
//			
//			for(group= mainvar->group.first; group; group= group->id.next) {
//				if(group->gobject.first) {
//					te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
//					tselem= TREESTORE(te);
//					
//					for(go= group->gobject.first; go; go= go->next) {
//						ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
//						ten->directdata= NULL; /* eh, why? */
//					}
//					outliner_make_hierarchy(soops, &te->subtree);
//					/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
//					for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
//				}
//			}
		}
		else if(soops.outlinevis == SpaceTypes.SO_SAME_TYPE) {
			System.out.println("outliner_build_tree: SO_SAME_TYPE");
//			Object *ob= OBACT;
//			if(ob) {
//				for(base= scene->base.first; base; base= base->next) {
//					if(base->object->type==ob->type) {
//						ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//						ten->directdata= base;
//					}
//				}
//				outliner_make_hierarchy(soops, &soops->tree);
//			}
		}
		else if(soops.outlinevis == SpaceTypes.SO_SELECTED) {
			System.out.println("outliner_build_tree: SO_SELECTED");
//			for(base= scene->base.first; base; base= base->next) {
//				if(base->lay & scene->lay) {
//					if(base==BASACT || (base->flag & SELECT)) {
//						ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//						ten->directdata= base;
//					}
//				}
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
		}
		else if(soops.outlinevis==SpaceTypes.SO_SEQUENCE) {
			System.out.println("outliner_build_tree: SO_SEQUENCE");
//			Sequence *seq;
//			Editing *ed= seq_give_editing(scene, FALSE);
//			int op;
//
//			if(ed==NULL)
//				return;
//
//			seq= ed->seqbasep->first;
//			if(!seq)
//				return;
//
//			while(seq) {
//				op= need_add_seq_dup(seq);
//				if(op==1)
//					ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0);
//				else if(op==0) {
//					ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0);
//					add_seq_dup(soops, seq, ten, 0);
//				}
//				seq= seq->next;
//			}
		}
		else if(soops.outlinevis==SpaceTypes.SO_DATABLOCKS) {
			System.out.println("outliner_build_tree: SO_DATABLOCKS");
//			PointerRNA mainptr;
//
//			RNA_main_pointer_create(mainvar, &mainptr);
//
//			ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1);
//
//			if(show_opened)  {
//				tselem= TREESTORE(ten);
//				tselem->flag &= ~TSE_CLOSED;
//			}
		}
		else if(soops.outlinevis==SpaceTypes.SO_USERDEF) {
			System.out.println("outliner_build_tree: SO_USERDEF");
//			PointerRNA userdefptr;
//
//			RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
//
//			ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
//
//			if(show_opened)  {
//				tselem= TREESTORE(ten);
//				tselem->flag &= ~TSE_CLOSED;
//			}
		}
		else if(soops.outlinevis==SpaceTypes.SO_KEYMAP) {
			System.out.println("outliner_build_tree: SO_KEYMAP");
//			wmWindowManager *wm= mainvar->wm.first;
//			wmKeyMap *km;
//			
//			for(km= wm->defaultconf->keymaps.first; km; km= km->next) {
//				ten= outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0);
//			}
		}
		else {
			System.out.println("outliner_build_tree: Other");
//			ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
//			if(ten) ten->directdata= BASACT;
		}

//		outliner_sort(soops, &soops->tree);
//		outliner_filter_tree(soops, &soops->tree);
	}

//	/* **************** INTERACTIVE ************* */
//
//	static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
//	{
//		TreeElement *te;
//		int level=curlevel, lev;
//		
//		for(te= lb->first; te; te= te->next) {
//			
//			lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
//			if(lev>level) level= lev;
//		}
//		return level;
//	}

	static int outliner_has_one_flag(SpaceOops soops, ListBase<TreeElement> lb, int flag, int curlevel)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p;
		int level;
		
		for(te= lb.first; te!=null; te= te.next) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			if((tselem[tselem_p].flag & flag)!=0) return curlevel;
			
			level= outliner_has_one_flag(soops, te.subtree, flag, curlevel+1);
			if(level!=0) return level;
		}
		return 0;
	}

	static void outliner_set_flag(SpaceOops soops, ListBase<TreeElement> lb, int flag, int set)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p;
		
		for(te= lb.first; te!=null; te= te.next) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			if(set==0) tselem[tselem_p].flag &= ~flag;
			else tselem[tselem_p].flag |= flag;
			outliner_set_flag(soops, te.subtree, flag, set);
		}
	}

	/* --- */

//	/* same check needed for both object operation and restrict column button func
//	 * return 0 when in edit mode (cannot restrict view or select)
//	 * otherwise return 1 */
//	static int common_restrict_check(bContext *C, Object *ob)
//	{
//		/* Don't allow hide an object in edit mode,
//		 * check the bug #22153 and #21609, #23977
//		 */
//		Object *obedit= CTX_data_edit_object(C);
//		if (obedit && obedit == ob) {
//			/* found object is hidden, reset */
//			if (ob->restrictflag & OB_RESTRICT_VIEW)
//				ob->restrictflag &= ~OB_RESTRICT_VIEW;
//			/* found object is unselectable, reset */
//			if (ob->restrictflag & OB_RESTRICT_SELECT)
//				ob->restrictflag &= ~OB_RESTRICT_SELECT;
//			return 0;
//		}
//		
//		return 1;
//	}

//	void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		Object *ob = (Object *)tselem->id;
//		
//		/* add check for edit mode */
//		if(!common_restrict_check(C, ob)) return;
//		
//		if(base || (base= object_in_scene(ob, scene))) {
//			if((base->object->restrictflag ^= OB_RESTRICT_VIEW)) {
//				ED_base_object_select(base, BA_DESELECT);
//			}
//		}
//	}
//
//	static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Visibility";
//		ot->idname= "OUTLINER_OT_visibility_toggle";
//		ot->description= "Toggle the visibility of selected items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_visibility_exec;
//		ot->poll= ED_operator_outliner_active_no_editobject;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->object->restrictflag^=OB_RESTRICT_SELECT;
//		}
//	}
//
//	static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Selectability";
//		ot->idname= "OUTLINER_OT_selectability_toggle";
//		ot->description= "Toggle the selectability";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_selectability_exec;
//		ot->poll= ED_operator_outliner_active_no_editobject;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->object->restrictflag^=OB_RESTRICT_RENDER;
//		}
//	}
//
//	static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Renderability";
//		ot->idname= "OUTLINER_OT_renderability_toggle";
//		ot->description= "Toggle the renderbility of selected items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_renderability_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
//			outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
//		else 
//			outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Expand/Collapse All";
//		ot->idname= "OUTLINER_OT_expanded_toggle";
//		ot->description= "Expand/Collapse all items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_expanded_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		Scene *scene= CTX_data_scene(C);
//		
//		if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
//			outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//		else 
//			outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
//		
//		soops->storeflag |= SO_TREESTORE_REDRAW;
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Selected";
//		ot->idname= "OUTLINER_OT_selected_toggle";
//		ot->description= "Toggle the Outliner selection of items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_selected_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	/* helper function for Show/Hide one level operator */
//	static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			if(open) {
//				if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
//			}
//			else {
//				if(curlevel>=level) tselem->flag |= TSE_CLOSED;
//			}
//			
//			outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
//		}
//	}
//
//	static int outliner_one_level_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		int add= RNA_boolean_get(op->ptr, "open");
//		int level;
//		
//		level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
//		if(add==1) {
//			if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
//		}
//		else {
//			if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
//			if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
//		}
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_one_level(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show/Hide One Level";
//		ot->idname= "OUTLINER_OT_show_one_level";
//		
//		/* callbacks */
//		ot->exec= outliner_one_level_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//		
//		/* properties */
//		RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
//	}
//
//	/* This is not used anywhere at the moment */
//	#if 0
//	/* return 1 when levels were opened */
//	static int outliner_open_back(SpaceOops *soops, TreeElement *te)
//	{
//		TreeStoreElem *tselem;
//		int retval= 0;
//		
//		for (te= te->parent; te; te= te->parent) {
//			tselem= TREESTORE(te);
//			if (tselem->flag & TSE_CLOSED) { 
//				tselem->flag &= ~TSE_CLOSED;
//				retval= 1;
//			}
//		}
//		return retval;
//	}
//
//	static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= lb->first; te; te= te->next) {
//			/* check if this tree-element was the one we're seeking */
//			if (te == teFind) {
//				*found= 1;
//				return;
//			}
//			
//			/* try to see if sub-tree contains it then */
//			outliner_open_reveal(soops, &te->subtree, teFind, found);
//			if (*found) {
//				tselem= TREESTORE(te);
//				if (tselem->flag & TSE_CLOSED) 
//					tselem->flag &= ~TSE_CLOSED;
//				return;
//			}
//		}
//	}
//	#endif
//
//	// XXX just use View2D ops for this?
//	void outliner_page_up_down(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int up)
//	{
//		int dy= ar->v2d.mask.ymax-ar->v2d.mask.ymin;
//		
//		if(up == -1) dy= -dy;
//		ar->v2d.cur.ymin+= dy;
//		ar->v2d.cur.ymax+= dy;
//		
//		soops->storeflag |= SO_TREESTORE_REDRAW;
//	}
//
//	/* **** do clicks on items ******* */
//
//	static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Scene *sce;
//		
//		/* paranoia check */
//		if(te->idcode!=ID_SCE)
//			return 0;
//		sce= (Scene *)tselem->id;
//		
//		if(set) {
//			sce->r.actlay= tselem->nr;
//			WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
//		}
//		else {
//			return sce->r.actlay==tselem->nr;
//		}
//		return 0;
//	}

	static void tree_element_set_active_object(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
		TreeStoreElem[] tselem= TREESTORE(te, soops);
		int tselem_p= TREESTORE_P(te);
		Scene sce;
		Base base;
		bObject ob= null;
		
		/* if id is not object, we search back */
		if(te.idcode==DNA_ID.ID_OB) ob= (bObject)tselem[tselem_p].id;
		else {
			ob= (bObject)outliner_search_back(soops, te, DNA_ID.ID_OB);
			if(ob==Blender.OBACT(scene)) return;
		}
		if(ob==null) return;
		
		sce= (Scene)outliner_search_back(soops, te, DNA_ID.ID_SCE);
		if(sce!=null && scene != sce) {
			SceneUtil.ED_screen_set_scene(C, sce);
		}
		
		/* find associated base in current scene */
		base= SceneUtil.object_in_scene(ob, scene);

		if(base!=null) {
			if(set==2) {
				/* swap select */
				if((base.flag & Blender.SELECT)!=0)
					ObjectEdit.ED_base_object_select(base, ObjectTypes.BA_DESELECT);
				else 
					ObjectEdit.ED_base_object_select(base, ObjectTypes.BA_SELECT);
			}
			else {
				/* deleselect all */
				SceneUtil.scene_deselect_all(scene);
				ObjectEdit.ED_base_object_select(base, ObjectTypes.BA_SELECT);
			}
			if(C!=null) {
				ObjectEdit.ED_base_object_activate(C, base); /* adds notifier */
				WmEventSystem.WM_event_add_notifier(C, WmTypes.NC_SCENE|WmTypes.ND_OB_SELECT, scene);
			}
		}
		
		if(ob!=scene.obedit) 
			ObjectEdit.ED_object_exit_editmode(C, ObjectEdit.EM_FREEDATA|ObjectEdit.EM_FREEUNDO|ObjectEdit.EM_WAITCURSOR|ObjectEdit.EM_DO_UNDO);
	}

	static int tree_element_active_material(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
//		TreeElement *tes;
//		Object *ob;
//		
//		/* we search for the object parent */
//		ob= (Object *)outliner_search_back(soops, te, ID_OB);
//		// note: ob->matbits can be NULL when a local object points to a library mesh.
//		if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0;	// just paranoia
//		
//		/* searching in ob mat array? */
//		tes= te->parent;
//		if(tes->idcode==ID_OB) {
//			if(set) {
//				ob->actcol= te->index+1;
//				ob->matbits[te->index]= 1;	// make ob material active too
//				ob->colbits |= (1<<te->index);
//			}
//			else {
//				if(ob->actcol == te->index+1) 
//					if(ob->matbits[te->index]) return 1;
//			}
//		}
//		/* or we search for obdata material */
//		else {
//			if(set) {
//				ob->actcol= te->index+1;
//				ob->matbits[te->index]= 0;	// make obdata material active too
//				ob->colbits &= ~(1<<te->index);
//			}
//			else {
//				if(ob->actcol == te->index+1)
//					if(ob->matbits[te->index]==0) return 1;
//			}
//		}
//		if(set) {
//			WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
//		}
		return 0;
	}

	static int tree_element_active_texture(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
//		TreeElement *tep;
//		TreeStoreElem *tselem, *tselemp;
//		Object *ob=OBACT;
//		SpaceButs *sbuts=NULL;
//		
//		if(ob==NULL) return 0; // no active object
//		
//		tselem= TREESTORE(te);
//		
//		/* find buttons area (note, this is undefined really still, needs recode in blender) */
//		/* XXX removed finding sbuts */
//		
//		/* where is texture linked to? */
//		tep= te->parent;
//		tselemp= TREESTORE(tep);
//		
//		if(tep->idcode==ID_WO) {
//			World *wrld= (World *)tselemp->id;
//
//			if(set) {
//				if(sbuts) {
//					// XXX sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 1;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				wrld->texact= te->index;
//			}
//			else if(tselemp->id == (ID *)(scene->world)) {
//				if(wrld->texact==te->index) return 1;
//			}
//		}
//		else if(tep->idcode==ID_LA) {
//			Lamp *la= (Lamp *)tselemp->id;
//			if(set) {
//				if(sbuts) {
//					// XXX sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 2;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				la->texact= te->index;
//			}
//			else {
//				if(tselemp->id == ob->data) {
//					if(la->texact==te->index) return 1;
//				}
//			}
//		}
//		else if(tep->idcode==ID_MA) {
//			Material *ma= (Material *)tselemp->id;
//			if(set) {
//				if(sbuts) {
//					//sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 0;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				ma->texact= (char)te->index;
//				
//				/* also set active material */
//				ob->actcol= tep->index+1;
//			}
//			else if(tep->flag & TE_ACTIVE) {	// this is active material
//				if(ma->texact==te->index) return 1;
//			}
//		}
//		
//		if(set)
//			WM_event_add_notifier(C, NC_TEXTURE, NULL);

		return 0;
	}


	static int tree_element_active_lamp(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
//		Object *ob;
//		
//		/* we search for the object parent */
//		ob= (Object *)outliner_search_back(soops, te, ID_OB);
//		if(ob==NULL || ob!=OBACT) return 0;	// just paranoia
//		
//		if(set) {
//	// XXX		extern_set_butspace(F5KEY, 0);
//		}
//		else return 1;
		
		return 0;
	}

	static int tree_element_active_world(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
//		TreeElement *tep;
//		TreeStoreElem *tselem=NULL;
//		Scene *sce=NULL;
//		
//		tep= te->parent;
//		if(tep) {
//			tselem= TREESTORE(tep);
//			sce= (Scene *)tselem->id;
//		}
//		
//		if(set) {	// make new scene active
//			if(sce && scene != sce) {
//				ED_screen_set_scene(C, sce);
//			}
//		}
//		
//		if(tep==NULL || tselem->id == (ID *)scene) {
//			if(set) {
//	// XXX			extern_set_butspace(F8KEY, 0);
//			}
//			else {
//				return 1;
//			}
//		}
		return 0;
	}

//	static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob;
//		
//		/* id in tselem is object */
//		ob= (Object *)tselem->id;
//		if(set) {
//			ob->actdef= te->index+1;
//			DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
//			WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
//		}
//		else {
//			if(ob==OBACT)
//				if(ob->actdef== te->index+1) return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		
//		if(set) {
//			if (ob->pose) {
//				ob->pose->active_group= te->index+1;
//				WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
//			}
//		}
//		else {
//			if(ob==OBACT && ob->pose) {
//				if (ob->pose->active_group== te->index+1) return 1;
//			}
//		}
//		return 0;
//	}
//
//	static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		bArmature *arm= ob->data;
//		bPoseChannel *pchan= te->directdata;
//		
//		if(set) {
//			if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
//				
//				if(set==2) ED_pose_deselectall(ob, 2);	// 2 = clear active tag
//				else ED_pose_deselectall(ob, 0);	// 0 = deselect 
//				
//				if(set==2 && (pchan->bone->flag & BONE_SELECTED)) {
//					pchan->bone->flag &= ~BONE_SELECTED;
//				} else {
//					pchan->bone->flag |= BONE_SELECTED;
//					arm->act_bone= pchan->bone;
//				}
//				
//				WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
//
//			}
//		}
//		else {
//			if(ob==OBACT && ob->pose) {
//				if (pchan->bone->flag & BONE_SELECTED) return 1;
//			}
//		}
//		return 0;
//	}
//
//	static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		bArmature *arm= (bArmature *)tselem->id;
//		Bone *bone= te->directdata;
//		
//		if(set) {
//			if(!(bone->flag & BONE_HIDDEN_P)) {
//				if(set==2) ED_pose_deselectall(OBACT, 2);	// 2 is clear active tag
//				else ED_pose_deselectall(OBACT, 0);
//				
//				if(set==2 && (bone->flag & BONE_SELECTED)) {
//					bone->flag &= ~BONE_SELECTED;
//				} else {
//					bone->flag |= BONE_SELECTED;
//					arm->act_bone= bone;
//				}
//				
//				WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
//			}
//		}
//		else {
//			Object *ob= OBACT;
//			
//			if(ob && ob->data==arm) {
//				if (bone->flag & BONE_SELECTED) return 1;
//			}
//		}
//		return 0;
//	}
//
//
//	/* ebones only draw in editmode armature */
//	static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel)
//	{
//		if(sel) {
//			ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL;
//			arm->act_edbone= ebone;
//			// flush to parent?
//			if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
//		}
//		else {
//			ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL);
//			// flush to parent?
//			if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL;
//		}
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
//	}
//	static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		bArmature *arm= scene->obedit->data;
//		EditBone *ebone= te->directdata;
//
//		if(set==1) {
//			if(!(ebone->flag & BONE_HIDDEN_A)) {
//				ED_armature_deselect_all(scene->obedit, 0);	// deselect
//				tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
//				return 1;
//			}
//		}
//		else if (set==2) {
//			if(!(ebone->flag & BONE_HIDDEN_A)) {
//				if(!(ebone->flag & BONE_SELECTED)) {
//					tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
//					return 1;
//				}
//				else {
//					/* entirely selected, so de-select */
//					tree_element_active_ebone__sel(C, scene, arm, ebone, FALSE);
//					return 0;
//				}
//			}
//		}
//		else if (ebone->flag & BONE_SELECTED) {
//			return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
//
//	// XXX		extern_set_butspace(F9KEY, 0);
//		}
//		
//		return 0;
//	}
//
//	static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
//			
//	// XXX		extern_set_butspace(F7KEY, 0);
//		}
//		
//		return 0;
//	}
//
//	static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
//	// XXX		extern_set_butspace(F7KEY, 0);
//		}
//		
//		return 0;
//	}

	static int tree_element_active_text(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{
		// XXX removed
		return 0;
	}

	/* generic call for ID data check or make/check active in UI */
	static int tree_element_active(bContext C, Scene scene, SpaceOops soops, TreeElement te, int set)
	{

		switch(te.idcode) {
			case DNA_ID.ID_MA:
				return tree_element_active_material(C, scene, soops, te, set);
			case DNA_ID.ID_WO:
				return tree_element_active_world(C, scene, soops, te, set);
			case DNA_ID.ID_LA:
				return tree_element_active_lamp(C, scene, soops, te, set);
			case DNA_ID.ID_TE:
				return tree_element_active_texture(C, scene, soops, te, set);
			case DNA_ID.ID_TXT:
				return tree_element_active_text(C, scene, soops, te, set);
		}
		return 0;
	}

//	static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		Base *base= object_in_scene(ob, scene);
//		
//		if(set) {
//			if(scene->obedit) 
//				ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//			
//			if(ob->mode & OB_MODE_POSE) 
//				ED_armature_exit_posemode(C, base);
//			else 
//				ED_armature_enter_posemode(C, base);
//		}
//		else {
//			if(ob->mode & OB_MODE_POSE) return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		Sequence *seq= (Sequence*) te->directdata;
//
//		if(set) {
//	// XXX		select_single_seq(seq, 1);
//		}
//		else {
//			if(seq->flag & SELECT)
//				return(1);
//		}
//		return(0);
//	}
//
//	static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		Sequence *seq, *p;
//		Editing *ed= seq_give_editing(scene, FALSE);
//
//		seq= (Sequence*)te->directdata;
//		if(set==0) {
//			if(seq->flag & SELECT)
//				return(1);
//			return(0);
//		}
//
//	// XXX	select_single_seq(seq, 1);
//		p= ed->seqbasep->first;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
////			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//	// XXX			select_single_seq(p, 0);
//			p= p->next;
//		}
//		return(0);
//	}
//
//	static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		wmKeyMapItem *kmi= te->directdata;
//		
//		if(set==0) {
//			if(kmi->flag & KMI_INACTIVE) return 0;
//			return 1;
//		}
//		else {
//			kmi->flag ^= KMI_INACTIVE;
//		}
//		return 0;
//	}


	/* generic call for non-id data to make/check active in UI */
	/* Context can be NULL when set==0 */
	static int tree_element_type_active(bContext C, Scene scene, SpaceOops soops, TreeElement te, TreeStoreElem tselem, int set)
	{
//		switch(tselem.type) {
//			case TSE_DEFGROUP:
//				return tree_element_active_defgroup(C, scene, te, tselem, set);
//			case TSE_BONE:
//				return tree_element_active_bone(C, scene, te, tselem, set);
//			case TSE_EBONE:
//				return tree_element_active_ebone(C, scene, te, tselem, set);
//			case TSE_MODIFIER:
//				return tree_element_active_modifier(C, te, tselem, set);
//			case TSE_LINKED_OB:
//				if(set) tree_element_set_active_object(C, scene, soops, te, set);
//				else if(tselem->id==(ID *)OBACT) return 1;
//				break;
//			case TSE_LINKED_PSYS:
//				return tree_element_active_psys(C, scene, te, tselem, set);
//			case TSE_POSE_BASE:
//				return tree_element_active_pose(C, scene, te, tselem, set);
//			case TSE_POSE_CHANNEL:
//				return tree_element_active_posechannel(C, scene, te, tselem, set);
//			case TSE_CONSTRAINT:
//				return tree_element_active_constraint(C, te, tselem, set);
//			case TSE_R_LAYER:
//				return tree_element_active_renderlayer(C, te, tselem, set);
//			case TSE_POSEGRP:
//				return tree_element_active_posegroup(C, scene, te, tselem, set);
//			case TSE_SEQUENCE:
//				return tree_element_active_sequence(te, tselem, set);
//			case TSE_SEQUENCE_DUP:
//				return tree_element_active_sequence_dup(scene, te, tselem, set);
//			case TSE_KEYMAP_ITEM:
//				return tree_element_active_keymap_item(C, te, tselem, set);
//				
//		}
		return 0;
	}

	static boolean do_outliner_item_activate(bContext C, Scene scene, ARegion ar, SpaceOops soops, TreeElement te, boolean extend, float[] mval)
	{
		
		if(mval[1]>te.ys && mval[1]<te.ys+OL_H) {
			TreeStoreElem[] tselem= TREESTORE(te, soops);
			int tselem_p= TREESTORE_P(te);
			boolean openclose= false;

			/* open close icon */
			if((te.flag & TE_ICONROW)==0) {				// hidden icon, no open/close
				if( mval[0]>te.xs && mval[0]<te.xs+OL_X) 
					openclose= true;
			}

			if(openclose) {
				/* all below close/open? */
				if(extend) {
					tselem[tselem_p].flag &= ~OutlinerTypes.TSE_CLOSED;
					outliner_set_flag(soops, te.subtree, OutlinerTypes.TSE_CLOSED, (outliner_has_one_flag(soops, te.subtree, OutlinerTypes.TSE_CLOSED, 1)==0)?1:0);
				}
				else {
					if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)!=0) tselem[tselem_p].flag &= ~OutlinerTypes.TSE_CLOSED;
					else tselem[tselem_p].flag |= OutlinerTypes.TSE_CLOSED;
					
				}

				return true;
			}
			/* name and first icon */
			else if(mval[0]>te.xs+OL_X && mval[0]<te.xend) {
				
				/* always makes active object */
				if(tselem[tselem_p].type!=TSE_SEQUENCE && tselem[tselem_p].type!=TSE_SEQ_STRIP && tselem[tselem_p].type!=TSE_SEQUENCE_DUP)
					tree_element_set_active_object(C, scene, soops, te, 1 + ((extend!=false && tselem[tselem_p].type==0)?1:0));
				
				if(tselem[tselem_p].type==0) { // the lib blocks
					/* editmode? */
					if(te.idcode==DNA_ID.ID_SCE) {
						if(scene!=(Scene)tselem[tselem_p].id) {
							SceneUtil.ED_screen_set_scene(C, (Scene)tselem[tselem_p].id);
						}
					}
					else if(te.idcode==DNA_ID.ID_GR) {
//						Group *gr= (Group *)tselem->id;
//						GroupObject *gob;
//
//						if(extend) {
//							int sel= BA_SELECT;
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								if(gob->ob->flag & SELECT) {
//									sel= BA_DESELECT;
//									break;
//								}
//							}
//
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								ED_base_object_select(object_in_scene(gob->ob, scene), sel);
//							}
//						}
//						else {
//							scene_deselect_all(scene);
//
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								if((gob->ob->flag & SELECT) == 0)
//									ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
//							}
//						}
//
//						WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
					}
					else if((te.idcode == DNA_ID.ID_ME || te.idcode == DNA_ID.ID_CU || te.idcode == DNA_ID.ID_MB || te.idcode == DNA_ID.ID_LT || te.idcode == DNA_ID.ID_AR)) {
						bObject obedit= bContext.CTX_data_edit_object(C);
						if(obedit!=null) 
							ObjectEdit.ED_object_exit_editmode(C, ObjectEdit.EM_FREEDATA|ObjectEdit.EM_FREEUNDO|ObjectEdit.EM_WAITCURSOR|ObjectEdit.EM_DO_UNDO);
						else {
							bObject ob= bContext.CTX_data_active_object(C);

							/* Don't allow edit mode if the object is hide!
							 * check the bug #22153 and #21609
							 */
							if (ob!=null && (!((ob.restrictflag & ObjectTypes.OB_RESTRICT_VIEW)!=0)))
								ObjectEdit.ED_object_enter_editmode(C, ObjectEdit.EM_WAITCURSOR);
							// XXX extern_set_butspace(F9KEY, 0);
						}
					} else {	// rest of types
						tree_element_active(C, scene, soops, te, 1);
					}
					
				}
				else tree_element_type_active(C, scene, soops, te, tselem[tselem_p], 1+((extend!=false)?1:0));

				return true;
			}
		}
		
		for(te= te.subtree.first; te!=null; te= te.next) {
			if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return true;
		}
		return false;
	}

	/* event can enterkey, then it opens/closes */
	public static wmOperatorType.Operator outliner_item_activate = new wmOperatorType.Operator() {
	public int run(bContext C, wmOperator op, wmEvent event)
	{
		Scene scene= (Scene)bContext.CTX_data_scene(C);
		ARegion ar= bContext.CTX_wm_region(C);
		SpaceOops soops= bContext.CTX_wm_space_outliner(C);
		TreeElement te;
		float[] fmval=new float[2];
		boolean extend= RnaAccess.RNA_boolean_get(op.ptr, "extend");
		
		float[] fmval_1={fmval[1]};
		View2dUtil.UI_view2d_region_to_view(ar.v2d, event.x - ar.winrct.xmin, event.y - ar.winrct.ymin, fmval, fmval_1);
		fmval[1]=fmval_1[0];
		
		for(te= (TreeElement)soops.tree.first; te!=null; te= te.next) {
			if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval))
				break;
		}
		
		if(te!=null) {
//			ED_undo_push(C, "Outliner click event");
		}
		else {
			short[] selecting= {-1};
			int[] row={0};
			
			/* get row number - 100 here is just a dummy value since we don't need the column */
			View2dUtil.UI_view2d_listview_view_to_cell(ar.v2d, 1000, OL_H, 0.0f, OL_Y_OFFSET, 
							fmval[0], fmval[1], null, row);
			
			/* select relevant row */
			outliner_select(soops, soops.tree, row, selecting);
			
			soops.storeflag |= SpaceTypes.SO_TREESTORE_REDRAW;
			
//			ED_undo_push(C, "Outliner selection event");
		}
		
		Area.ED_region_tag_redraw(ar);

		return WindowManagerTypes.OPERATOR_FINISHED;
	}};

	public static OpFunc OUTLINER_OT_item_activate = new OpFunc() {
	public void run(wmOperatorType ot)
	{
		ot.name= "Activate Item";
		ot.idname= "OUTLINER_OT_item_activate";
		
		ot.invoke= outliner_item_activate;
		
		ot.poll= ScreenOps.ED_operator_outliner_active;
		
		RnaDefine.RNA_def_boolean(ot.srna, "extend", 1, "Extend", "Extend selection for activation.");
	}};

	/* *********** */

//	static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			TreeStoreElem *tselem= TREESTORE(te);
//
//			/* all below close/open? */
//			if(all) {
//				tselem->flag &= ~TSE_CLOSED;
//				outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
//			}
//			else {
//				if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
//				else tselem->flag |= TSE_CLOSED;
//			}
//
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_item_openclose(C, soops, te, all, mval)) 
//				return 1;
//		}
//		return 0;
//		
//	}
//
//	/* event can enterkey, then it opens/closes */
//	static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
//	{
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		int all= RNA_boolean_get(op->ptr, "all");
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_item_openclose(C, soops, te, all, fmval)) 
//				break;
//		}
//
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_item_openclose(wmOperatorType *ot)
//	{
//		ot->name= "Open/Close Item";
//		ot->idname= "OUTLINER_OT_item_openclose";
//		
//		ot->invoke= outliner_item_openclose;
//		
//		ot->poll= ED_operator_outliner_active;
//		
//		RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
//
//	}
//
//
//	/* ********************************************** */
//
//	static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			TreeStoreElem *tselem= TREESTORE(te);
//			
//			/* name and first icon */
//			if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
//				
//				/* can't rename rna datablocks entries */
//				if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
//				   ;
//				else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS)) 
//						error("Cannot edit builtin name");
//				else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
//					error("Cannot edit sequence name");
//				else if(tselem->id->lib) {
//					// XXX						error_libdata();
//				} else if(te->idcode == ID_LI && te->parent) {
//					error("Cannot edit the path of an indirectly linked library");
//				} else {
//					tselem->flag |= TSE_TEXTBUT;
//					ED_region_tag_redraw(ar);
//				}
//			}
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
//		}
//		return 0;
//	}
//
//	static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
//	{
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_item_rename(wmOperatorType *ot)
//	{
//		ot->name= "Rename Item";
//		ot->idname= "OUTLINER_OT_item_rename";
//		
//		ot->invoke= outliner_item_rename;
//		
//		ot->poll= ED_operator_outliner_active;
//	}
//
//	static TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
//	{
//		TreeElement *te, *tes;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0) {
//				if(tselem->id==id) return te;
//				/* only deeper on scene or object */
//				if( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) {
//					tes= outliner_find_id(soops, &te->subtree, id);
//					if(tes) return tes;
//				}
//			}
//		}
//		return NULL;
//	}
//
//	static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *so= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		View2D *v2d= &ar->v2d;
//		
//		TreeElement *te;
//		int xdelta, ytop;
//		
//		// TODO: make this get this info from context instead...
//		if (OBACT == NULL) 
//			return OPERATOR_CANCELLED;
//		
//		te= outliner_find_id(so, &so->tree, (ID *)OBACT);
//		if (te) {
//			/* make te->ys center of view */
//			ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2);
//			if (ytop>0) ytop= 0;
//			
//			v2d->cur.ymax= (float)ytop;
//			v2d->cur.ymin= (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin));
//			
//			/* make te->xs ==> te->xend center of view */
//			xdelta = (int)(te->xs - v2d->cur.xmin);
//			v2d->cur.xmin += xdelta;
//			v2d->cur.xmax += xdelta;
//			
//			so->storeflag |= SO_TREESTORE_REDRAW;
//		}
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_active(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show Active";
//		ot->idname= "OUTLINER_OT_show_active";
//		ot->description= "Adjust the view so that the active Object is shown centered";
//		
//		/* callbacks */
//		ot->exec= outliner_show_active_exec;
//		ot->poll= ED_operator_outliner_active;
//	}
//
//	/* tse is not in the treestore, we use its contents to find a match */
//	static TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
//	{
//		TreeStore *ts= soops->treestore;
//		TreeStoreElem *tselem;
//		int a;
//		
//		if(tse->id==NULL) return NULL;
//		
//		/* check if 'tse' is in treestore */
//		tselem= ts->data;
//		for(a=0; a<ts->usedelem; a++, tselem++) {
//			if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
//				if(tselem->id==tse->id) {
//					break;
//				}
//			}
//		}
//		if(tselem) 
//			return outliner_find_tree_element(&soops->tree, a);
//		
//		return NULL;
//	}
//
//
//	/* Called to find an item based on name.
//	 */
//	#if 0
//
//	/* recursive helper for function below */
//	static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
//	{
//		TreeStoreElem *tselem= TREESTORE(te);
//		
//		/* store coord and continue, we need coordinates for elements outside view too */
//		te->xs= (float)startx;
//		te->ys= (float)(*starty);
//		*starty-= OL_H;
//		
//		if((tselem->flag & TSE_CLOSED)==0) {
//			TreeElement *ten;
//			for(ten= te->subtree.first; ten; ten= ten->next) {
//				outliner_set_coordinates_element(soops, ten, startx+OL_X, starty);
//			}
//		}
//		
//	}
//
//	/* to retrieve coordinates with redrawing the entire tree */
//	static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
//	{
//		TreeElement *te;
//		int starty= (int)(ar->v2d.tot.ymax)-OL_H;
//		int startx= 0;
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			outliner_set_coordinates_element(soops, te, startx, &starty);
//		}
//	}
//
//	/* find next element that has this name */
//	static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
//	{
//		TreeElement *te, *tes;
//		
//		for (te= lb->first; te; te= te->next) {
//			int found = outliner_filter_has_name(te, name, flags);
//			
//			if(found) {
//				/* name is right, but is element the previous one? */
//				if (prev) {
//					if ((te != prev) && (*prevFound)) 
//						return te;
//					if (te == prev) {
//						*prevFound = 1;
//					}
//				}
//				else
//					return te;
//			}
//			
//			tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
//			if(tes) return tes;
//		}
//
//		/* nothing valid found */
//		return NULL;
//	}
//
//	static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags) 
//	{
//		TreeElement *te= NULL;
//		TreeElement *last_find;
//		TreeStoreElem *tselem;
//		int ytop, xdelta, prevFound=0;
//		char name[32];
//		
//		/* get last found tree-element based on stored search_tse */
//		last_find= outliner_find_tse(soops, &soops->search_tse);
//		
//		/* determine which type of search to do */
//		if (again && last_find) {
//			/* no popup panel - previous + user wanted to search for next after previous */		
//			BLI_strncpy(name, soops->search_string, sizeof(name));
//			flags= soops->search_flags;
//			
//			/* try to find matching element */
//			te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
//			if (te==NULL) {
//				/* no more matches after previous, start from beginning again */
//				prevFound= 1;
//				te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
//			}
//		}
//		else {
//			/* pop up panel - no previous, or user didn't want search after previous */
//			strcpy(name, "");
//	// XXX		if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
////				te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
////			}
////			else return; /* XXX RETURN! XXX */
//		}
//
//		/* do selection and reveal */
//		if (te) {
//			tselem= TREESTORE(te);
//			if (tselem) {
//				/* expand branches so that it will be visible, we need to get correct coordinates */
//				if( outliner_open_back(soops, te))
//					outliner_set_coordinates(ar, soops);
//				
//				/* deselect all visible, and select found element */
//				outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//				tselem->flag |= TSE_SELECTED;
//				
//				/* make te->ys center of view */
//				ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2);
//				if(ytop>0) ytop= 0;
//				ar->v2d.cur.ymax= (float)ytop;
//				ar->v2d.cur.ymin= (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin));
//				
//				/* make te->xs ==> te->xend center of view */
//				xdelta = (int)(te->xs - ar->v2d.cur.xmin);
//				ar->v2d.cur.xmin += xdelta;
//				ar->v2d.cur.xmax += xdelta;
//				
//				/* store selection */
//				soops->search_tse= *tselem;
//				
//				BLI_strncpy(soops->search_string, name, 33);
//				soops->search_flags= flags;
//				
//				/* redraw */
//				soops->storeflag |= SO_TREESTORE_REDRAW;
//			}
//		}
//		else {
//			/* no tree-element found */
//			error("Not found: %s", name);
//		}
//	}
//	#endif
//
//	/* helper function for tree_element_shwo_hierarchy() - recursively checks whether subtrees have any objects*/
//	static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0 && te->idcode==ID_OB) return 1;
//			if( subtree_has_objects(soops, &te->subtree)) return 1;
//		}
//		return 0;
//	}
//
//	/* recursive helper function for Show Hierarchy operator */
//	static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//
//		/* open all object elems, close others */
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			if(tselem->type==0) {
//				if(te->idcode==ID_SCE) {
//					if(tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED;
//						else tselem->flag &= ~TSE_CLOSED;
//				}
//				else if(te->idcode==ID_OB) {
//					if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
//					else tselem->flag |= TSE_CLOSED;
//				}
//			}
//			else tselem->flag |= TSE_CLOSED;
//			
//			if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(scene, soops, &te->subtree);
//		}
//	}
//
//	/* show entire object level hierarchy */
//	static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		Scene *scene= CTX_data_scene(C);
//		
//		/* recursively open/close levels */
//		tree_element_show_hierarchy(scene, soops, &soops->tree);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show Hierarchy";
//		ot->idname= "OUTLINER_OT_show_hierarchy";
//		ot->description= "Open all object entries and close all others";
//		
//		/* callbacks */
//		ot->exec= outliner_show_hierarchy_exec;
//		ot->poll= ED_operator_outliner_active; //  TODO: shouldn't be allowed in RNA views...
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}

	static void outliner_select(SpaceOops soops, ListBase<TreeElement> lb, int[] index, short[] selecting)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p;
		
		for (te= lb.first; te!=null && index[0] >= 0; te=te.next, index[0]--) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			
			/* if we've encountered the right item, set its 'Outliner' selection status */
			if (index[0] == 0) {
				/* this should be the last one, so no need to do anything with index */
				if ((te.flag & TE_ICONROW)==0) {
					/* -1 value means toggle testing for now... */
					if (selecting[0] == -1) {
						if ((tselem[tselem_p].flag & OutlinerTypes.TSE_SELECTED)!=0) 
							selecting[0]= 0;
						else 
							selecting[0]= 1;
					}
					
					/* set selection */
					if (selecting[0]!=0) 
						tselem[tselem_p].flag |= OutlinerTypes.TSE_SELECTED;
					else 
						tselem[tselem_p].flag &= ~OutlinerTypes.TSE_SELECTED;
				}
			}
			else if ((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0) {
				/* Only try selecting sub-elements if we haven't hit the right element yet
				 *
				 * Hack warning:
				 * 	Index must be reduced before supplying it to the sub-tree to try to do
				 * 	selection, however, we need to increment it again for the next loop to 
				 * 	function correctly
				 */
				index[0]--;
				outliner_select(soops, te.subtree, index, selecting);
				index[0]++;
			}
		}
	}

//	/* ************ SELECTION OPERATIONS ********* */
//
//	static void set_operation_types(SpaceOops *soops, ListBase *lb,
//					int *scenelevel,
//					int *objectlevel,
//					int *idlevel,
//					int *datalevel)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type) {
//					if(*datalevel==0) 
//						*datalevel= tselem->type;
//					else if(*datalevel!=tselem->type) 
//						*datalevel= -1;
//				}
//				else {
//					int idcode= GS(tselem->id->name);
//					switch(idcode) {
//						case ID_SCE:
//							*scenelevel= 1;
//							break;
//						case ID_OB:
//							*objectlevel= 1;
//							break;
//							
//						case ID_ME: case ID_CU: case ID_MB: case ID_LT:
//						case ID_LA: case ID_AR: case ID_CA:
//						case ID_MA: case ID_TE: case ID_IP: case ID_IM:
//						case ID_SO: case ID_KE: case ID_WO: case ID_AC:
//						case ID_NLA: case ID_TXT: case ID_GR:
//							if(*idlevel==0) *idlevel= idcode;
//							else if(*idlevel!=idcode) *idlevel= -1;
//								break;
//					}
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				set_operation_types(soops, &te->subtree,
//									scenelevel, objectlevel, idlevel, datalevel);
//			}
//		}
//	}
//
//	static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
//	{
//		Material **matar=NULL;
//		int a, totcol=0;
//		
//		if( GS(tsep->id->name)==ID_OB) {
//			Object *ob= (Object *)tsep->id;
//			totcol= ob->totcol;
//			matar= ob->mat;
//		}
//		else if( GS(tsep->id->name)==ID_ME) {
//			Mesh *me= (Mesh *)tsep->id;
//			totcol= me->totcol;
//			matar= me->mat;
//		}
//		else if( GS(tsep->id->name)==ID_CU) {
//			Curve *cu= (Curve *)tsep->id;
//			totcol= cu->totcol;
//			matar= cu->mat;
//		}
//		else if( GS(tsep->id->name)==ID_MB) {
//			MetaBall *mb= (MetaBall *)tsep->id;
//			totcol= mb->totcol;
//			matar= mb->mat;
//		}
//
//		for(a=0; a<totcol; a++) {
//			if(a==te->index && matar[a]) {
//				matar[a]->id.us--;
//				matar[a]= NULL;
//			}
//		}
//	}
//
//	static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
//	{
//		MTex **mtex= NULL;
//		int a;
//		
//		if( GS(tsep->id->name)==ID_MA) {
//			Material *ma= (Material *)tsep->id;
//			mtex= ma->mtex;
//		}
//		else if( GS(tsep->id->name)==ID_LA) {
//			Lamp *la= (Lamp *)tsep->id;
//			mtex= la->mtex;
//		}
//		else if( GS(tsep->id->name)==ID_WO) {
//			World *wrld= (World *)tsep->id;
//			mtex= wrld->mtex;
//		}
//		else return;
//		
//		for(a=0; a<MAX_MTEX; a++) {
//			if(a==te->index && mtex[a]) {
//				if(mtex[a]->tex) {
//					mtex[a]->tex->id.us--;
//					mtex[a]->tex= NULL;
//				}
//			}
//		}
//	}
//
//	static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
//	{
//		Group *group= (Group *)tselem->id;
//		
//		if(tsep) {
//			if( GS(tsep->id->name)==ID_OB) {
//				Object *ob= (Object *)tsep->id;
//				ob->dup_group= NULL;
//			}
//		}
//		else {
//			unlink_group(group);
//		}
//	}
//
//	static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==0) {
//					TreeStoreElem *tsep= TREESTORE(te->parent);
//					operation_cb(C, scene, te, tsep, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	/* */
//
//	static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
//			base->flag |= SELECT;
//			base->object->flag |= SELECT;
//		}
//	}
//
//	static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->flag &= ~SELECT;
//			base->object->flag &= ~SELECT;
//		}
//	}
//
//	static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) 
//			base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			// check also library later
//			if(scene->obedit==base->object) 
//				ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//			
//			ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
//			te->directdata= NULL;
//			tselem->id= NULL;
//		}
//
//	}
//
//	static void id_local_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
//			tselem->id->lib= NULL;
//			tselem->id->flag= LIB_LOCAL;
//			new_id(0, tselem->id, 0);
//		}
//	}
//
//	static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Group *group= (Group *)tselem->id;
//		GroupObject *gob;
//		Base *base;
//		
//		for(gob=group->gobject.first; gob; gob=gob->next) {
//			base= object_in_scene(gob->ob, scene);
//			if (base) {
//				base->object->flag |= SELECT;
//				base->flag |= SELECT;
//			} else {
//				/* link to scene */
//				base= MEM_callocN( sizeof(Base), "add_base");
//				BLI_addhead(&scene->base, base);
//				base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
//				gob->ob->flag |= SELECT;
//				base->flag = gob->ob->flag;
//				base->object= gob->ob;
//				id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
//			}
//		}
//	}
//
//	static void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==0 && te->idcode==ID_OB) {
//					// when objects selected in other scenes... dunno if that should be allowed
//					Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
//					if(scene_owner && scene_act != scene_owner) {
//						ED_screen_set_scene(C, scene_owner);
//					}
//					/* important to use 'scene_owner' not scene_act else deleting objects can crash.
//					 * only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
//					 * outliner isnt showing scenes: Visible Layer draw mode for eg. */
//					operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	/* ******************************************** */
//
//	static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		bPoseChannel *pchan= (bPoseChannel *)te->directdata;
//		
//		if(event==1)
//			pchan->bone->flag |= BONE_SELECTED;
//		else if(event==2)
//			pchan->bone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			pchan->bone->flag |= BONE_HIDDEN_P;
//			pchan->bone->flag &= ~BONE_SELECTED;
//		}
//		else if(event==4)
//			pchan->bone->flag &= ~BONE_HIDDEN_P;
//	}
//
//	static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		Bone *bone= (Bone *)te->directdata;
//		
//		if(event==1)
//			bone->flag |= BONE_SELECTED;
//		else if(event==2)
//			bone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			bone->flag |= BONE_HIDDEN_P;
//			bone->flag &= ~BONE_SELECTED;
//		}
//		else if(event==4)
//			bone->flag &= ~BONE_HIDDEN_P;
//	}
//
//	static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		EditBone *ebone= (EditBone *)te->directdata;
//		
//		if(event==1)
//			ebone->flag |= BONE_SELECTED;
//		else if(event==2)
//			ebone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			ebone->flag |= BONE_HIDDEN_A;
//			ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
//		}
//		else if(event==4)
//			ebone->flag &= ~BONE_HIDDEN_A;
//	}
//
//	static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
//	{
////		Sequence *seq= (Sequence*) te->directdata;
//		if(event==1) {
//	// XXX		select_single_seq(seq, 1);
//		}
//	}
//
//	static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb, 
//											 void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==type) {
//					operation_cb(event, te, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	void outliner_del(bContext *C, Scene *scene, ARegion *UNUSED(ar), SpaceOops *soops)
//	{
//		
//		if(soops->outlinevis==SO_SEQUENCE)
//			;//		del_seq();
//		else {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
//			DAG_scene_sort(CTX_data_main(C), scene);
//			ED_undo_push(C, "Delete Objects");
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
//		}
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_object_op_types[] = {
//		{1, "SELECT", 0, "Select", ""},
//		{2, "DESELECT", 0, "Deselect", ""},
//		{4, "DELETE", 0, "Delete", ""},
//		{6, "TOGVIS", 0, "Toggle Visible", ""},
//		{7, "TOGSEL", 0, "Toggle Selectable", ""},
//		{8, "TOGREN", 0, "Toggle Renderable", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_object_operation_exec(bContext *C, wmOperator *op)
//	{
//		Main *bmain= CTX_data_main(C);
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int event;
//		const char *str= NULL;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//
//		if(event==1) {
//			Scene *sce= scene;	// to be able to delete, scenes are set...
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
//			if(scene != sce) {
//				ED_screen_set_scene(C, sce);
//			}
//			
//			str= "Select Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==2) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
//			str= "Deselect Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==4) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
//			DAG_scene_sort(bmain, scene);
//			str= "Delete Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
//		}
//		else if(event==5) {	/* disabled, see above enum (ton) */
//			outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
//			str= "Localized Objects";
//		}
//		else if(event==6) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
//			str= "Toggle Visibility";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
//		}
//		else if(event==7) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
//			str= "Toggle Selectability";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==8) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
//			str= "Toggle Renderability";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
//		}
//
//		ED_undo_push(C, str);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_object_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Object Operation";
//		ot->idname= "OUTLINER_OT_object_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_object_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_group_op_types[] = {
//		{1, "UNLINK", 0, "Unlink", ""},
//		{2, "LOCAL", 0, "Make Local", ""},
//		{3, "LINK", 0, "Link Group Objects to Scene", ""},
//		{4, "TOGVIS", 0, "Toggle Visible", ""},
//	 	{5, "TOGSEL", 0, "Toggle Selectable", ""},
//	 	{6, "TOGREN", 0, "Toggle Renderable", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_group_operation_exec(bContext *C, wmOperator *op)
//	{
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//		
//		if(event==1) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
//			ED_undo_push(C, "Unlink group");
//		}
//		else if(event==2) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
//			ED_undo_push(C, "Localized Data");
//		}
//		else if(event==3) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
//			ED_undo_push(C, "Link Group Objects to Scene");
//	 	}   
//		
//		
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_group_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Group Operation";
//		ot->idname= "OUTLINER_OT_group_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_group_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_id_op_types[] = {
//		{1, "UNLINK", 0, "Unlink", ""},
//		{2, "LOCAL", 0, "Make Local", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_id_operation_exec(bContext *C, wmOperator *op)
//	{
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//		
//		event= RNA_enum_get(op->ptr, "type");
//		
//		if(event==1) {
//			switch(idlevel) {
//				case ID_MA:
//					outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
//					ED_undo_push(C, "Unlink material");
//					break;
//				case ID_TE:
//					outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
//					ED_undo_push(C, "Unlink texture");
//					break;
//				default:
//					BKE_report(op->reports, RPT_WARNING, "Not Yet");
//			}
//		}
//		else if(event==2) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
//			ED_undo_push(C, "Localized Data");
//		}
//		
//		/* wrong notifier still... */
//		WM_event_add_notifier(C, NC_OBJECT, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_id_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner ID data Operation";
//		ot->idname= "OUTLINER_OT_id_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_id_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_data_op_types[] = {
//		{1, "SELECT", 0, "Select", ""},
//		{2, "DESELECT", 0, "Deselect", ""},
//		{3, "HIDE", 0, "Hide", ""},
//		{4, "UNHIDE", 0, "Unhide", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_data_operation_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//		set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//		
//		if(datalevel==TSE_POSE_CHANNEL) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "PoseChannel operation");
//			}
//		}
//		else if(datalevel==TSE_BONE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "Bone operation");
//			}
//		}
//		else if(datalevel==TSE_EBONE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "EditBone operation");
//			}
//		}
//		else if(datalevel==TSE_SEQUENCE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
//			}
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_data_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Data Operation";
//		ot->idname= "OUTLINER_OT_data_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_data_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
//	}
//
//
//	/* ******************** */
//
//
//	static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//			TreeStoreElem *tselem= TREESTORE(te);
//			
//			/* select object that's clicked on and popup context menu */
//			if (!(tselem->flag & TSE_SELECTED)) {
//				
//				if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
//					outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//				
//				tselem->flag |= TSE_SELECTED;
//				/* redraw, same as outliner_select function */
//				soops->storeflag |= SO_TREESTORE_REDRAW;
//				ED_region_tag_redraw(ar);
//			}
//			
//			set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//			
//			if(scenelevel) {
//				//if(objectlevel || datalevel || idlevel) error("Mixed selection");
//				//else pupmenu("Scene Operations%t|Delete");
//			}
//			else if(objectlevel) {
//				WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//			}
//			else if(idlevel) {
//				if(idlevel==-1 || datalevel) error("Mixed selection");
//				else {
//					if (idlevel==ID_GR)
//						WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//					else
//						WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//				}
//			}
//			else if(datalevel) {
//				if(datalevel==-1) error("Mixed selection");
//				else {
//					WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//				}
//			}
//			
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval)) 
//				return 1;
//		}
//		return 0;
//	}
//
//
//	static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
//	{
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//	/* Menu only! Calls other operators */
//	void OUTLINER_OT_operation(wmOperatorType *ot)
//	{
//		ot->name= "Execute Operation";
//		ot->idname= "OUTLINER_OT_operation";
//		
//		ot->invoke= outliner_operation;
//		
//		ot->poll= ED_operator_outliner_active;
//	}
//
//
//
//	/* ***************** ANIMATO OPERATIONS ********************************** */
//	/* KeyingSet and Driver Creation - Helper functions */
//
//	/* specialised poll callback for these operators to work in Datablocks view only */
//	static int ed_operator_outliner_datablocks_active(bContext *C)
//	{
//		ScrArea *sa= CTX_wm_area(C);
//		if ((sa) && (sa->spacetype==SPACE_OUTLINER)) {
//			SpaceOops *so= CTX_wm_space_outliner(C);
//			return (so->outlinevis == SO_DATABLOCKS);
//		}
//		return 0;
//	}
//
//
//	/* Helper func to extract an RNA path from selected tree element 
//	 * NOTE: the caller must zero-out all values of the pointers that it passes here first, as
//	 * this function does not do that yet 
//	 */
//	static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, 
//								ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
//	{
//		ListBase hierarchy = {NULL, NULL};
//		LinkData *ld;
//		TreeElement *tem, *temnext, *temsub;
//		TreeStoreElem *tse, *tsenext;
//		PointerRNA *ptr, *nextptr;
//		PropertyRNA *prop;
//		char *newpath=NULL;
//		
//		/* optimise tricks:
//		 *	- Don't do anything if the selected item is a 'struct', but arrays are allowed
//		 */
//		if (tselem->type == TSE_RNA_STRUCT)
//			return;
//		
//		/* Overview of Algorithm:
//		 * 	1. Go up the chain of parents until we find the 'root', taking note of the 
//		 *	   levels encountered in reverse-order (i.e. items are added to the start of the list
//		 *      for more convenient looping later)
//		 * 	2. Walk down the chain, adding from the first ID encountered 
//		 *	   (which will become the 'ID' for the KeyingSet Path), and build a  
//		 * 		path as we step through the chain
//		 */
//		 
//		/* step 1: flatten out hierarchy of parents into a flat chain */
//		for (tem= te->parent; tem; tem= tem->parent) {
//			ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()");
//			ld->data= tem;
//			BLI_addhead(&hierarchy, ld);
//		}
//		
//		/* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */
//		for (ld= hierarchy.first; ld; ld= ld->next) {
//			/* get data */
//			tem= (TreeElement *)ld->data;
//			tse= TREESTORE(tem);
//			ptr= &tem->rnaptr;
//			prop= tem->directdata;
//			
//			/* check if we're looking for first ID, or appending to path */
//			if (*id) {
//				/* just 'append' property to path 
//				 *	- to prevent memory leaks, we must write to newpath not path, then free old path + swap them
//				 */
//				if(tse->type == TSE_RNA_PROPERTY) {
//					if(RNA_property_type(prop) == PROP_POINTER) {
//						/* for pointer we just append property name */
//						newpath= RNA_path_append(*path, ptr, prop, 0, NULL);
//					}
//					else if(RNA_property_type(prop) == PROP_COLLECTION) {
//						char buf[128], *name;
//						
//						temnext= (TreeElement*)(ld->next->data);
//						tsenext= TREESTORE(temnext);
//						
//						nextptr= &temnext->rnaptr;
//						name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
//						
//						if(name) {
//							/* if possible, use name as a key in the path */
//							newpath= RNA_path_append(*path, NULL, prop, 0, name);
//							
//							if(name != buf)
//								MEM_freeN(name);
//						}
//						else {
//							/* otherwise use index */
//							int index= 0;
//							
//							for(temsub=tem->subtree.first; temsub; temsub=temsub->next, index++)
//								if(temsub == temnext)
//									break;
//							
//							newpath= RNA_path_append(*path, NULL, prop, index, NULL);
//						}
//						
//						ld= ld->next;
//					}
//				}
//				
//				if(newpath) {
//					if (*path) MEM_freeN(*path);
//					*path= newpath;
//					newpath= NULL;
//				}
//			}
//			else {
//				/* no ID, so check if entry is RNA-struct, and if that RNA-struct is an ID datablock to extract info from */
//				if (tse->type == TSE_RNA_STRUCT) {
//					/* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */
//					if(RNA_struct_is_ID(ptr->type)) {
//						*id= (ID *)ptr->data;
//						
//						/* clear path */
//						if(*path) {
//							MEM_freeN(*path);
//							path= NULL;
//						}
//					}
//				}
//			}
//		}
//
//		/* step 3: if we've got an ID, add the current item to the path */
//		if (*id) {
//			/* add the active property to the path */
//			ptr= &te->rnaptr;
//			prop= te->directdata;
//			
//			/* array checks */
//			if (tselem->type == TSE_RNA_ARRAY_ELEM) {
//				/* item is part of an array, so must set the array_index */
//				*array_index= te->index;
//			}
//			else if (RNA_property_array_length(ptr, prop)) {
//				/* entire array was selected, so keyframe all */
//				*flag |= KSP_FLAG_WHOLE_ARRAY;
//			}
//			
//			/* path */
//			newpath= RNA_path_append(*path, NULL, prop, 0, NULL);
//			if (*path) MEM_freeN(*path);
//			*path= newpath;
//		}
//
//		/* free temp data */
//		BLI_freelistN(&hierarchy);
//	}
//
//	/* ***************** KEYINGSET OPERATIONS *************** */
//
//	/* These operators are only available in databrowser mode for now, as
//	 * they depend on having RNA paths and/or hierarchies available.
//	 */
//	enum {
//		DRIVERS_EDITMODE_ADD	= 0,
//		DRIVERS_EDITMODE_REMOVE,
//	} eDrivers_EditModes;
//
//	/* Utilities ---------------------------------- */ 
//
//	/* Recursively iterate over tree, finding and working on selected items */
//	static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportList *reports, short mode)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= tree->first; te; te=te->next) {
//			tselem= TREESTORE(te);
//			
//			/* if item is selected, perform operation */
//			if (tselem->flag & TSE_SELECTED) {
//				ID *id= NULL;
//				char *path= NULL;
//				int array_index= 0;
//				short flag= 0;
//				short groupmode= KSP_GROUP_KSNAME;
//				
//				/* check if RNA-property described by this selected element is an animateable prop */
//				if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
//					/* get id + path + index info from the selected element */
//					tree_element_to_path(soops, te, tselem, 
//							&id, &path, &array_index, &flag, &groupmode);
//				}
//				
//				/* only if ID and path were set, should we perform any actions */
//				if (id && path) {
//					short dflags = CREATEDRIVER_WITH_DEFAULT_DVAR;
//					int arraylen = 1;
//					
//					/* array checks */
//					if (flag & KSP_FLAG_WHOLE_ARRAY) {
//						/* entire array was selected, so add drivers for all */
//						arraylen= RNA_property_array_length(&te->rnaptr, te->directdata);
//					}
//					else
//						arraylen= array_index;
//					
//					/* we should do at least one step */
//					if (arraylen == array_index)
//						arraylen++;
//					
//					/* for each array element we should affect, add driver */
//					for (; array_index < arraylen; array_index++) {
//						/* action depends on mode */
//						switch (mode) {
//							case DRIVERS_EDITMODE_ADD:
//							{
//								/* add a new driver with the information obtained (only if valid) */
//								ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON);
//							}
//								break;
//							case DRIVERS_EDITMODE_REMOVE:
//							{
//								/* remove driver matching the information obtained (only if valid) */
//								ANIM_remove_driver(reports, id, path, array_index, dflags);
//							}
//								break;
//						}
//					}
//					
//					/* free path, since it had to be generated */
//					MEM_freeN(path);
//				}
//				
//				
//			}
//			
//			/* go over sub-tree */
//			if ((tselem->flag & TSE_CLOSED)==0)
//				do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
//		}
//	}
//
//	/* Add Operator ---------------------------------- */
//
//	static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
//	{
//		/* api callbacks */
//		ot->idname= "OUTLINER_OT_drivers_add_selected";
//		ot->name= "Add Drivers for Selected";
//		ot->description= "Add drivers to selected items";
//		
//		/* api callbacks */
//		ot->exec= outliner_drivers_addsel_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//
//	/* Remove Operator ---------------------------------- */
//
//	static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_drivers_delete_selected";
//		ot->name= "Delete Drivers for Selected";
//		ot->description= "Delete drivers assigned to selected items";
//		
//		/* api callbacks */
//		ot->exec= outliner_drivers_deletesel_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//	/* ***************** KEYINGSET OPERATIONS *************** */
//
//	/* These operators are only available in databrowser mode for now, as
//	 * they depend on having RNA paths and/or hierarchies available.
//	 */
//	enum {
//		KEYINGSET_EDITMODE_ADD	= 0,
//		KEYINGSET_EDITMODE_REMOVE,
//	} eKeyingSet_EditModes;
//
//	/* Utilities ---------------------------------- */ 
//	 
//	/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
//	// TODO: should this be an API func?
//	static KeyingSet *verify_active_keyingset(Scene *scene, short add)
//	{
//		KeyingSet *ks= NULL;
//		
//		/* sanity check */
//		if (scene == NULL)
//			return NULL;
//		
//		/* try to find one from scene */
//		if (scene->active_keyingset > 0)
//			ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
//			
//		/* add if none found */
//		// XXX the default settings have yet to evolve
//		if ((add) && (ks==NULL)) {
//			ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
//			scene->active_keyingset= BLI_countlist(&scene->keyingsets);
//		}
//		
//		return ks;
//	}
//
//	/* Recursively iterate over tree, finding and working on selected items */
//	static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBase *tree, short mode)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= tree->first; te; te=te->next) {
//			tselem= TREESTORE(te);
//			
//			/* if item is selected, perform operation */
//			if (tselem->flag & TSE_SELECTED) {
//				ID *id= NULL;
//				char *path= NULL;
//				int array_index= 0;
//				short flag= 0;
//				short groupmode= KSP_GROUP_KSNAME;
//				
//				/* check if RNA-property described by this selected element is an animateable prop */
//				if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
//					/* get id + path + index info from the selected element */
//					tree_element_to_path(soops, te, tselem, 
//							&id, &path, &array_index, &flag, &groupmode);
//				}
//				
//				/* only if ID and path were set, should we perform any actions */
//				if (id && path) {
//					/* action depends on mode */
//					switch (mode) {
//						case KEYINGSET_EDITMODE_ADD:
//						{
//							/* add a new path with the information obtained (only if valid) */
//							// TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name
//							BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode);
//							ks->active_path= BLI_countlist(&ks->paths);
//						}
//							break;
//						case KEYINGSET_EDITMODE_REMOVE:
//						{
//							/* find the relevant path, then remove it from the KeyingSet */
//							KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode);
//							
//							if (ksp) {
//								/* free path's data */
//								// TODO: we probably need an API method for this 
//								if (ksp->rna_path) MEM_freeN(ksp->rna_path);
//								ks->active_path= 0;
//								
//								/* remove path from set */
//								BLI_freelinkN(&ks->paths, ksp);
//							}
//						}
//							break;
//					}
//					
//					/* free path, since it had to be generated */
//					MEM_freeN(path);
//				}
//			}
//			
//			/* go over sub-tree */
//			if ((tselem->flag & TSE_CLOSED)==0)
//				do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
//		}
//	}
//
//	/* Add Operator ---------------------------------- */
//
//	static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		KeyingSet *ks= verify_active_keyingset(scene, 1);
//		
//		/* check for invalid states */
//		if (ks == NULL) {
//			BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Keying Set");
//			return OPERATOR_CANCELLED;
//		}
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_keyingset_add_selected";
//		ot->name= "Keyingset Add Selected";
//		
//		/* api callbacks */
//		ot->exec= outliner_keyingset_additems_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//
//	/* Remove Operator ---------------------------------- */
//
//	static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		KeyingSet *ks= verify_active_keyingset(scene, 1);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_keyingset_remove_selected";
//		ot->name= "Keyingset Remove Selected";
//		
//		/* api callbacks */
//		ot->exec= outliner_keyingset_removeitems_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}

	/* ***************** DRAW *************** */

	/* make function calls a bit compacter */
	static class DrawIconArg {
		public uiBlock block;
		public ID id;
		public int xmax, x, y;
		public float alpha;
	};

	static void tselem_draw_icon_uibut(GL2 gl, DrawIconArg arg, int icon)
	{
		/* restrict collumn clip... it has been coded by simply overdrawing, doesnt work for buttons */
		if(arg.x >= arg.xmax) 
			UIIcons.UI_icon_draw(gl, arg.x, arg.y, icon);
		else {
			uiBut but= UI.uiDefIconBut(arg.block, UI.LABEL, 0, BIFIconID.values()[icon], arg.x-4, arg.y, UIIcons.ICON_DEFAULT_WIDTH, UIIcons.ICON_DEFAULT_WIDTH, null, 0.0f, 0.0f, 1.0f, arg.alpha, (arg.id!=null && arg.id.lib!=null) ? StringUtil.toJString(arg.id.lib.name,0) : "");
//			if(arg.id!=null)
//				uiButSetDragID(but, arg.id);
		}

	}

	static void tselem_draw_icon(GL2 gl, uiBlock block, int xmax, float x, float y, TreeStoreElem tselem, TreeElement te, float alpha)
	{
		DrawIconArg arg = new DrawIconArg();
		
		/* make function calls a bit compacter */
		arg.block= block;
		arg.id= (ID)tselem.id;
		arg.xmax= xmax;
		arg.x= (int)x;
		arg.y= (int)y;
		arg.alpha= alpha;
		
		if(tselem.type!=0) {
			switch( tselem.type) {
				case TSE_ANIM_DATA:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_ANIM_DATA.ordinal()); break; // xxx
				case TSE_NLA:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_NLA.ordinal()); break;
				case TSE_NLA_TRACK:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_NLA.ordinal()); break; // XXX
				case TSE_NLA_ACTION:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_ACTION.ordinal()); break;
				case TSE_DEFGROUP_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_GROUP_VERTEX.ordinal()); break;
				case TSE_BONE:
				case TSE_EBONE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_BONE_DATA.ordinal()); break;
				case TSE_CONSTRAINT_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_CONSTRAINT.ordinal()); break;
				case TSE_MODIFIER_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_MODIFIER.ordinal()); break;
				case TSE_LINKED_OB:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_OBJECT_DATA.ordinal()); break;
				case TSE_LINKED_PSYS:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_PARTICLES.ordinal()); break;
				case TSE_MODIFIER:
				{
//					bObject ob= (bObject)tselem.id;
//					ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
//					switch(md->type) {
//						case eModifierType_Subsurf: 
//							UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
//						case eModifierType_Armature: 
//							UI_icon_draw(x, y, ICON_MOD_ARMATURE); break;
//						case eModifierType_Lattice: 
//							UI_icon_draw(x, y, ICON_MOD_LATTICE); break;
//						case eModifierType_Curve: 
//							UI_icon_draw(x, y, ICON_MOD_CURVE); break;
//						case eModifierType_Build: 
//							UI_icon_draw(x, y, ICON_MOD_BUILD); break;
//						case eModifierType_Mirror: 
//							UI_icon_draw(x, y, ICON_MOD_MIRROR); break;
//						case eModifierType_Decimate: 
//							UI_icon_draw(x, y, ICON_MOD_DECIM); break;
//						case eModifierType_Wave: 
//							UI_icon_draw(x, y, ICON_MOD_WAVE); break;
//						case eModifierType_Hook: 
//							UI_icon_draw(x, y, ICON_HOOK); break;
//						case eModifierType_Softbody: 
//							UI_icon_draw(x, y, ICON_MOD_SOFT); break;
//						case eModifierType_Boolean: 
//							UI_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
//						case eModifierType_ParticleSystem: 
//							UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
//						case eModifierType_ParticleInstance:
//							UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
//						case eModifierType_EdgeSplit:
//							UI_icon_draw(x, y, ICON_MOD_EDGESPLIT); break;
//						case eModifierType_Array:
//							UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
//						case eModifierType_UVProject:
//							UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
//						case eModifierType_Displace:
//							UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
//						case eModifierType_Shrinkwrap:
//							UI_icon_draw(x, y, ICON_MOD_SHRINKWRAP); break;
//						case eModifierType_Cast:
//							UI_icon_draw(x, y, ICON_MOD_CAST); break;
//						case eModifierType_MeshDeform:
//							UI_icon_draw(x, y, ICON_MOD_MESHDEFORM); break;
//						case eModifierType_Bevel:
//							UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
//						case eModifierType_Smooth:
//							UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
//						case eModifierType_SimpleDeform:
//							UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
//						case eModifierType_Mask:
//							UI_icon_draw(x, y, ICON_MOD_MASK); break;
//						case eModifierType_Cloth:
//							UI_icon_draw(x, y, ICON_MOD_CLOTH); break;
//						case eModifierType_Explode:
//							UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
//						case eModifierType_Collision:
//							UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
//						case eModifierType_Fluidsim:
//							UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
//						case eModifierType_Multires:
//							UI_icon_draw(x, y, ICON_MOD_MULTIRES); break;
//						case eModifierType_Smoke:
//							UI_icon_draw(x, y, ICON_MOD_SMOKE); break;
//						case eModifierType_Solidify:
//							UI_icon_draw(x, y, ICON_MOD_SOLIDIFY); break;
//						case eModifierType_Screw:
//							UI_icon_draw(x, y, ICON_MOD_SCREW); break;
//						default:
//							UI_icon_draw(x, y, ICON_DOT); break;
//					}
					break;
				}
				case TSE_SCRIPT_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_TEXT.ordinal()); break;
				case TSE_POSE_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_ARMATURE_DATA.ordinal()); break;
				case TSE_POSE_CHANNEL:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_BONE_DATA.ordinal()); break;
				case TSE_PROXY:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_GHOST.ordinal()); break;
				case TSE_R_LAYER_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_RENDERLAYERS.ordinal()); break;
				case TSE_R_LAYER:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_RENDERLAYERS.ordinal()); break;
				case TSE_LINKED_LAMP:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_LAMP_DATA.ordinal()); break;
				case TSE_LINKED_MAT:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_MATERIAL_DATA.ordinal()); break;
				case TSE_POSEGRP_BASE:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_VERTEXSEL.ordinal()); break;
				case TSE_SEQUENCE:
//					if(te->idcode==SEQ_MOVIE)
//						UI_icon_draw(x, y, ICON_SEQUENCE);
//					else if(te->idcode==SEQ_META)
//						UI_icon_draw(x, y, ICON_DOT);
//					else if(te->idcode==SEQ_SCENE)
//						UI_icon_draw(x, y, ICON_SCENE);
//					else if(te->idcode==SEQ_SOUND)
//						UI_icon_draw(x, y, ICON_SOUND);
//					else if(te->idcode==SEQ_IMAGE)
//						UI_icon_draw(x, y, ICON_IMAGE_COL);
//					else
//						UI_icon_draw(x, y, ICON_PARTICLES);
					break;
				case TSE_SEQ_STRIP:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_LIBRARY_DATA_DIRECT.ordinal());
					break;
				case TSE_SEQUENCE_DUP:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_OBJECT_DATA.ordinal());
					break;
				case TSE_RNA_STRUCT:
//					if(RNA_struct_is_ID(te->rnaptr.type)) {
//						arg.id= (ID *)te->rnaptr.data;
//						tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type));
//					}
//					else
						UIIcons.UI_icon_draw(gl, x, y, RnaAccess.RNA_struct_ui_icon(te.rnaptr.type));
					break;
				default:
					UIIcons.UI_icon_draw(gl, x, y, BIFIconID.ICON_DOT.ordinal()); break;
			}
		}
		else if (LibraryUtil.GS(((ID)tselem.id).name) == DNA_ID.ID_OB) {
			bObject ob= (bObject)tselem.id;
			switch (ob.type) {
				case ObjectTypes.OB_LAMP:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_LAMP.ordinal()); break;
				case ObjectTypes.OB_MESH: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_MESH.ordinal()); break;
				case ObjectTypes.OB_CAMERA: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_CAMERA.ordinal()); break;
				case ObjectTypes.OB_CURVE: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_CURVE.ordinal()); break;
				case ObjectTypes.OB_MBALL: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_META.ordinal()); break;
				case ObjectTypes.OB_LATTICE: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_LATTICE.ordinal()); break;
				case ObjectTypes.OB_ARMATURE: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_ARMATURE.ordinal()); break;
				case ObjectTypes.OB_FONT: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_FONT.ordinal()); break;
				case ObjectTypes.OB_SURF: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_SURFACE.ordinal()); break;
				case ObjectTypes.OB_EMPTY: 
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_OB_EMPTY.ordinal()); break;
			
			}
		}
		else {
			switch( LibraryUtil.GS(((ID)tselem.id).name)) {
				case DNA_ID.ID_SCE:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_SCENE_DATA.ordinal()); break;
				case DNA_ID.ID_ME:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_MESH.ordinal()); break;
				case DNA_ID.ID_CU:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_CURVE.ordinal()); break;
				case DNA_ID.ID_MB:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_META.ordinal()); break;
				case DNA_ID.ID_LT:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_LATTICE.ordinal()); break;
				case DNA_ID.ID_LA:
				{
					Lamp la= (Lamp)tselem.id;
					
//					switch(la.type) {
//						case LampTypes.LA_LOCAL:
//							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LAMP_POINT.ordinal()); break;
//						case LampTypes.LA_SUN:
//							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LAMP_SUN.ordinal()); break;
//						case LampTypes.LA_SPOT:
//							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LAMP_SPOT.ordinal()); break;
//						case LampTypes.LA_HEMI:
//							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LAMP_HEMI.ordinal()); break;
//						case LampTypes.LA_AREA:
//							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LAMP_AREA.ordinal()); break;
//						default:
							tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_LAMP.ordinal()); break;
//					}
//					break;
				}
				case DNA_ID.ID_MA:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_MATERIAL_DATA.ordinal()); break;
				case DNA_ID.ID_TE:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_TEXTURE_DATA.ordinal()); break;
				case DNA_ID.ID_IM:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_IMAGE_DATA.ordinal()); break;
				case DNA_ID.ID_SO:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_SPEAKER.ordinal()); break;
				case DNA_ID.ID_AR:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_ARMATURE.ordinal()); break;
				case DNA_ID.ID_CA:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_OUTLINER_DATA_CAMERA.ordinal()); break;
				case DNA_ID.ID_KE:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_SHAPEKEY_DATA.ordinal()); break;
				case DNA_ID.ID_WO:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_WORLD_DATA.ordinal()); break;
				case DNA_ID.ID_AC:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_ACTION.ordinal()); break;
				case DNA_ID.ID_NLA:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_NLA.ordinal()); break;
				case DNA_ID.ID_TXT:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_SCRIPT.ordinal()); break;
				case DNA_ID.ID_GR:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_GROUP.ordinal()); break;
				case DNA_ID.ID_LI:
					tselem_draw_icon_uibut(gl, arg, BIFIconID.ICON_LIBRARY_DATA_DIRECT.ordinal()); break;
			}
		}
	}

	static void outliner_draw_iconrow(GL2 gl, bContext C, uiBlock block, Scene scene, SpaceOops soops, ListBase<TreeElement> lb, int level, int xmax, int[] offsx, int ys)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p;
		int active;

		for(te= lb.first; te!=null; te= te.next) {
			
			/* exit drawing early */
			if((offsx[0]) - OL_X > xmax)
				break;

			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			
			/* object hierarchy always, further constrained on level */
			if(level<1 || (tselem[tselem_p].type==0 && te.idcode==DNA_ID.ID_OB)) {

				/* active blocks get white circle */
				active= 0;
				if(tselem[tselem_p].type==0) {
					if(te.idcode==DNA_ID.ID_OB) active= (Blender.OBACT(scene)==(bObject)tselem[tselem_p].id)?1:0;
					else if(scene.obedit!=null && scene.obedit.data==tselem[tselem_p].id) active= 1;	// XXX use context?
					else active= tree_element_active(C, scene, soops, te, 0);
				}
				else active= tree_element_type_active(null, scene, soops, te, tselem[tselem_p], 0);
				
				if(active!=0) {
					UIDraw.uiSetRoundBox(15);
					gl.glColor4ub((byte)255, (byte)255, (byte)255, (byte)100);
					UIDraw.uiRoundBox(gl, (float)offsx[0]-0.5f, (float)ys-1.0f, (float)offsx[0]+OL_H-3.0f, (float)ys+OL_H-3.0f, OL_H/2.0f-2.0f);
					gl.glEnable(GL2.GL_BLEND); /* roundbox disables */
				}
				
				tselem_draw_icon(gl, block, xmax, (float)offsx[0], (float)ys, tselem[tselem_p], te, 0.5f);
				te.xs= (float)offsx[0];
				te.ys= (float)ys;
				te.xend= (short)(offsx[0]+OL_X);
				te.flag |= TE_ICONROW;	// for click
				
				offsx[0] += OL_X;
			}
			
			/* this tree element always has same amount of branches, so dont draw */
			if(tselem[tselem_p].type!=TSE_R_LAYER)
				outliner_draw_iconrow(gl, C, block, scene, soops, te.subtree, level+1, xmax, offsx, ys);
		}
		
	}

	/* closed tree element */
	static void outliner_set_coord_tree_element(SpaceOops soops, TreeElement te, int startx, int[] starty)
	{
		TreeElement ten;
		
		/* store coord and continue, we need coordinates for elements outside view too */
		te.xs= (float)startx;
		te.ys= (float)(starty[0]);
		
		for(ten= te.subtree.first; ten!=null; ten= ten.next) {
			outliner_set_coord_tree_element(soops, ten, startx+OL_X, starty);
		}	
	}


	static void outliner_draw_tree_element(GL2 gl, bContext C, uiBlock block, Scene scene, ARegion ar, SpaceOops soops, TreeElement te, int startx, int[] starty)
	{
		TreeElement ten;
		TreeStoreElem[] tselem;
		int tselem_p;
		int offsx= 0, active=0; // active=1 active obj, else active data
		
		tselem= TREESTORE(te, soops);
		tselem_p= TREESTORE_P(te);

		if(starty[0]+2*OL_H >= ar.v2d.cur.ymin && starty[0]<= ar.v2d.cur.ymax) {
			int xmax= (int)ar.v2d.cur.xmax;
			
			/* icons can be ui buts, we dont want it to overlap with restrict */
			if((soops.flag & SpaceTypes.SO_HIDE_RESTRICTCOLS)==0)
				xmax-= OL_TOGW+UIIcons.ICON_DEFAULT_WIDTH;
			
			gl.glEnable(GL2.GL_BLEND);

			/* colors for active/selected data */
			if(tselem[tselem_p].type==0) {
				if(te.idcode==DNA_ID.ID_SCE) {
					if(tselem[tselem_p].id == (ID)scene) {
						gl.glColor4ub((byte)255, (byte)255, (byte)255, (byte)100);
						active= 2;
					}
				}
				else if(te.idcode==DNA_ID.ID_GR) {
					System.out.println("outliner_draw_tree_element GROUP");
//					Group gr = (Group)tselem[tselem_p].id;
//
//					if(group_select_flag(gr)) {
//						char col[4];
//						UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
//						col[3]= 100;
//						glColor4ubv((GLubyte *)col);
//
//						active= 2;
//					}
				}
				else if(te.idcode==DNA_ID.ID_OB) {
//					System.out.println("outliner_draw_tree_element OBJECT");
					bObject ob= (bObject)tselem[tselem_p].id;
					
					if(ob==Blender.OBACT(scene) || (ob.flag & Blender.SELECT)!=0) {
						byte[] col=new byte[4];
						
						active= 2;
						if(ob==Blender.OBACT(scene)) {
							Resources.UI_GetThemeColorType4ubv(Resources.TH_ACTIVE, SpaceTypes.SPACE_VIEW3D, col);
							/* so black text is drawn when active and not selected */
							if ((ob.flag & Blender.SELECT)!=0) active= 1;
						}
						else Resources.UI_GetThemeColorType4ubv(Resources.TH_SELECT, SpaceTypes.SPACE_VIEW3D, col);
						col[3]= 100;
						gl.glColor4ubv(col,0);
					}

				}
				else if(scene.obedit!=null && scene.obedit.data==tselem[tselem_p].id) {
					gl.glColor4ub((byte)255, (byte)255, (byte)255, (byte)100);
					active= 2;
				}
				else {
					if(tree_element_active(C, scene, soops, te, 0)!=0) {
						gl.glColor4ub((byte)220, (byte)220, (byte)255, (byte)100);
						active= 2;
					}
				}
			}
			else {
				if( tree_element_type_active(null, scene, soops, te, tselem[tselem_p], 0)!=0 ) active= 2;
				gl.glColor4ub((byte)220, (byte)220, (byte)255, (byte)100);
			}
			
			/* active circle */
			if(active!=0) {
				UIDraw.uiSetRoundBox(15);
				UIDraw.uiRoundBox(gl, (float)startx+OL_H-1.5f, (float)starty[0]+2.0f, (float)startx+2.0f*OL_H-4.0f, (float)starty[0]+OL_H-1.0f, OL_H/2.0f-2.0f);
				gl.glEnable(GL2.GL_BLEND);	/* roundbox disables it */
				
				te.flag |= TE_ACTIVE; // for lookup in display hierarchies
			}
			
			/* open/close icon, only when sublevels, except for scene */
			if(te.subtree.first!=null || (tselem[tselem_p].type==0 && te.idcode==DNA_ID.ID_SCE) || (te.flag & TE_LAZY_CLOSED)!=0) {
				int icon_x;
				if(tselem[tselem_p].type==0 && (te.idcode == DNA_ID.ID_OB || te.idcode == DNA_ID.ID_SCE))
					icon_x = startx;
				else
					icon_x = startx+5;

					// icons a bit higher
				if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)!=0) 
					UIIcons.UI_icon_draw(gl, (float)icon_x, (float)starty[0]+2, BIFIconID.ICON_DISCLOSURE_TRI_RIGHT.ordinal());
				else
					UIIcons.UI_icon_draw(gl, (float)icon_x, (float)starty[0]+2, BIFIconID.ICON_DISCLOSURE_TRI_DOWN.ordinal());
			}
			offsx+= OL_X;
			
			/* datatype icon */
			
			if(!((tselem[tselem_p].type == TSE_RNA_PROPERTY || tselem[tselem_p].type == TSE_RNA_ARRAY_ELEM))) {
				// icons a bit higher
				tselem_draw_icon(gl, block, xmax, (float)startx+offsx, (float)starty[0]+2, tselem[tselem_p], te, 1.0f);
				
				offsx+= OL_X;
			}
			else
				offsx+= 2;
			
			if(tselem[tselem_p].type==0 && ((ID)tselem[tselem_p].id).lib!=null) {
				gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 0.5f);
				if((((ID)tselem[tselem_p].id).flag & DNA_ID.LIB_INDIRECT)!=0)
					UIIcons.UI_icon_draw(gl, (float)startx+offsx, (float)starty[0]+2, BIFIconID.ICON_LIBRARY_DATA_INDIRECT.ordinal());
				else
					UIIcons.UI_icon_draw(gl, (float)startx+offsx, (float)starty[0]+2, BIFIconID.ICON_LIBRARY_DATA_DIRECT.ordinal());
				gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 1.0f);
				offsx+= OL_X;
			}		
			gl.glDisable(GL2.GL_BLEND);

			/* name */
			if(active==1) Resources.UI_ThemeColor(gl, Resources.TH_TEXT_HI);
			else if((tselem[tselem_p].type == TSE_RNA_PROPERTY || tselem[tselem_p].type == TSE_RNA_ARRAY_ELEM)) Resources.UI_ThemeColorBlend(gl, Resources.TH_BACK, Resources.TH_TEXT, 0.75f);
			else Resources.UI_ThemeColor(gl, Resources.TH_TEXT);
			
			UIStyle.UI_DrawString(C, startx+offsx, starty[0]+5, StringUtil.toCString(te.name),0);
			
			offsx+= (int)(OL_X + UIStyle.UI_GetStringWidth(C, StringUtil.toCString(te.name),0));
			
			/* closed item, we draw the icons, not when it's a scene, or master-server list though */
			if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)!=0) {
				if(te.subtree.first!=null) {
					if(tselem[tselem_p].type==0 && te.idcode==DNA_ID.ID_SCE);
					else if(tselem[tselem_p].type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
						int[] tempx= {startx+offsx};
						
						// divider
						Resources.UI_ThemeColorShade(gl, Resources.TH_BACK, -40);
						gl.glRecti(tempx[0] -10, starty[0]+4, tempx[0] -8, starty[0]+OL_H-4);

						gl.glEnable(GL2.GL_BLEND);
						gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 0.5f);

						outliner_draw_iconrow(gl, C, block, scene, soops, te.subtree, 0, xmax, tempx, starty[0]+2);

						gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 1.0f);
						gl.glDisable(GL2.GL_BLEND);
					}
				}
			}
		}	
		/* store coord and continue, we need coordinates for elements outside view too */
		te.xs= (float)startx;
		te.ys= (float)starty[0];
		te.xend= (short)(startx+offsx);
			
		if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0) {
			starty[0]-= OL_H;
			
			for(ten= te.subtree.first; ten!=null; ten= ten.next)
				outliner_draw_tree_element(gl, C, block, scene, ar, soops, ten, startx+OL_X, starty);
		}	
		else {
			for(ten= te.subtree.first; ten!=null; ten= ten.next)
				outliner_set_coord_tree_element(soops, te, startx, starty);

			starty[0]-= OL_H;
		}
	}

	static void outliner_draw_hierarchy(GL2 gl, SpaceOops soops, ListBase<TreeElement> lb, int startx, int[] starty)
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p;
		int y1, y2;
		
		if(lb.first==null) return;
		
		y1=y2= starty[0]; /* for vertical lines between objects */
		for(te=lb.first; te!=null; te= te.next) {
			y2= starty[0];
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			
			/* horizontal line? */
			if(tselem[tselem_p].type==0 && (te.idcode==DNA_ID.ID_OB || te.idcode==DNA_ID.ID_SCE))
				gl.glRecti(startx, starty[0], startx+OL_X, starty[0]-1);
				
			starty[0]-= OL_H;
			
			if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0)
				outliner_draw_hierarchy(gl, soops, te.subtree, startx+OL_X, starty);
		}
		
		/* vertical line */
		te= lb.last;
		if(te.parent!=null || lb.first!=lb.last) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			if(tselem[tselem_p].type==0 && te.idcode==DNA_ID.ID_OB) {
				
				gl.glRecti(startx, y1+OL_H, startx+1, y2);
			}
		}
	}

//	static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty) 
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			/* selection status */
//			if((tselem->flag & TSE_CLOSED)==0)
//				if(tselem->type == TSE_RNA_STRUCT)
//					glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+OL_H-1);
//
//			*starty-= OL_H;
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
//				if(tselem->type == TSE_RNA_STRUCT)
//					fdrawline(0, (float)*starty+OL_H, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+OL_H);
//			}
//		}
//	}

	static void outliner_draw_selection(GL2 gl, ARegion ar, SpaceOops soops, ListBase<TreeElement> lb, int[] starty) 
	{
		TreeElement te;
		TreeStoreElem[] tselem;
		int tselem_p=0;
		
		for(te= lb.first; te!=null; te= te.next) {
			tselem= TREESTORE(te, soops);
			tselem_p= TREESTORE_P(te);
			
			/* selection status */
			if((tselem[tselem_p].flag & OutlinerTypes.TSE_SELECTED)!=0) {
				gl.glRecti(0, starty[0]+1, (int)ar.v2d.cur.xmax, starty[0]+OL_H-1);
			}
			starty[0]-= OL_H;
			if((tselem[tselem_p].flag & OutlinerTypes.TSE_CLOSED)==0) outliner_draw_selection(gl, ar, soops, te.subtree, starty);
		}
	}


	static void outliner_draw_tree(GL2 gl, bContext C, uiBlock block, Scene scene, ARegion ar, SpaceOops soops)
	{
		TreeElement te;
		int[] starty={0};
		int startx;
		float[] col=new float[4];
			
		gl.glBlendFunc(GL2.GL_SRC_ALPHA,  GL2.GL_ONE_MINUS_SRC_ALPHA); // only once
		
		if ((soops.outlinevis == SpaceTypes.SO_DATABLOCKS || soops.outlinevis == SpaceTypes.SO_USERDEF)) {
			System.out.println("outliner_draw_tree 1");
//			/* struct marks */
//			UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//			//UI_ThemeColorShade(TH_BACK, -20);
//			starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
//			outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
		}
		
		/* always draw selection fill before hierarchy */
		Resources.UI_GetThemeColor3fv(Resources.TH_BACK, col);
		gl.glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
		starty[0]= (int)ar.v2d.tot.ymax-OL_H-OL_Y_OFFSET;
		outliner_draw_selection(gl, ar, soops, soops.tree, starty);
		
		// grey hierarchy lines
		Resources.UI_ThemeColorBlend(gl, Resources.TH_BACK, Resources.TH_TEXT, 0.2f);
		starty[0]= (int)ar.v2d.tot.ymax-OL_H/2-OL_Y_OFFSET;
		startx= 6;
		outliner_draw_hierarchy(gl, soops, soops.tree, startx, starty);
		
		// items themselves
		starty[0]= (int)ar.v2d.tot.ymax-OL_H-OL_Y_OFFSET;
		startx= 0;
		for(te= (TreeElement)soops.tree.first; te!=null; te= te.next) {
			outliner_draw_tree_element(gl, C, block, scene, ar, soops, te, startx, starty);
		}
	}


	static void outliner_back(GL2 gl, ARegion ar)
	{
		int ystart;
		
		Resources.UI_ThemeColorShade(gl, Resources.TH_BACK, 6);
		ystart= (int)ar.v2d.tot.ymax;
		ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
		
		while(ystart+2*OL_H > ar.v2d.cur.ymin) {
			gl.glRecti(0, ystart, (int)ar.v2d.cur.xmax+View2dUtil.V2D_SCROLL_WIDTH, ystart+OL_H);
			ystart-= 2*OL_H;
		}
	}

//	static void outliner_draw_restrictcols(ARegion *ar)
//	{
//		int ystart;
//		
//		/* background underneath */
//		UI_ThemeColor(TH_BACK);
//		glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax);
//		
//		UI_ThemeColorShade(TH_BACK, 6);
//		ystart= (int)ar->v2d.tot.ymax;
//		ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
//		
//		while(ystart+2*OL_H > ar->v2d.cur.ymin) {
//			glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+OL_H);
//			ystart-= 2*OL_H;
//		}
//		
//		UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//
//		/* view */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//
//		/* render */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//
//		/* render */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//	}
//
//	static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
//	{
//		Scene *scene = (Scene *)poin;
//		Object *ob = (Object *)poin2;
//
//		if(!common_restrict_check(C, ob)) return;
//		
//		/* deselect objects that are invisible */
//		if (ob->restrictflag & OB_RESTRICT_VIEW) {
//			/* Ouch! There is no backwards pointer from Object to Base, 
//			 * so have to do loop to find it. */
//			ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
//		}
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//
//	}
//
//	static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
//	{
//		Scene *scene = (Scene *)poin;
//		Object *ob = (Object *)poin2;
//		
//		if(!common_restrict_check(C, ob)) return;
//		
//		/* if select restriction has just been turned on */
//		if (ob->restrictflag & OB_RESTRICT_SELECT) {
//			/* Ouch! There is no backwards pointer from Object to Base, 
//			 * so have to do loop to find it. */
//			ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
//		}
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//
//	}
//
//	static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2))
//	{
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin);
//	}
//
//	static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
//	{
//		WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
//	}
//
//	static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		Object *ob = (Object *)poin2;
//		
//		DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
//	}
//
//	static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		Bone *bone= (Bone *)poin2;
//		if(bone && (bone->flag & BONE_HIDDEN_P))
//			bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
//		WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//	}
//
//	static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		EditBone *ebone= (EditBone *)poin2;
//		if(ebone && (ebone->flag & BONE_HIDDEN_A))
//			ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//	}
//
//	static int group_restrict_flag(Group *gr, int flag)
//	{
//		GroupObject *gob;
//
//		for(gob= gr->gobject.first; gob; gob= gob->next) {
//			if((gob->ob->restrictflag & flag) == 0)
//				return 0;
//		}
//
//		return 1;
//	}
//
//	static int group_select_flag(Group *gr)
//	{
//		GroupObject *gob;
//
//		for(gob= gr->gobject.first; gob; gob= gob->next)
//			if((gob->ob->flag & SELECT))
//				return 1;
//
//		return 0;
//	}
//
//	static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
//	{	
//		Scene *scene = (Scene *)poin;		
//		GroupObject *gob;
//		Group *gr = (Group *)poin2; 	
//
//		if(group_restrict_flag(gr, flag)) {
//			for(gob= gr->gobject.first; gob; gob= gob->next) {
//				gob->ob->restrictflag &= ~flag;
//
//				if(flag==OB_RESTRICT_VIEW)
//					if(gob->ob->flag & SELECT)
//						ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT);
//			}
//		}
//		else {
//			for(gob= gr->gobject.first; gob; gob= gob->next) {
//				/* not in editmode */
//				if(scene->obedit!=gob->ob) {
//					gob->ob->restrictflag |= flag;
//
//					if(flag==OB_RESTRICT_VIEW)
//						if((gob->ob->flag & SELECT) == 0)
//							ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
//				}
//			}
//		}
//	} 
//
//	static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_VIEW);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//	static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_SELECT);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//	static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_RENDER);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//
//
//	static void namebutton_cb(bContext *C, void *tsep, char *oldname)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		Object *obedit= CTX_data_edit_object(C);
//		TreeStore *ts= soops->treestore;
//		TreeStoreElem *tselem= tsep;
//		
//		if(ts && tselem) {
//			TreeElement *te= outliner_find_tse(soops, tselem);
//			
//			if(tselem->type==0) {
//				test_idbutton(tselem->id->name+2);	// library.c, unique name and alpha sort
//				
//				switch(GS(tselem->id->name)) {
//					case ID_MA:
//						WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
//					case ID_TE:
//						WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
//					case ID_IM:
//						WM_event_add_notifier(C, NC_IMAGE, NULL); break;
//					case ID_SCE:
//						WM_event_add_notifier(C, NC_SCENE, NULL); break;
//					default:
//						WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break;
//				}					
//				/* Check the library target exists */
//				if (te->idcode == ID_LI) {
//					char expanded[FILE_MAXDIR + FILE_MAXFILE];
//					BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
//					BLI_path_abs(expanded, G.main->name);
//					if (!BLI_exists(expanded)) {
//						error("This path does not exist, correct this before saving");
//					}
//				}
//			}
//			else {
//				switch(tselem->type) {
//				case TSE_DEFGROUP:
//					defgroup_unique_name(te->directdata, (Object *)tselem->id); //	id = object
//					break;
//				case TSE_NLA_ACTION:
//					test_idbutton(tselem->id->name+2);
//					break;
//				case TSE_EBONE:
//				{
//					bArmature *arm= (bArmature *)tselem->id;
//					if(arm->edbo) {
//						EditBone *ebone= te->directdata;
//						char newname[sizeof(ebone->name)];
//						
//						/* restore bone name */
//						BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
//						BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
//						ED_armature_bone_rename(obedit->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
//					}
//				}
//					break;
//
//				case TSE_BONE:
//					{
//						Bone *bone= te->directdata;
//						Object *ob;
//						char newname[sizeof(bone->name)];
//						
//						// always make current object active
//						tree_element_set_active_object(C, scene, soops, te, 1);
//						ob= OBACT;
//						
//						/* restore bone name */
//						BLI_strncpy(newname, bone->name, sizeof(bone->name));
//						BLI_strncpy(bone->name, oldname, sizeof(bone->name));
//						ED_armature_bone_rename(ob->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_POSE_CHANNEL:
//					{
//						bPoseChannel *pchan= te->directdata;
//						Object *ob;
//						char newname[sizeof(pchan->name)];
//						
//						// always make current object active
//						tree_element_set_active_object(C, scene, soops, te, 1);
//						ob= OBACT;
//						
//						/* restore bone name */
//						BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
//						BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
//						ED_armature_bone_rename(ob->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_POSEGRP:
//					{
//						Object *ob= (Object *)tselem->id; // id = object
//						bActionGroup *grp= te->directdata;
//						
//						BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name));
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_R_LAYER:
//					break;
//				}
//			}
//			tselem->flag &= ~TSE_TEXTBUT;
//		}
//	}
//
//	static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{	
//		uiBut *bt;
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		Object *ob = NULL;
//		Group  *gr = NULL;
//
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {	
//				/* objects have toggle-able restriction flags */
//				if(tselem->type==0 && te->idcode==ID_OB) {
//					PointerRNA ptr;
//
//					ob = (Object *)tselem->id;
//					RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr);
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
//								  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1,
//								  &ptr, "hide", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
//					
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
//									  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1,
//									  &ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
//					
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
//									  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1,
//									  &ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//					
//				}
//				if(tselem->type==0 && te->idcode==ID_GR){ 
//					int restrict_bool;
//					gr = (Group *)tselem->id;
//	 				
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow renderability");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
//
//					uiBlockSetEmboss(block, UI_EMBOSS);
//	 			}
//				/* scene render layers and passes have toggle-able flags too! */
//				else if(tselem->type==TSE_R_LAYER) {
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					
//					bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//				}
//				else if(tselem->type==TSE_R_PASS) {
//					int *layflag= te->directdata;
//					int passflag= 1<<tselem->nr;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					
//					
//					bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					layflag++;	/* is lay_xor */
//					if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
//						bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//				}
//				else if(tselem->type==TSE_MODIFIER)  {
//					ModifierData *md= (ModifierData *)te->directdata;
//					ob = (Object *)tselem->id;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
//					
//					bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
//					uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
//				}
//				else if(tselem->type==TSE_POSE_CHANNEL)  {
//					bPoseChannel *pchan= (bPoseChannel *)te->directdata;
//					Bone *bone = pchan->bone;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
//					
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
//				}
//				else if(tselem->type==TSE_EBONE)  {
//					EditBone *ebone= (EditBone *)te->directdata;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
//					
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
//		}
//	}
//
//	static void outliner_draw_rnacols(ARegion *ar, int sizex)
//	{
//		View2D *v2d= &ar->v2d;
//
//		float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT;
//		if(miny<v2d->tot.ymin) miny = v2d->tot.ymin;
//
//		UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//
//		/* draw column separator lines */
//		fdrawline((float)sizex,
//			v2d->cur.ymax,
//			(float)sizex,
//			miny);
//
//		fdrawline((float)sizex+OL_RNA_COL_SIZEX,
//			v2d->cur.ymax,
//			(float)sizex+OL_RNA_COL_SIZEX,
//			miny);
//	}
//
//	static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
//	{	
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		PointerRNA *ptr;
//		PropertyRNA *prop;
//		
//		uiBlockSetEmboss(block, UI_EMBOSST);
//
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {	
//				if(tselem->type == TSE_RNA_PROPERTY) {
//					ptr= &te->rnaptr;
//					prop= te->directdata;
//					
//					if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
//						uiDefAutoButR(block, ptr, prop, -1, "", ICON_NULL, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
//				}
//				else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
//					ptr= &te->rnaptr;
//					prop= te->directdata;
//					
//					uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NULL, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
//		}
//	}
//
//	static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2)
//	{
//		wmOperatorType *ot= arg2;
//		wmKeyMapItem *kmi= arg_kmi;
//		
//		if(ot)
//			BLI_strncpy(kmi->idname, ot->idname, OP_MAX_TYPENAME);
//	}
//
//	static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items)
//	{
//		wmOperatorType *ot = WM_operatortype_first();
//		
//		for(; ot; ot= ot->next) {
//			
//			if(BLI_strcasestr(ot->idname, str)) {
//				char name[OP_MAX_TYPENAME];
//				
//				/* display name for menu */
//				WM_operator_py_idname(name, ot->idname);
//				
//				if(0==uiSearchItemAdd(items, name, ot, 0))
//					break;
//			}
//		}
//	}
//
//	/* operator Search browse menu, open */
//	static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
//	{
//		static char search[OP_MAX_TYPENAME];
//		wmEvent event;
//		wmWindow *win= CTX_wm_window(C);
//		wmKeyMapItem *kmi= arg_kmi;
//		wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0);
//		uiBlock *block;
//		uiBut *but;
//		
//		/* clear initial search string, then all items show */
//		search[0]= 0;
//		
//		block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
//		uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
//		
//		/* fake button, it holds space for search items */
//		uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
//		
//		but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, 0, 0, "");
//		uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
//		
//		uiBoundsBlock(block, 6);
//		uiBlockSetDirection(block, UI_DOWN);	
//		uiEndBlock(C, block);
//		
//		event= *(win->eventstate);	/* XXX huh huh? make api call */
//		event.type= EVT_BUT_OPEN;
//		event.val= KM_PRESS;
//		event.customdata= but;
//		event.customdatafree= FALSE;
//		wm_event_add(win, &event);
//		
//		return block;
//	}
//
//	#define OL_KM_KEYBOARD		0
//	#define OL_KM_MOUSE			1
//	#define OL_KM_TWEAK			2
//	#define OL_KM_SPECIALS		3
//
//	static short keymap_menu_type(short type)
//	{
//		if(ISKEYBOARD(type)) return OL_KM_KEYBOARD;
//		if(ISTWEAK(type)) return OL_KM_TWEAK;
//		if(ISMOUSE(type)) return OL_KM_MOUSE;
////		return OL_KM_SPECIALS;
//		return 0;
//	}
//
//	static const char *keymap_type_menu(void)
//	{
//		static const char string[]=
//		"Event Type%t"
//		"|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD)
//		"|Mouse%x" STRINGIFY(OL_KM_MOUSE)
//		"|Tweak%x" STRINGIFY(OL_KM_TWEAK)
////		"|Specials%x" STRINGIFY(OL_KM_SPECIALS)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_mouse_menu(void)
//	{
//		static const char string[]=
//		"Mouse Event%t"
//		"|Left Mouse%x" STRINGIFY(LEFTMOUSE)
//		"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
//		"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
//		"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
//		"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
//		"|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE)
//		"|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE)
//		"|Action Mouse%x" STRINGIFY(ACTIONMOUSE)
//		"|Select Mouse%x" STRINGIFY(SELECTMOUSE)
//		"|Mouse Move%x" STRINGIFY(MOUSEMOVE)
//		"|Wheel Up%x" STRINGIFY(WHEELUPMOUSE)
//		"|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE)
//		"|Wheel In%x" STRINGIFY(WHEELINMOUSE)
//		"|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE)
//		"|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN)
//		"|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM)
//		"|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_tweak_menu(void)
//	{
//		static const char string[]=
//		"Tweak Event%t"
//		"|Left Mouse%x" STRINGIFY(EVT_TWEAK_L)
//		"|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M)
//		"|Right Mouse%x" STRINGIFY(EVT_TWEAK_R)
//		"|Action Mouse%x" STRINGIFY(EVT_TWEAK_A)
//		"|Select Mouse%x" STRINGIFY(EVT_TWEAK_S)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_tweak_dir_menu(void)
//	{
//		static const char string[]=
//		"Tweak Direction%t"
//		"|Any%x" STRINGIFY(KM_ANY)
//		"|North%x" STRINGIFY(EVT_GESTURE_N)
//		"|North-East%x" STRINGIFY(EVT_GESTURE_NE)
//		"|East%x" STRINGIFY(EVT_GESTURE_E)
//		"|Sout-East%x" STRINGIFY(EVT_GESTURE_SE)
//		"|South%x" STRINGIFY(EVT_GESTURE_S)
//		"|South-West%x" STRINGIFY(EVT_GESTURE_SW)
//		"|West%x" STRINGIFY(EVT_GESTURE_W)
//		"|North-West%x" STRINGIFY(EVT_GESTURE_NW)
//		;
//
//		return string;
//	}
//
//
//	static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v))
//	{
//		wmKeyMapItem *kmi= kmi_v;
//		short maptype= keymap_menu_type(kmi->type);
//		
//		if(maptype!=kmi->maptype) {
//			switch(kmi->maptype) {
//				case OL_KM_KEYBOARD:
//					kmi->type= AKEY;
//					kmi->val= KM_PRESS;
//					break;
//				case OL_KM_MOUSE:
//					kmi->type= LEFTMOUSE;
//					kmi->val= KM_PRESS;
//					break;
//				case OL_KM_TWEAK:
//					kmi->type= EVT_TWEAK_L;
//					kmi->val= KM_ANY;
//					break;
//				case OL_KM_SPECIALS:
//					kmi->type= AKEY;
//					kmi->val= KM_PRESS;
//			}
//			ED_region_tag_redraw(CTX_wm_region(C));
//		}
//	}
//
//	static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		uiBlockSetEmboss(block, UI_EMBOSST);
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
//				uiBut *but;
//				const char *str;
//				int xstart= 240;
//				int butw1= 20; /* operator */
//				int butw2= 90; /* event type, menus */
//				int butw3= 43; /* modifiers */
//
//				if(tselem->type == TSE_KEYMAP_ITEM) {
//					wmKeyMapItem *kmi= te->directdata;
//					
//					/* modal map? */
//					if(kmi->propvalue);
//					else {
//						uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, OL_H-1, "Assign new Operator");
//					}
//					xstart+= butw1+10;
//					
//					/* map type button */
//					kmi->maptype= keymap_menu_type(kmi->type);
//					
//					str= keymap_type_menu();
//					but= uiDefButS(block, MENU, 0, str,	xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
//					uiButSetFunc(but, keymap_type_cb, kmi, NULL);
//					xstart+= butw2+5;
//					
//					/* edit actual event */
//					switch(kmi->maptype) {
//						case OL_KM_KEYBOARD:
//							uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, "Key code");
//							xstart+= butw2+5;
//							break;
//						case OL_KM_MOUSE:
//							str= keymap_mouse_menu();
//							uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0,  "Mouse button");	
//							xstart+= butw2+5;
//							break;
//						case OL_KM_TWEAK:
//							str= keymap_tweak_menu();
//							uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0,  "Tweak gesture");	
//							xstart+= butw2+5;
//							str= keymap_tweak_dir_menu();
//							uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0,  "Tweak gesture direction");	
//							xstart+= butw2+5;
//							break;
//					}
//					
//					/* modifiers */
//					uiDefButS(block, OPTION, 0, "Shift",	xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
//					uiDefButS(block, OPTION, 0, "Ctrl",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					uiDefButS(block, OPTION, 0, "Alt",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					uiDefButS(block, OPTION, 0, "OS",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					xstart+= 5;
//					uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
//					xstart+= butw3+5;
//					
//					/* rna property */
//					if(kmi->ptr && kmi->ptr->data)
//						uiDefBut(block, LABEL, 0, "(RNA property)",	xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
//						
//					
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
//		}
//	}
//
//
//	static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{
//		uiBut *bt;
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int spx, dx, len;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
//				
//				if(tselem->flag & TSE_TEXTBUT) {
//					
//					/* If we add support to rename Sequence.
//					 * need change this.
//					 */
//					if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
//					
//					if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
//					else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
//					else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
//					else len= sizeof(((ID*) 0)->name)-2;
//					
//
//					dx= (int)UI_GetStringWidth(te->name);
//					if(dx<100) dx= 100;
//					spx=te->xs+2*OL_X-4;
//					if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
//
//					bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
//					uiButSetRenameFunc(bt, namebutton_cb, tselem);
//					
//					/* returns false if button got removed */
//					if( 0 == uiButActiveOnly(C, block, bt) )
//						tselem->flag &= ~TSE_TEXTBUT;
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
//		}
//	}
//
//	void draw_outliner(const bContext *C)
//	{
//		Main *mainvar= CTX_data_main(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		View2D *v2d= &ar->v2d;
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		uiBlock *block;
//		int sizey= 0, sizex= 0, sizex_rna= 0;
//		
//		outliner_build_tree(mainvar, scene, soops); // always 
//		
//		/* get extents of data */
//		outliner_height(soops, &soops->tree, &sizey);
//
//		if (ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP)) {
//			/* RNA has two columns:
//			 * 	- column 1 is (max_width + OL_RNA_COL_SPACEX) or
//			 *				 (OL_RNA_COL_X), whichever is wider...
//			 *	- column 2 is fixed at OL_RNA_COL_SIZEX
//			 *
//			 *  (*) XXX max width for now is a fixed factor of OL_X*(max_indention+100)
//			 */
//			 
//			/* get actual width of column 1 */
//			outliner_rna_width(soops, &soops->tree, &sizex_rna, 0);
//			sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
//			
//			/* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
//			if (soops->outlinevis == SO_KEYMAP) 
//				sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
//			else
//				sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
//		}
//		else {
//			/* width must take into account restriction columns (if visible) so that entries will still be visible */
//			//outliner_width(soops, &soops->tree, &sizex);
//			outliner_rna_width(soops, &soops->tree, &sizex, 0); // XXX should use outliner_width instead when te->xend will be set correctly...
//			
//			/* constant offset for restriction columns */
//			// XXX this isn't that great yet...
//			if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
//				sizex += OL_TOGW*3;
//		}
//		
//		/* tweak to display last line (when list bigger than window) */
//		sizey += V2D_SCROLL_HEIGHT;
//		
//		/* adds vertical offset */
//		sizey += OL_Y_OFFSET;
//
//		/* update size of tot-rect (extents of data/viewable area) */
//		UI_view2d_totRect_set(v2d, sizex, sizey);
//
//		/* set matrix for 2d-view controls */
//		UI_view2d_view_ortho(v2d);
//
//		/* draw outliner stuff (background, hierachy lines and names) */
//		outliner_back(ar);
//		block= uiBeginBlock(C, ar, "outliner buttons", UI_EMBOSS);
//		outliner_draw_tree((bContext *)C, block, scene, ar, soops);
//		
//		if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
//			/* draw rna buttons */
//			outliner_draw_rnacols(ar, sizex_rna);
//			outliner_draw_rnabuts(block, scene, ar, soops, sizex_rna, &soops->tree);
//		}
//		else if(soops->outlinevis == SO_KEYMAP) {
//			outliner_draw_keymapbuts(block, ar, soops, &soops->tree);
//		}
//		else if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
//			/* draw restriction columns */
//			outliner_draw_restrictcols(ar);
//			outliner_draw_restrictbuts(block, scene, ar, soops, &soops->tree);
//		}
//
//		/* draw edit buttons if nessecery */
//		outliner_buttons(C, block, ar, soops, &soops->tree);	
//
//		uiEndBlock(C, block);
//		uiDrawBlock(C, block);
//		
//		/* clear flag that allows quick redraws */
//		soops->storeflag &= ~SO_TREESTORE_REDRAW;
//	}
//
//	/**
//	 * $Id: outliner.c 33917 2010-12-28 05:45:15Z aligorith $
//	 *
//	 * ***** BEGIN GPL LICENSE BLOCK *****
//	 *
//	 * This program is free software; you can redistribute it and/or
//	 * modify it under the terms of the GNU General Public License
//	 * as published by the Free Software Foundation; either version 2
//	 * of the License, or (at your option) any later version. 
//	 *
//	 * This program is distributed in the hope that it will be useful,
//	 * but WITHOUT ANY WARRANTY; without even the implied warranty of
//	 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	 * GNU General Public License for more details.
//	 *
//	 * You should have received a copy of the GNU General Public License
//	 * along with this program; if not, write to the Free Software Foundation,
//	 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//	 *
//	 * The Original Code is Copyright (C) 2004 Blender Foundation.
//	 * All rights reserved.
//	 *
//	 * The Original Code is: all of this file.
//	 *
//	 * Contributor(s): none yet.
//	 *
//	 * ***** END GPL LICENSE BLOCK *****
//	 */
//
//	#include <math.h>
//	#include <string.h>
//	#include <stdlib.h>
//	#include <stddef.h>
//
//	#include "MEM_guardedalloc.h"
//
//	#include "DNA_anim_types.h"
//	#include "DNA_armature_types.h"
//	#include "DNA_constraint_types.h"
//	#include "DNA_camera_types.h"
//	#include "DNA_group_types.h"
//	#include "DNA_key_types.h"
//	#include "DNA_lamp_types.h"
//	#include "DNA_material_types.h"
//	#include "DNA_mesh_types.h"
//	#include "DNA_meta_types.h"
//	#include "DNA_particle_types.h"
//	#include "DNA_scene_types.h"
//	#include "DNA_world_types.h"
//	#include "DNA_sequence_types.h"
//	#include "DNA_object_types.h"
//
//	#include "BLI_blenlib.h"
//
//	#if defined WIN32 && !defined _LIBC
//	# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
//	#else
//	# define _GNU_SOURCE
//	# include <fnmatch.h>
//	#endif
//
//
//	#include "BKE_animsys.h"
//	#include "BKE_context.h"
//	#include "BKE_deform.h"
//	#include "BKE_depsgraph.h"
//	#include "BKE_fcurve.h"
//	#include "BKE_global.h"
//	#include "BKE_group.h"
//	#include "BKE_library.h"
//	#include "BKE_main.h"
//	#include "BKE_modifier.h"
//	#include "BKE_report.h"
//	#include "BKE_scene.h"
//	#include "BKE_sequencer.h"
//
//	#include "ED_armature.h"
//	#include "ED_object.h"
//	#include "ED_screen.h"
//	#include "ED_util.h"
//
//	#include "WM_api.h"
//	#include "WM_types.h"
//
//	#include "BIF_gl.h"
//	#include "BIF_glutil.h"
//
//	#include "UI_interface.h"
//	#include "UI_interface_icons.h"
//	#include "UI_resources.h"
//	#include "UI_view2d.h"
//
//	#include "RNA_access.h"
//	#include "RNA_define.h"
//
//	#include "ED_keyframing.h"
//
//	#include "outliner_intern.h"
//
//
//
//	#define OL_H	19
//	#define OL_X	18
//
//	#define OL_Y_OFFSET	2
//
//	#define OL_TOG_RESTRICT_VIEWX	54
//	#define OL_TOG_RESTRICT_SELECTX	36
//	#define OL_TOG_RESTRICT_RENDERX	18
//
//	#define OL_TOGW OL_TOG_RESTRICT_VIEWX
//
//	#define OL_RNA_COLX			300
//	#define OL_RNA_COL_SIZEX	150
//	#define OL_RNA_COL_SPACEX	50
//
//	#define TS_CHUNK	128
//
//	#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL)
//
//	/* ************* XXX **************** */
//
//	static void error(const char *UNUSED(arg), ...) {}
//
//	/* ********************************** */
//
//
//	/* ******************** PROTOTYPES ***************** */
//	static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
//	static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *));
//
//	static int group_select_flag(Group *gr);
//
//	/* ******************** PERSISTANT DATA ***************** */
//
//	static void outliner_storage_cleanup(SpaceOops *soops)
//	{
//		TreeStore *ts= soops->treestore;
//		
//		if(ts) {
//			TreeStoreElem *tselem;
//			int a, unused= 0;
//			
//			/* each element used once, for ID blocks with more users to have each a treestore */
//			for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) tselem->used= 0;
//
//			/* cleanup only after reading file or undo step, and always for
//			 * RNA datablocks view in order to save memory */
//			if(soops->storeflag & SO_TREESTORE_CLEANUP) {
//				
//				for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
//					if(tselem->id==NULL) unused++;
//				}
//
//				if(unused) {
//					if(ts->usedelem == unused) {
//						MEM_freeN(ts->data);
//						ts->data= NULL;
//						ts->usedelem= ts->totelem= 0;
//					}
//					else {
//						TreeStoreElem *tsnewar, *tsnew;
//						
//						tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
//						for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
//							if(tselem->id) {
//								*tsnew= *tselem;
//								tsnew++;
//							}
//						}
//						MEM_freeN(ts->data);
//						ts->data= tsnewar;
//						ts->usedelem-= unused;
//						ts->totelem= ts->usedelem;
//					}
//				}
//			}
//		}
//	}
//
//	static void check_persistant(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
//	{
//		TreeStore *ts;
//		TreeStoreElem *tselem;
//		int a;
//		
//		/* case 1; no TreeStore */
//		if(soops->treestore==NULL) {
//			ts= soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore");
//		}
//		ts= soops->treestore;
//		
//		/* check if 'te' is in treestore */
//		tselem= ts->data;
//		for(a=0; a<ts->usedelem; a++, tselem++) {
//			if(tselem->id==id && tselem->used==0) {
//				if((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) {
//					te->store_index= a;
//					tselem->used= 1;
//					return;
//				}
//			}
//		}
//		
//		/* add 1 element to treestore */
//		if(ts->usedelem==ts->totelem) {
//			TreeStoreElem *tsnew;
//			
//			tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
//			if(ts->data) {
//				memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem));
//				MEM_freeN(ts->data);
//			}
//			ts->data= tsnew;
//			ts->totelem+= TS_CHUNK;
//		}
//		
//		tselem= ts->data+ts->usedelem;
//		
//		tselem->type= type;
//		if(type) tselem->nr= nr; // we're picky! :)
//		else tselem->nr= 0;
//		tselem->id= id;
//		tselem->used = 0;
//		tselem->flag= TSE_CLOSED;
//		te->store_index= ts->usedelem;
//		
//		ts->usedelem++;
//	}
//
//	/* ******************** TREE MANAGEMENT ****************** */
//
//	void outliner_free_tree(ListBase *lb)
//	{
//		
//		while(lb->first) {
//			TreeElement *te= lb->first;
//			
//			outliner_free_tree(&te->subtree);
//			BLI_remlink(lb, te);
//
//			if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
//			MEM_freeN(te);
//		}
//	}
//
//	static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
//	{
//		TreeElement *te= lb->first;
//		while(te) {
//			TreeStoreElem *tselem= TREESTORE(te);
//			if((tselem->flag & TSE_CLOSED)==0) 
//				outliner_height(soops, &te->subtree, h);
//			(*h) += OL_H;
//			te= te->next;
//		}
//	}
//
//	#if 0  // XXX this is currently disabled until te->xend is set correctly
//	static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
//	{
//		TreeElement *te= lb->first;
//		while(te) {
////			TreeStoreElem *tselem= TREESTORE(te);
//			
//			// XXX fixme... te->xend is not set yet
//			if(tselem->flag & TSE_CLOSED) {
//				if (te->xend > *w)
//					*w = te->xend;
//			}
//			outliner_width(soops, &te->subtree, w);
//			te= te->next;
//		}
//	}
//	#endif
//
//	static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx)
//	{
//		TreeElement *te= lb->first;
//		while(te) {
//			TreeStoreElem *tselem= TREESTORE(te);
//				// XXX fixme... (currently, we're using a fixed length of 100)!
//			/*if(te->xend) {
//				if(te->xend > *w)
//					*w = te->xend;
//			}*/
//			if(startx+100 > *w)
//				*w = startx+100;
//
//			if((tselem->flag & TSE_CLOSED)==0)
//				outliner_rna_width(soops, &te->subtree, w, startx+OL_X);
//			te= te->next;
//		}
//	}
//
//	static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
//	{
//		TreeElement *te= lb->first, *tes;
//		while(te) {
//			if(te->store_index==store_index) return te;
//			tes= outliner_find_tree_element(&te->subtree, store_index);
//			if(tes) return tes;
//			te= te->next;
//		}
//		return NULL;
//	}
//
//
//
//	static ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
//	{
//		TreeStoreElem *tselem;
//		te= te->parent;
//		
//		while(te) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0 && te->idcode==idcode) return tselem->id;
//			te= te->parent;
//		}
//		return NULL;
//	}
//
//	struct treesort {
//		TreeElement *te;
//		ID *id;
//		const char *name;
//		short idcode;
//	};
//
//	static int treesort_alpha(const void *v1, const void *v2)
//	{
//		const struct treesort *x1= v1, *x2= v2;
//		int comp;
//		
//		/* first put objects last (hierarchy) */
//		comp= (x1->idcode==ID_OB);
//		if(x2->idcode==ID_OB) comp+=2;
//		
//		if(comp==1) return 1;
//		else if(comp==2) return -1;
//		else if(comp==3) {
//			comp= strcmp(x1->name, x2->name);
//			
//			if( comp>0 ) return 1;
//			else if( comp<0) return -1;
//			return 0;
//		}
//		return 0;
//	}
//
//	/* this is nice option for later? doesnt look too useful... */
//	#if 0
//	static int treesort_obtype_alpha(const void *v1, const void *v2)
//	{
//		const struct treesort *x1= v1, *x2= v2;
//		
//		/* first put objects last (hierarchy) */
//		if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
//		else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
//		else {
//			/* 2nd we check ob type */
//			if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
//				if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
//				else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
//				else return 0;
//			}
//			else {
//				int comp= strcmp(x1->name, x2->name);
//				
//				if( comp>0 ) return 1;
//				else if( comp<0) return -1;
//				return 0;
//			}
//		}
//	}
//	#endif
//
//	/* sort happens on each subtree individual */
//	static void outliner_sort(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int totelem=0;
//		
//		te= lb->last;
//		if(te==NULL) return;
//		tselem= TREESTORE(te);
//		
//		/* sorting rules; only object lists or deformgroups */
//		if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
//			
//			/* count first */
//			for(te= lb->first; te; te= te->next) totelem++;
//			
//			if(totelem>1) {
//				struct treesort *tear= MEM_mallocN(totelem*sizeof(struct treesort), "tree sort array");
//				struct treesort *tp=tear;
//				int skip= 0;
//				
//				for(te= lb->first; te; te= te->next, tp++) {
//					tselem= TREESTORE(te);
//					tp->te= te;
//					tp->name= te->name;
//					tp->idcode= te->idcode;
//					if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0;	// dont sort this
//					tp->id= tselem->id;
//				}
//				/* keep beginning of list */
//				for(tp= tear, skip=0; skip<totelem; skip++, tp++)
//					if(tp->idcode) break;
//				
//				if(skip<totelem)
//					qsort(tear+skip, totelem-skip, sizeof(struct treesort), treesort_alpha);
//				
//				lb->first=lb->last= NULL;
//				tp= tear;
//				while(totelem--) {
//					BLI_addtail(lb, tp->te);
//					tp++;
//				}
//				MEM_freeN(tear);
//			}
//		}
//		
//		for(te= lb->first; te; te= te->next) {
//			outliner_sort(soops, &te->subtree);
//		}
//	}
//
//	/* Prototype, see functions below */
//	static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv, 
//											 TreeElement *parent, short type, short index);
//
//	#define LOG2I(x) (int)(log(x)/log(2.0))
//
//	static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
//	{
//		TreeStoreElem *tselem = NULL;
//		TreeElement *te = NULL;
//
//		/* log stuff is to convert bitflags (powers of 2) to small integers,
//		 * in order to not overflow short tselem->nr */
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
//		te->name= "Combined";
//		te->directdata= &srl->passflag;
//		
//		/* save cpu cycles, but we add the first to invoke an open/close triangle */
//		tselem = TREESTORE(tenla);
//		if(tselem->flag & TSE_CLOSED)
//			return;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
//		te->name= "Z";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
//		te->name= "Vector";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
//		te->name= "Normal";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
//		te->name= "UV";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
//		te->name= "Mist";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
//		te->name= "Index Object";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
//		te->name= "Color";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
//		te->name= "Diffuse";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
//		te->name= "Specular";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
//		te->name= "Shadow";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
//		te->name= "AO";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
//		te->name= "Reflection";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
//		te->name= "Refraction";
//		te->directdata= &srl->passflag;
//		
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
//		te->name= "Indirect";
//		te->directdata= &srl->passflag;
//
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
//		te->name= "Environment";
//		te->directdata= &srl->passflag;
//
//		te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
//		te->name= "Emit";
//		te->directdata= &srl->passflag;
//	}
//
//	#undef LOG2I
//
//	/* special handling of hierarchical non-lib data */
//	static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone, 
//								  TreeElement *parent, int *a)
//	{
//		TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
//		
//		(*a)++;
//		te->name= curBone->name;
//		te->directdata= curBone;
//		
//		for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
//			outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
//		}
//	}
//
//	static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
//	{
//		SceneRenderLayer *srl;
//		TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
//		int a;
//		
//		tenla->name= "RenderLayers";
//		for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
//			TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
//			tenlay->name= srl->name;
//			tenlay->directdata= &srl->passflag;
//			
//			if(srl->light_override)
//				outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
//			if(srl->mat_override)
//				outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
//			
//			outliner_add_passes(soops, tenlay, &sce->id, srl);
//		}
//		
//		outliner_add_element(soops,  lb, sce->world, te, 0, 0);
//	}
//
//	static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv, 
//											 TreeElement *parent, short type, short index)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		ID *id= idv;
//		int a = 0;
//		
//		if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
//			id= ((PointerRNA*)idv)->id.data;
//			if(!id) id= ((PointerRNA*)idv)->data;
//		}
//
//		if(id==NULL) return NULL;
//
//		te= MEM_callocN(sizeof(TreeElement), "tree elem");
//		/* add to the visual tree */
//		BLI_addtail(lb, te);
//		/* add to the storage */
//		check_persistant(soops, te, id, type, index);
//		tselem= TREESTORE(te);	
//		
//		te->parent= parent;
//		te->index= index;	// for data arays
//		if(ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP));
//		else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM));
//		else if(type==TSE_ANIM_DATA);
//		else {
//			te->name= id->name+2; // default, can be overridden by Library or non-ID data
//			te->idcode= GS(id->name);
//		}
//		
//		if(type==0) {
//
//			/* tuck pointer back in object, to construct hierarchy */
//			if(GS(id->name)==ID_OB) id->newid= (ID *)te;
//			
//			/* expand specific data always */
//			switch(GS(id->name)) {
//			case ID_LI:
//				te->name= ((Library *)id)->name;
//				break;
//			case ID_SCE:
//				outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
//				break;
//			case ID_OB:
//				{
//					Object *ob= (Object *)id;
//					
//					outliner_add_element(soops, &te->subtree, ob->adt, te, TSE_ANIM_DATA, 0);
//					outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
//					
//					if(ob->proxy && ob->id.lib==NULL)
//						outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
//					
//					outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
//					
//					if(ob->pose) {
//						bArmature *arm= ob->data;
//						bPoseChannel *pchan;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
//						
//						tenla->name= "Pose";
//						
//						if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) {	// channels undefined in editmode, but we want the 'tenla' pose icon itself
//							int a= 0, const_index= 1000;	/* ensure unique id for bone constraints */
//							
//							for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
//								ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
//								ten->name= pchan->name;
//								ten->directdata= pchan;
//								pchan->prev= (bPoseChannel *)ten;
//								
//								if(pchan->constraints.first) {
//									//Object *target;
//									bConstraint *con;
//									TreeElement *ten1;
//									TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
//									//char *str;
//									
//									tenla1->name= "Constraints";
//									for(con= pchan->constraints.first; con; con= con->next, const_index++) {
//										ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
//	#if 0 /* disabled as it needs to be reworked for recoded constraints system */
//										target= get_constraint_target(con, &str);
//										if(str && str[0]) ten1->name= str;
//										else if(target) ten1->name= target->id.name+2;
//										else ten1->name= con->name;
//	#endif
//										ten1->name= con->name;
//										ten1->directdata= con;
//										/* possible add all other types links? */
//									}
//								}
//							}
//							/* make hierarchy */
//							ten= tenla->subtree.first;
//							while(ten) {
//								TreeElement *nten= ten->next, *par;
//								tselem= TREESTORE(ten);
//								if(tselem->type==TSE_POSE_CHANNEL) {
//									pchan= (bPoseChannel *)ten->directdata;
//									if(pchan->parent) {
//										BLI_remlink(&tenla->subtree, ten);
//										par= (TreeElement *)pchan->parent->prev;
//										BLI_addtail(&par->subtree, ten);
//										ten->parent= par;
//									}
//								}
//								ten= nten;
//							}
//							/* restore prev pointers */
//							pchan= ob->pose->chanbase.first;
//							if(pchan) pchan->prev= NULL;
//							for(; pchan; pchan= pchan->next) {
//								if(pchan->next) pchan->next->prev= pchan;
//							}
//						}
//						
//						/* Pose Groups */
//						if(ob->pose->agroups.first) {
//							bActionGroup *agrp;
//							TreeElement *ten;
//							TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
//							int a= 0;
//							
//							tenla->name= "Bone Groups";
//							for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
//								ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
//								ten->name= agrp->name;
//								ten->directdata= agrp;
//							}
//						}
//					}
//					
//					for(a=0; a<ob->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
//					
//					if(ob->constraints.first) {
//						//Object *target;
//						bConstraint *con;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
//						int a= 0;
//						//char *str;
//						
//						tenla->name= "Constraints";
//						for(con= ob->constraints.first; con; con= con->next, a++) {
//							ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
//	#if 0 /* disabled due to constraints system targets recode... code here needs review */
//							target= get_constraint_target(con, &str);
//							if(str && str[0]) ten->name= str;
//							else if(target) ten->name= target->id.name+2;
//							else ten->name= con->name;
//	#endif
//							ten->name= con->name;
//							ten->directdata= con;
//							/* possible add all other types links? */
//						}
//					}
//					
//					if(ob->modifiers.first) {
//						ModifierData *md;
//						TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
//						int index;
//
//						temod->name = "Modifiers";
//						for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
//							TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
//							te->name= md->name;
//							te->directdata = md;
//
//							if (md->type==eModifierType_Lattice) {
//								outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Curve) {
//								outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Armature) {
//								outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_Hook) {
//								outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
//							} else if (md->type==eModifierType_ParticleSystem) {
//								TreeElement *ten;
//								ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys;
//								
//								ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0);
//								ten->directdata = psys;
//								ten->name = psys->part->id.name+2;
//							}
//						}
//					}
//					if(ob->defbase.first) {
//						bDeformGroup *defgroup;
//						TreeElement *ten;
//						TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
//						int a= 0;
//						
//						tenla->name= "Vertex Groups";
//						for (defgroup=ob->defbase.first; defgroup; defgroup=defgroup->next, a++) {
//							ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
//							ten->name= defgroup->name;
//							ten->directdata= defgroup;
//						}
//					}
//					
//					if(ob->dup_group)
//						outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);	
//					
//				}
//				break;
//			case ID_ME:
//				{
//					Mesh *me= (Mesh *)id;
//					
//					//outliner_add_element(soops, &te->subtree, me->adt, te, TSE_ANIM_DATA, 0);
//					
//					outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
//					for(a=0; a<me->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
//					/* could do tfaces with image links, but the images are not grouped nicely.
//					   would require going over all tfaces, sort images in use. etc... */
//				}
//				break;
//			case ID_CU:
//				{
//					Curve *cu= (Curve *)id;
//					
//					outliner_add_element(soops, &te->subtree, cu->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<cu->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
//				}
//				break;
//			case ID_MB:
//				{
//					MetaBall *mb= (MetaBall *)id;
//					for(a=0; a<mb->totcol; a++) 
//						outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
//				}
//				break;
//			case ID_MA:
//			{
//				Material *ma= (Material *)id;
//				
//				outliner_add_element(soops, &te->subtree, ma->adt, te, TSE_ANIM_DATA, 0);
//				
//				for(a=0; a<MAX_MTEX; a++) {
//					if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
//				}
//			}
//				break;
//			case ID_TE:
//				{
//					Tex *tex= (Tex *)id;
//					
//					outliner_add_element(soops, &te->subtree, tex->adt, te, TSE_ANIM_DATA, 0);
//					outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
//				}
//				break;
//			case ID_CA:
//				{
//					Camera *ca= (Camera *)id;
//					outliner_add_element(soops, &te->subtree, ca->adt, te, TSE_ANIM_DATA, 0);
//				}
//				break;
//			case ID_LA:
//				{
//					Lamp *la= (Lamp *)id;
//					
//					outliner_add_element(soops, &te->subtree, la->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<MAX_MTEX; a++) {
//						if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
//					}
//				}
//				break;
//			case ID_WO:
//				{
//					World *wrld= (World *)id;
//					
//					outliner_add_element(soops, &te->subtree, wrld->adt, te, TSE_ANIM_DATA, 0);
//					
//					for(a=0; a<MAX_MTEX; a++) {
//						if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
//					}
//				}
//				break;
//			case ID_KE:
//				{
//					Key *key= (Key *)id;
//					
//					outliner_add_element(soops, &te->subtree, key->adt, te, TSE_ANIM_DATA, 0);
//				}
//				break;
//			case ID_AC:
//				{
//					// XXX do we want to be exposing the F-Curves here?
//					//bAction *act= (bAction *)id;
//				}
//				break;
//			case ID_AR:
//				{
//					bArmature *arm= (bArmature *)id;
//					int a= 0;
//					
//					if(arm->edbo) {
//						EditBone *ebone;
//						TreeElement *ten;
//						
//						for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) {
//							ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
//							ten->directdata= ebone;
//							ten->name= ebone->name;
//							ebone->temp= ten;
//						}
//						/* make hierarchy */
//						ten= te->subtree.first;
//						while(ten) {
//							TreeElement *nten= ten->next, *par;
//							ebone= (EditBone *)ten->directdata;
//							if(ebone->parent) {
//								BLI_remlink(&te->subtree, ten);
//								par= ebone->parent->temp;
//								BLI_addtail(&par->subtree, ten);
//								ten->parent= par;
//							}
//							ten= nten;
//						}
//					}
//					else {
//						/* do not extend Armature when we have posemode */
//						tselem= TREESTORE(te->parent);
//						if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
//						else {
//							Bone *curBone;
//							for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
//								outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
//							}
//						}
//					}
//				}
//				break;
//			}
//		}
//		else if(type==TSE_ANIM_DATA) {
//			AnimData *adt= (AnimData *)idv;
//			
//			/* this element's info */
//			te->name= "Animation";
//			
//			/* Action */
//			outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
//			
//			/* Drivers */
//			if (adt->drivers.first) {
//				TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
//				ID *lastadded= NULL;
//				FCurve *fcu;
//				
//				ted->name= "Drivers";
//			
//				for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
//					if (fcu->driver && fcu->driver->variables.first)  {
//						ChannelDriver *driver= fcu->driver;
//						DriverVar *dvar;
//						
//						for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
//							/* loop over all targets used here */
//							DRIVER_TARGETS_USED_LOOPER(dvar) 
//							{
//								if (lastadded != dtar->id) {
//									// XXX this lastadded check is rather lame, and also fails quite badly...
//									outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
//									lastadded= dtar->id;
//								}
//							}
//							DRIVER_TARGETS_LOOPER_END
//						}
//					}
//				}
//			}
//			
//			/* NLA Data */
//			if (adt->nla_tracks.first) {
//				TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
//				NlaTrack *nlt;
//				int a= 0;
//				
//				tenla->name= "NLA Tracks";
//				
//				for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
//					TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
//					NlaStrip *strip;
//					TreeElement *ten;
//					int b= 0;
//					
//					tenlt->name= nlt->name;
//					
//					for (strip=nlt->strips.first; strip; strip=strip->next, b++) {
//						ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
//						if(ten) ten->directdata= strip;
//					}
//				}
//			}
//		}
//		else if(type==TSE_SEQUENCE) {
//			Sequence *seq= (Sequence*) idv;
//			Sequence *p;
//
//			/*
//			 * The idcode is a little hack, but the outliner
//			 * only check te->idcode if te->type is equal to zero,
//			 * so this is "safe".
//			 */
//			te->idcode= seq->type;
//			te->directdata= seq;
//
//			if(seq->type<7) {
//				/*
//				 * This work like the sequence.
//				 * If the sequence have a name (not default name)
//				 * show it, in other case put the filename.
//				 */
//				if(strcmp(seq->name, "SQ"))
//					te->name= seq->name;
//				else {
//					if((seq->strip) && (seq->strip->stripdata))
//						te->name= seq->strip->stripdata->name;
//					else
//						te->name= "SQ None";
//				}
//
//				if(seq->type==SEQ_META) {
//					te->name= "Meta Strip";
//					p= seq->seqbase.first;
//					while(p) {
//						outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
//						p= p->next;
//					}
//				}
//				else
//					outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index);
//			}
//			else
//				te->name= "Effect";
//		}
//		else if(type==TSE_SEQ_STRIP) {
//			Strip *strip= (Strip *)idv;
//
//			if(strip->dir)
//				te->name= strip->dir;
//			else
//				te->name= "Strip None";
//			te->directdata= strip;
//		}
//		else if(type==TSE_SEQUENCE_DUP) {
//			Sequence *seq= (Sequence*)idv;
//
//			te->idcode= seq->type;
//			te->directdata= seq;
//			te->name= seq->strip->stripdata->name;
//		}
//		else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
//			PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
//			PropertyRNA *prop, *iterprop;
//			PropertyType proptype;
//			int a, tot;
//
//			/* we do lazy build, for speed and to avoid infinite recusion */
//
//			if(ptr->data == NULL) {
//				te->name= "(empty)";
//			}
//			else if(type == TSE_RNA_STRUCT) {
//				/* struct */
//				te->name= RNA_struct_name_get_alloc(ptr, NULL, 0);
//
//				if(te->name)
//					te->flag |= TE_FREE_NAME;
//				else
//					te->name= (char*)RNA_struct_ui_name(ptr->type);
//
//				iterprop= RNA_struct_iterator_property(ptr->type);
//				tot= RNA_property_collection_length(ptr, iterprop);
//
//				/* auto open these cases */
//				if(!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
//					if(!tselem->used)
//						tselem->flag &= ~TSE_CLOSED;
//
//				if(!(tselem->flag & TSE_CLOSED)) {
//					for(a=0; a<tot; a++)
//						outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
//				}
//				else if(tot)
//					te->flag |= TE_LAZY_CLOSED;
//
//				te->rnaptr= *ptr;
//			}
//			else if(type == TSE_RNA_PROPERTY) {
//				/* property */
//				iterprop= RNA_struct_iterator_property(ptr->type);
//				RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
//
//				prop= propptr.data;
//				proptype= RNA_property_type(prop);
//
//				te->name= (char*)RNA_property_ui_name(prop);
//				te->directdata= prop;
//				te->rnaptr= *ptr;
//
//				if(proptype == PROP_POINTER) {
//					pptr= RNA_property_pointer_get(ptr, prop);
//
//					if(pptr.data) {
//						if(!(tselem->flag & TSE_CLOSED))
//							outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
//						else
//							te->flag |= TE_LAZY_CLOSED;
//					}
//				}
//				else if(proptype == PROP_COLLECTION) {
//					tot= RNA_property_collection_length(ptr, prop);
//
//					if(!(tselem->flag & TSE_CLOSED)) {
//						for(a=0; a<tot; a++) {
//							RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
//							outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
//						}
//					}
//					else if(tot)
//						te->flag |= TE_LAZY_CLOSED;
//				}
//				else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
//					tot= RNA_property_array_length(ptr, prop);
//
//					if(!(tselem->flag & TSE_CLOSED)) {
//						for(a=0; a<tot; a++)
//							outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
//					}
//					else if(tot)
//						te->flag |= TE_LAZY_CLOSED;
//				}
//			}
//			else if(type == TSE_RNA_ARRAY_ELEM) {
//				char c;
//
//				prop= parent->directdata;
//
//				te->directdata= prop;
//				te->rnaptr= *ptr;
//				te->index= index;
//
//				c= RNA_property_array_item_char(prop, index);
//
//				te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
//				if(c) sprintf((char *)te->name, "  %c", c);
//				else sprintf((char *)te->name, "  %d", index+1);
//				te->flag |= TE_FREE_NAME;
//			}
//		}
//		else if(type == TSE_KEYMAP) {
//			wmKeyMap *km= (wmKeyMap *)idv;
//			wmKeyMapItem *kmi;
//			char opname[OP_MAX_TYPENAME];
//			
//			te->directdata= idv;
//			te->name= km->idname;
//			
//			if(!(tselem->flag & TSE_CLOSED)) {
//				a= 0;
//				
//				for (kmi= km->items.first; kmi; kmi= kmi->next, a++) {
//					const char *key= WM_key_event_string(kmi->type);
//					
//					if(key[0]) {
//						wmOperatorType *ot= NULL;
//						
//						if(kmi->propvalue);
//						else ot= WM_operatortype_find(kmi->idname, 0);
//						
//						if(ot || kmi->propvalue) {
//							TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
//							
//							ten->directdata= kmi;
//							
//							if(kmi->propvalue) {
//								ten->name= "Modal map, not yet";
//							}
//							else {
//								WM_operator_py_idname(opname, ot->idname);
//								ten->name= BLI_strdup(opname);
//								ten->flag |= TE_FREE_NAME;
//							}
//						}
//					}
//				}
//			}
//			else 
//				te->flag |= TE_LAZY_CLOSED;
//		}
//
//		return te;
//	}
//
//	static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te, *ten, *tep;
//		TreeStoreElem *tselem;
//
//		/* build hierarchy */
//		// XXX also, set extents here...
//		te= lb->first;
//		while(te) {
//			ten= te->next;
//			tselem= TREESTORE(te);
//			
//			if(tselem->type==0 && te->idcode==ID_OB) {
//				Object *ob= (Object *)tselem->id;
//				if(ob->parent && ob->parent->id.newid) {
//					BLI_remlink(lb, te);
//					tep= (TreeElement *)ob->parent->id.newid;
//					BLI_addtail(&tep->subtree, te);
//					// set correct parent pointers
//					for(te=tep->subtree.first; te; te= te->next) te->parent= tep;
//				}
//			}
//			te= ten;
//		}
//	}
//
//	/* Helped function to put duplicate sequence in the same tree. */
//	int need_add_seq_dup(Sequence *seq)
//	{
//		Sequence *p;
//
//		if((!seq->strip) || (!seq->strip->stripdata) || (!seq->strip->stripdata->name))
//			return(1);
//
//		/*
//		 * First check backward, if we found a duplicate
//		 * sequence before this, don't need it, just return.
//		 */
//		p= seq->prev;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->prev;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				return(2);
//			p= p->prev;
//		}
//
//		p= seq->next;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				return(0);
//			p= p->next;
//		}
//		return(1);
//	}
//
//	void add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
//	{
//		TreeElement *ch;
//		Sequence *p;
//
//		p= seq;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
//			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//				ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
//			p= p->next;
//		}
//	}
//
//	static int outliner_filter_has_name(TreeElement *te, char *name, int flags)
//	{
//	#if 0
//		int found= 0;
//		
//		/* determine if match */
//		if (flags & SO_FIND_CASE_SENSITIVE) {
//			if (flags & SO_FIND_COMPLETE)
//				found= strcmp(te->name, name) == 0;
//			else
//				found= strstr(te->name, name) != NULL;
//		}
//		else {
//			if (flags & SO_FIND_COMPLETE)
//				found= BLI_strcasecmp(te->name, name) == 0;
//			else
//				found= BLI_strcasestr(te->name, name) != NULL;
//		}
//	#else
//		
//		int fn_flag= 0;
//		int found= 0;
//		
//		if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
//			fn_flag |= FNM_CASEFOLD;
//
//		if (flags & SO_FIND_COMPLETE) {
//			found= fnmatch(name, te->name, fn_flag)==0;
//		}
//		else {
//			char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
//			sprintf(fn_name, "*%s*", name);
//			found= fnmatch(fn_name, te->name, fn_flag)==0;
//		}
//		return found;
//	#endif
//	}
//
//	static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te, *ten;
//		TreeStoreElem *tselem;
//		
//		/* although we don't have any search string, we return TRUE 
//		 * since the entire tree is ok then...
//		 */
//		if (soops->search_string[0]==0) 
//			return 1;
//
//		for (te= lb->first; te; te= ten) {
//			ten= te->next;
//			
//			if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) {
//				/* item isn't something we're looking for, but...
//				 * 	- if the subtree is expanded, check if there are any matches that can be easily found
//				 *		so that searching for "cu" in the default scene will still match the Cube
//				 *	- otherwise, we can't see within the subtree and the item doesn't match,
//				 *		so these can be safely ignored (i.e. the subtree can get freed)
//				 */
//				tselem= TREESTORE(te);
//				
//				if ((tselem->flag & TSE_CLOSED) || outliner_filter_tree(soops, &te->subtree)==0) { 
//					outliner_free_tree(&te->subtree);
//					BLI_remlink(lb, te);
//					
//					if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
//					MEM_freeN(te);
//				}
//			}
//			else {
//				/* filter subtree too */
//				outliner_filter_tree(soops, &te->subtree);
//			}
//		}
//		
//		/* if there are still items in the list, that means that there were still some matches */
//		return (lb->first != NULL);
//	}
//
//
//	static void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
//	{
//		Base *base;
//		Object *ob;
//		TreeElement *te=NULL, *ten;
//		TreeStoreElem *tselem;
//		int show_opened= (soops->treestore==NULL); /* on first view, we open scenes */
//
//		if(soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
//		   return;
//		   
//		outliner_free_tree(&soops->tree);
//		outliner_storage_cleanup(soops);
//		
//		/* clear ob id.new flags */
//		for(ob= mainvar->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
//		
//		/* options */
//		if(soops->outlinevis == SO_LIBRARIES) {
//			Library *lib;
//			
//			for(lib= mainvar->library.first; lib; lib= lib->id.next) {
//				ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
//				lib->id.newid= (ID *)ten;
//			}
//			/* make hierarchy */
//			ten= soops->tree.first;
//			while(ten) {
//				TreeElement *nten= ten->next, *par;
//				tselem= TREESTORE(ten);
//				lib= (Library *)tselem->id;
//				if(lib->parent) {
//					BLI_remlink(&soops->tree, ten);
//					par= (TreeElement *)lib->parent->id.newid;
//					BLI_addtail(&par->subtree, ten);
//					ten->parent= par;
//				}
//				ten= nten;
//			}
//			/* restore newid pointers */
//			for(lib= mainvar->library.first; lib; lib= lib->id.next)
//				lib->id.newid= NULL;
//			
//		}
//		else if(soops->outlinevis == SO_ALL_SCENES) {
//			Scene *sce;
//			for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
//				te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
//				tselem= TREESTORE(te);
//				if(sce==scene && show_opened) 
//					tselem->flag &= ~TSE_CLOSED;
//				
//				for(base= sce->base.first; base; base= base->next) {
//					ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
//					ten->directdata= base;
//				}
//				outliner_make_hierarchy(soops, &te->subtree);
//				/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
//				for(base= sce->base.first; base; base= base->next) base->object->id.newid= NULL;
//			}
//		}
//		else if(soops->outlinevis == SO_CUR_SCENE) {
//			
//			outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
//			
//			for(base= scene->base.first; base; base= base->next) {
//				ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//				ten->directdata= base;
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
//		}
//		else if(soops->outlinevis == SO_VISIBLE) {
//			for(base= scene->base.first; base; base= base->next) {
//				if(base->lay & scene->lay)
//					outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
//		}
//		else if(soops->outlinevis == SO_GROUPS) {
//			Group *group;
//			GroupObject *go;
//			
//			for(group= mainvar->group.first; group; group= group->id.next) {
//				if(group->gobject.first) {
//					te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
//					tselem= TREESTORE(te);
//					
//					for(go= group->gobject.first; go; go= go->next) {
//						ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
//						ten->directdata= NULL; /* eh, why? */
//					}
//					outliner_make_hierarchy(soops, &te->subtree);
//					/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
//					for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
//				}
//			}
//		}
//		else if(soops->outlinevis == SO_SAME_TYPE) {
//			Object *ob= OBACT;
//			if(ob) {
//				for(base= scene->base.first; base; base= base->next) {
//					if(base->object->type==ob->type) {
//						ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//						ten->directdata= base;
//					}
//				}
//				outliner_make_hierarchy(soops, &soops->tree);
//			}
//		}
//		else if(soops->outlinevis == SO_SELECTED) {
//			for(base= scene->base.first; base; base= base->next) {
//				if(base->lay & scene->lay) {
//					if(base==BASACT || (base->flag & SELECT)) {
//						ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
//						ten->directdata= base;
//					}
//				}
//			}
//			outliner_make_hierarchy(soops, &soops->tree);
//		}
//		else if(soops->outlinevis==SO_SEQUENCE) {
//			Sequence *seq;
//			Editing *ed= seq_give_editing(scene, FALSE);
//			int op;
//
//			if(ed==NULL)
//				return;
//
//			seq= ed->seqbasep->first;
//			if(!seq)
//				return;
//
//			while(seq) {
//				op= need_add_seq_dup(seq);
//				if(op==1)
//					ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0);
//				else if(op==0) {
//					ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0);
//					add_seq_dup(soops, seq, ten, 0);
//				}
//				seq= seq->next;
//			}
//		}
//		else if(soops->outlinevis==SO_DATABLOCKS) {
//			PointerRNA mainptr;
//
//			RNA_main_pointer_create(mainvar, &mainptr);
//
//			ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1);
//
//			if(show_opened)  {
//				tselem= TREESTORE(ten);
//				tselem->flag &= ~TSE_CLOSED;
//			}
//		}
//		else if(soops->outlinevis==SO_USERDEF) {
//			PointerRNA userdefptr;
//
//			RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
//
//			ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
//
//			if(show_opened)  {
//				tselem= TREESTORE(ten);
//				tselem->flag &= ~TSE_CLOSED;
//			}
//		}
//		else if(soops->outlinevis==SO_KEYMAP) {
//			wmWindowManager *wm= mainvar->wm.first;
//			wmKeyMap *km;
//			
//			for(km= wm->defaultconf->keymaps.first; km; km= km->next) {
//				ten= outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0);
//			}
//		}
//		else {
//			ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
//			if(ten) ten->directdata= BASACT;
//		}
//
//		outliner_sort(soops, &soops->tree);
//		outliner_filter_tree(soops, &soops->tree);
//	}
//
//	/* **************** INTERACTIVE ************* */
//
//	static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
//	{
//		TreeElement *te;
//		int level=curlevel, lev;
//		
//		for(te= lb->first; te; te= te->next) {
//			
//			lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
//			if(lev>level) level= lev;
//		}
//		return level;
//	}
//
//	static int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curlevel)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int level;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & flag) return curlevel;
//			
//			level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1);
//			if(level) return level;
//		}
//		return 0;
//	}
//
//	static void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(set==0) tselem->flag &= ~flag;
//			else tselem->flag |= flag;
//			outliner_set_flag(soops, &te->subtree, flag, set);
//		}
//	}
//
//	/* --- */
//
//	/* same check needed for both object operation and restrict column button func
//	 * return 0 when in edit mode (cannot restrict view or select)
//	 * otherwise return 1 */
//	static int common_restrict_check(bContext *C, Object *ob)
//	{
//		/* Don't allow hide an object in edit mode,
//		 * check the bug #22153 and #21609, #23977
//		 */
//		Object *obedit= CTX_data_edit_object(C);
//		if (obedit && obedit == ob) {
//			/* found object is hidden, reset */
//			if (ob->restrictflag & OB_RESTRICT_VIEW)
//				ob->restrictflag &= ~OB_RESTRICT_VIEW;
//			/* found object is unselectable, reset */
//			if (ob->restrictflag & OB_RESTRICT_SELECT)
//				ob->restrictflag &= ~OB_RESTRICT_SELECT;
//			return 0;
//		}
//		
//		return 1;
//	}
//
//	void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		Object *ob = (Object *)tselem->id;
//		
//		/* add check for edit mode */
//		if(!common_restrict_check(C, ob)) return;
//		
//		if(base || (base= object_in_scene(ob, scene))) {
//			if((base->object->restrictflag ^= OB_RESTRICT_VIEW)) {
//				ED_base_object_select(base, BA_DESELECT);
//			}
//		}
//	}
//
//	static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Visibility";
//		ot->idname= "OUTLINER_OT_visibility_toggle";
//		ot->description= "Toggle the visibility of selected items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_visibility_exec;
//		ot->poll= ED_operator_outliner_active_no_editobject;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->object->restrictflag^=OB_RESTRICT_SELECT;
//		}
//	}
//
//	static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Selectability";
//		ot->idname= "OUTLINER_OT_selectability_toggle";
//		ot->description= "Toggle the selectability";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_selectability_exec;
//		ot->poll= ED_operator_outliner_active_no_editobject;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->object->restrictflag^=OB_RESTRICT_RENDER;
//		}
//	}
//
//	static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Renderability";
//		ot->idname= "OUTLINER_OT_renderability_toggle";
//		ot->description= "Toggle the renderbility of selected items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_renderability_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		
//		if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
//			outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
//		else 
//			outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Expand/Collapse All";
//		ot->idname= "OUTLINER_OT_expanded_toggle";
//		ot->description= "Expand/Collapse all items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_expanded_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		Scene *scene= CTX_data_scene(C);
//		
//		if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
//			outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//		else 
//			outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
//		
//		soops->storeflag |= SO_TREESTORE_REDRAW;
//		
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Toggle Selected";
//		ot->idname= "OUTLINER_OT_selected_toggle";
//		ot->description= "Toggle the Outliner selection of items";
//		
//		/* callbacks */
//		ot->exec= outliner_toggle_selected_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	/* --- */
//
//	/* helper function for Show/Hide one level operator */
//	static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			if(open) {
//				if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
//			}
//			else {
//				if(curlevel>=level) tselem->flag |= TSE_CLOSED;
//			}
//			
//			outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
//		}
//	}
//
//	static int outliner_one_level_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		int add= RNA_boolean_get(op->ptr, "open");
//		int level;
//		
//		level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
//		if(add==1) {
//			if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
//		}
//		else {
//			if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
//			if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
//		}
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_one_level(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show/Hide One Level";
//		ot->idname= "OUTLINER_OT_show_one_level";
//		
//		/* callbacks */
//		ot->exec= outliner_one_level_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//		
//		/* properties */
//		RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
//	}
//
//	/* This is not used anywhere at the moment */
//	#if 0
//	/* return 1 when levels were opened */
//	static int outliner_open_back(SpaceOops *soops, TreeElement *te)
//	{
//		TreeStoreElem *tselem;
//		int retval= 0;
//		
//		for (te= te->parent; te; te= te->parent) {
//			tselem= TREESTORE(te);
//			if (tselem->flag & TSE_CLOSED) { 
//				tselem->flag &= ~TSE_CLOSED;
//				retval= 1;
//			}
//		}
//		return retval;
//	}
//
//	static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= lb->first; te; te= te->next) {
//			/* check if this tree-element was the one we're seeking */
//			if (te == teFind) {
//				*found= 1;
//				return;
//			}
//			
//			/* try to see if sub-tree contains it then */
//			outliner_open_reveal(soops, &te->subtree, teFind, found);
//			if (*found) {
//				tselem= TREESTORE(te);
//				if (tselem->flag & TSE_CLOSED) 
//					tselem->flag &= ~TSE_CLOSED;
//				return;
//			}
//		}
//	}
//	#endif
//
//	// XXX just use View2D ops for this?
//	void outliner_page_up_down(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int up)
//	{
//		int dy= ar->v2d.mask.ymax-ar->v2d.mask.ymin;
//		
//		if(up == -1) dy= -dy;
//		ar->v2d.cur.ymin+= dy;
//		ar->v2d.cur.ymax+= dy;
//		
//		soops->storeflag |= SO_TREESTORE_REDRAW;
//	}
//
//	/* **** do clicks on items ******* */
//
//	static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Scene *sce;
//		
//		/* paranoia check */
//		if(te->idcode!=ID_SCE)
//			return 0;
//		sce= (Scene *)tselem->id;
//		
//		if(set) {
//			sce->r.actlay= tselem->nr;
//			WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
//		}
//		else {
//			return sce->r.actlay==tselem->nr;
//		}
//		return 0;
//	}
//
//	static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//		TreeStoreElem *tselem= TREESTORE(te);
//		Scene *sce;
//		Base *base;
//		Object *ob= NULL;
//		
//		/* if id is not object, we search back */
//		if(te->idcode==ID_OB) ob= (Object *)tselem->id;
//		else {
//			ob= (Object *)outliner_search_back(soops, te, ID_OB);
//			if(ob==OBACT) return;
//		}
//		if(ob==NULL) return;
//		
//		sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
//		if(sce && scene != sce) {
//			ED_screen_set_scene(C, sce);
//		}
//		
//		/* find associated base in current scene */
//		base= object_in_scene(ob, scene);
//
//		if(base) {
//			if(set==2) {
//				/* swap select */
//				if(base->flag & SELECT)
//					ED_base_object_select(base, BA_DESELECT);
//				else 
//					ED_base_object_select(base, BA_SELECT);
//			}
//			else {
//				/* deleselect all */
//				scene_deselect_all(scene);
//				ED_base_object_select(base, BA_SELECT);
//			}
//			if(C) {
//				ED_base_object_activate(C, base); /* adds notifier */
//				WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//			}
//		}
//		
//		if(ob!=scene->obedit) 
//			ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//	}
//
//	static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//		TreeElement *tes;
//		Object *ob;
//		
//		/* we search for the object parent */
//		ob= (Object *)outliner_search_back(soops, te, ID_OB);
//		// note: ob->matbits can be NULL when a local object points to a library mesh.
//		if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0;	// just paranoia
//		
//		/* searching in ob mat array? */
//		tes= te->parent;
//		if(tes->idcode==ID_OB) {
//			if(set) {
//				ob->actcol= te->index+1;
//				ob->matbits[te->index]= 1;	// make ob material active too
//				ob->colbits |= (1<<te->index);
//			}
//			else {
//				if(ob->actcol == te->index+1) 
//					if(ob->matbits[te->index]) return 1;
//			}
//		}
//		/* or we search for obdata material */
//		else {
//			if(set) {
//				ob->actcol= te->index+1;
//				ob->matbits[te->index]= 0;	// make obdata material active too
//				ob->colbits &= ~(1<<te->index);
//			}
//			else {
//				if(ob->actcol == te->index+1)
//					if(ob->matbits[te->index]==0) return 1;
//			}
//		}
//		if(set) {
//			WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
//		}
//		return 0;
//	}
//
//	static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//		TreeElement *tep;
//		TreeStoreElem *tselem, *tselemp;
//		Object *ob=OBACT;
//		SpaceButs *sbuts=NULL;
//		
//		if(ob==NULL) return 0; // no active object
//		
//		tselem= TREESTORE(te);
//		
//		/* find buttons area (note, this is undefined really still, needs recode in blender) */
//		/* XXX removed finding sbuts */
//		
//		/* where is texture linked to? */
//		tep= te->parent;
//		tselemp= TREESTORE(tep);
//		
//		if(tep->idcode==ID_WO) {
//			World *wrld= (World *)tselemp->id;
//
//			if(set) {
//				if(sbuts) {
//					// XXX sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 1;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				wrld->texact= te->index;
//			}
//			else if(tselemp->id == (ID *)(scene->world)) {
//				if(wrld->texact==te->index) return 1;
//			}
//		}
//		else if(tep->idcode==ID_LA) {
//			Lamp *la= (Lamp *)tselemp->id;
//			if(set) {
//				if(sbuts) {
//					// XXX sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 2;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				la->texact= te->index;
//			}
//			else {
//				if(tselemp->id == ob->data) {
//					if(la->texact==te->index) return 1;
//				}
//			}
//		}
//		else if(tep->idcode==ID_MA) {
//			Material *ma= (Material *)tselemp->id;
//			if(set) {
//				if(sbuts) {
//					//sbuts->tabo= TAB_SHADING_TEX;	// hack from header_buttonswin.c
//					// XXX sbuts->texfrom= 0;
//				}
//	// XXX			extern_set_butspace(F6KEY, 0);	// force shading buttons texture
//				ma->texact= (char)te->index;
//				
//				/* also set active material */
//				ob->actcol= tep->index+1;
//			}
//			else if(tep->flag & TE_ACTIVE) {	// this is active material
//				if(ma->texact==te->index) return 1;
//			}
//		}
//		
//		if(set)
//			WM_event_add_notifier(C, NC_TEXTURE, NULL);
//
//		return 0;
//	}
//
//
//	static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//		Object *ob;
//		
//		/* we search for the object parent */
//		ob= (Object *)outliner_search_back(soops, te, ID_OB);
//		if(ob==NULL || ob!=OBACT) return 0;	// just paranoia
//		
//		if(set) {
//	// XXX		extern_set_butspace(F5KEY, 0);
//		}
//		else return 1;
//		
//		return 0;
//	}
//
//	static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//		TreeElement *tep;
//		TreeStoreElem *tselem=NULL;
//		Scene *sce=NULL;
//		
//		tep= te->parent;
//		if(tep) {
//			tselem= TREESTORE(tep);
//			sce= (Scene *)tselem->id;
//		}
//		
//		if(set) {	// make new scene active
//			if(sce && scene != sce) {
//				ED_screen_set_scene(C, sce);
//			}
//		}
//		
//		if(tep==NULL || tselem->id == (ID *)scene) {
//			if(set) {
//	// XXX			extern_set_butspace(F8KEY, 0);
//			}
//			else {
//				return 1;
//			}
//		}
//		return 0;
//	}
//
//	static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob;
//		
//		/* id in tselem is object */
//		ob= (Object *)tselem->id;
//		if(set) {
//			ob->actdef= te->index+1;
//			DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
//			WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
//		}
//		else {
//			if(ob==OBACT)
//				if(ob->actdef== te->index+1) return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		
//		if(set) {
//			if (ob->pose) {
//				ob->pose->active_group= te->index+1;
//				WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
//			}
//		}
//		else {
//			if(ob==OBACT && ob->pose) {
//				if (ob->pose->active_group== te->index+1) return 1;
//			}
//		}
//		return 0;
//	}
//
//	static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		bArmature *arm= ob->data;
//		bPoseChannel *pchan= te->directdata;
//		
//		if(set) {
//			if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
//				
//				if(set==2) ED_pose_deselectall(ob, 2);	// 2 = clear active tag
//				else ED_pose_deselectall(ob, 0);	// 0 = deselect 
//				
//				if(set==2 && (pchan->bone->flag & BONE_SELECTED)) {
//					pchan->bone->flag &= ~BONE_SELECTED;
//				} else {
//					pchan->bone->flag |= BONE_SELECTED;
//					arm->act_bone= pchan->bone;
//				}
//				
//				WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
//
//			}
//		}
//		else {
//			if(ob==OBACT && ob->pose) {
//				if (pchan->bone->flag & BONE_SELECTED) return 1;
//			}
//		}
//		return 0;
//	}
//
//	static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		bArmature *arm= (bArmature *)tselem->id;
//		Bone *bone= te->directdata;
//		
//		if(set) {
//			if(!(bone->flag & BONE_HIDDEN_P)) {
//				if(set==2) ED_pose_deselectall(OBACT, 2);	// 2 is clear active tag
//				else ED_pose_deselectall(OBACT, 0);
//				
//				if(set==2 && (bone->flag & BONE_SELECTED)) {
//					bone->flag &= ~BONE_SELECTED;
//				} else {
//					bone->flag |= BONE_SELECTED;
//					arm->act_bone= bone;
//				}
//				
//				WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
//			}
//		}
//		else {
//			Object *ob= OBACT;
//			
//			if(ob && ob->data==arm) {
//				if (bone->flag & BONE_SELECTED) return 1;
//			}
//		}
//		return 0;
//	}
//
//
//	/* ebones only draw in editmode armature */
//	static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel)
//	{
//		if(sel) {
//			ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL;
//			arm->act_edbone= ebone;
//			// flush to parent?
//			if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
//		}
//		else {
//			ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL);
//			// flush to parent?
//			if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL;
//		}
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
//	}
//	static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		bArmature *arm= scene->obedit->data;
//		EditBone *ebone= te->directdata;
//
//		if(set==1) {
//			if(!(ebone->flag & BONE_HIDDEN_A)) {
//				ED_armature_deselect_all(scene->obedit, 0);	// deselect
//				tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
//				return 1;
//			}
//		}
//		else if (set==2) {
//			if(!(ebone->flag & BONE_HIDDEN_A)) {
//				if(!(ebone->flag & BONE_SELECTED)) {
//					tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
//					return 1;
//				}
//				else {
//					/* entirely selected, so de-select */
//					tree_element_active_ebone__sel(C, scene, arm, ebone, FALSE);
//					return 0;
//				}
//			}
//		}
//		else if (ebone->flag & BONE_SELECTED) {
//			return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
//
//	// XXX		extern_set_butspace(F9KEY, 0);
//		}
//		
//		return 0;
//	}
//
//	static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
//			
//	// XXX		extern_set_butspace(F7KEY, 0);
//		}
//		
//		return 0;
//	}
//
//	static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		if(set) {
//			Object *ob= (Object *)tselem->id;
//			
//			WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
//	// XXX		extern_set_butspace(F7KEY, 0);
//		}
//		
//		return 0;
//	}
//
//	static int tree_element_active_text(bContext *UNUSED(C), Scene *UNUSED(scene), SpaceOops *UNUSED(soops), TreeElement *UNUSED(te), int UNUSED(set))
//	{
//		// XXX removed
//		return 0;
//	}
//
//	/* generic call for ID data check or make/check active in UI */
//	static int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
//	{
//
//		switch(te->idcode) {
//			case ID_MA:
//				return tree_element_active_material(C, scene, soops, te, set);
//			case ID_WO:
//				return tree_element_active_world(C, scene, soops, te, set);
//			case ID_LA:
//				return tree_element_active_lamp(C, scene, soops, te, set);
//			case ID_TE:
//				return tree_element_active_texture(C, scene, soops, te, set);
//			case ID_TXT:
//				return tree_element_active_text(C, scene, soops, te, set);
//		}
//		return 0;
//	}
//
//	static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
//	{
//		Object *ob= (Object *)tselem->id;
//		Base *base= object_in_scene(ob, scene);
//		
//		if(set) {
//			if(scene->obedit) 
//				ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//			
//			if(ob->mode & OB_MODE_POSE) 
//				ED_armature_exit_posemode(C, base);
//			else 
//				ED_armature_enter_posemode(C, base);
//		}
//		else {
//			if(ob->mode & OB_MODE_POSE) return 1;
//		}
//		return 0;
//	}
//
//	static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		Sequence *seq= (Sequence*) te->directdata;
//
//		if(set) {
//	// XXX		select_single_seq(seq, 1);
//		}
//		else {
//			if(seq->flag & SELECT)
//				return(1);
//		}
//		return(0);
//	}
//
//	static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		Sequence *seq, *p;
//		Editing *ed= seq_give_editing(scene, FALSE);
//
//		seq= (Sequence*)te->directdata;
//		if(set==0) {
//			if(seq->flag & SELECT)
//				return(1);
//			return(0);
//		}
//
//	// XXX	select_single_seq(seq, 1);
//		p= ed->seqbasep->first;
//		while(p) {
//			if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
//				p= p->next;
//				continue;
//			}
//
////			if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
//	// XXX			select_single_seq(p, 0);
//			p= p->next;
//		}
//		return(0);
//	}
//
//	static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
//	{
//		wmKeyMapItem *kmi= te->directdata;
//		
//		if(set==0) {
//			if(kmi->flag & KMI_INACTIVE) return 0;
//			return 1;
//		}
//		else {
//			kmi->flag ^= KMI_INACTIVE;
//		}
//		return 0;
//	}
//
//
//	/* generic call for non-id data to make/check active in UI */
//	/* Context can be NULL when set==0 */
//	static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
//	{
//		switch(tselem->type) {
//			case TSE_DEFGROUP:
//				return tree_element_active_defgroup(C, scene, te, tselem, set);
//			case TSE_BONE:
//				return tree_element_active_bone(C, scene, te, tselem, set);
//			case TSE_EBONE:
//				return tree_element_active_ebone(C, scene, te, tselem, set);
//			case TSE_MODIFIER:
//				return tree_element_active_modifier(C, te, tselem, set);
//			case TSE_LINKED_OB:
//				if(set) tree_element_set_active_object(C, scene, soops, te, set);
//				else if(tselem->id==(ID *)OBACT) return 1;
//				break;
//			case TSE_LINKED_PSYS:
//				return tree_element_active_psys(C, scene, te, tselem, set);
//			case TSE_POSE_BASE:
//				return tree_element_active_pose(C, scene, te, tselem, set);
//			case TSE_POSE_CHANNEL:
//				return tree_element_active_posechannel(C, scene, te, tselem, set);
//			case TSE_CONSTRAINT:
//				return tree_element_active_constraint(C, te, tselem, set);
//			case TSE_R_LAYER:
//				return tree_element_active_renderlayer(C, te, tselem, set);
//			case TSE_POSEGRP:
//				return tree_element_active_posegroup(C, scene, te, tselem, set);
//			case TSE_SEQUENCE:
//				return tree_element_active_sequence(te, tselem, set);
//			case TSE_SEQUENCE_DUP:
//				return tree_element_active_sequence_dup(scene, te, tselem, set);
//			case TSE_KEYMAP_ITEM:
//				return tree_element_active_keymap_item(C, te, tselem, set);
//				
//		}
//		return 0;
//	}
//
//	static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			TreeStoreElem *tselem= TREESTORE(te);
//			int openclose= 0;
//
//			/* open close icon */
//			if((te->flag & TE_ICONROW)==0) {				// hidden icon, no open/close
//				if( mval[0]>te->xs && mval[0]<te->xs+OL_X) 
//					openclose= 1;
//			}
//
//			if(openclose) {
//				/* all below close/open? */
//				if(extend) {
//					tselem->flag &= ~TSE_CLOSED;
//					outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
//				}
//				else {
//					if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
//					else tselem->flag |= TSE_CLOSED;
//					
//				}
//
//				return 1;
//			}
//			/* name and first icon */
//			else if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
//				
//				/* always makes active object */
//				if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
//					tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
//				
//				if(tselem->type==0) { // the lib blocks
//					/* editmode? */
//					if(te->idcode==ID_SCE) {
//						if(scene!=(Scene *)tselem->id) {
//							ED_screen_set_scene(C, (Scene *)tselem->id);
//						}
//					}
//					else if(te->idcode==ID_GR) {
//						Group *gr= (Group *)tselem->id;
//						GroupObject *gob;
//
//						if(extend) {
//							int sel= BA_SELECT;
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								if(gob->ob->flag & SELECT) {
//									sel= BA_DESELECT;
//									break;
//								}
//							}
//
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								ED_base_object_select(object_in_scene(gob->ob, scene), sel);
//							}
//						}
//						else {
//							scene_deselect_all(scene);
//
//							for(gob= gr->gobject.first; gob; gob= gob->next) {
//								if((gob->ob->flag & SELECT) == 0)
//									ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
//							}
//						}
//
//						WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//					}
//					else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
//						Object *obedit= CTX_data_edit_object(C);
//						if(obedit) 
//							ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//						else {
//							Object *ob= CTX_data_active_object(C);
//
//							/* Don't allow edit mode if the object is hide!
//							 * check the bug #22153 and #21609
//							 */
//							if (ob && (!(ob->restrictflag & OB_RESTRICT_VIEW)))
//								ED_object_enter_editmode(C, EM_WAITCURSOR);
//							// XXX extern_set_butspace(F9KEY, 0);
//						}
//					} else {	// rest of types
//						tree_element_active(C, scene, soops, te, 1);
//					}
//					
//				}
//				else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
//
//				return 1;
//			}
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
//		}
//		return 0;
//	}
//
//	/* event can enterkey, then it opens/closes */
//	static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
//	{
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		int extend= RNA_boolean_get(op->ptr, "extend");
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break;
//		}
//		
//		if(te) {
//			ED_undo_push(C, "Outliner click event");
//		}
//		else {
//			short selecting= -1;
//			int row;
//			
//			/* get row number - 100 here is just a dummy value since we don't need the column */
//			UI_view2d_listview_view_to_cell(&ar->v2d, 1000, OL_H, 0.0f, OL_Y_OFFSET, 
//							fmval[0], fmval[1], NULL, &row);
//			
//			/* select relevant row */
//			outliner_select(soops, &soops->tree, &row, &selecting);
//			
//			soops->storeflag |= SO_TREESTORE_REDRAW;
//			
//			ED_undo_push(C, "Outliner selection event");
//		}
//		
//		ED_region_tag_redraw(ar);
//
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_item_activate(wmOperatorType *ot)
//	{
//		ot->name= "Activate Item";
//		ot->idname= "OUTLINER_OT_item_activate";
//		
//		ot->invoke= outliner_item_activate;
//		
//		ot->poll= ED_operator_outliner_active;
//		
//		RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection for activation.");
//	}
//
//	/* *********** */
//
//	static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			TreeStoreElem *tselem= TREESTORE(te);
//
//			/* all below close/open? */
//			if(all) {
//				tselem->flag &= ~TSE_CLOSED;
//				outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
//			}
//			else {
//				if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
//				else tselem->flag |= TSE_CLOSED;
//			}
//
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_item_openclose(C, soops, te, all, mval)) 
//				return 1;
//		}
//		return 0;
//		
//	}
//
//	/* event can enterkey, then it opens/closes */
//	static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
//	{
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		int all= RNA_boolean_get(op->ptr, "all");
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_item_openclose(C, soops, te, all, fmval)) 
//				break;
//		}
//
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_item_openclose(wmOperatorType *ot)
//	{
//		ot->name= "Open/Close Item";
//		ot->idname= "OUTLINER_OT_item_openclose";
//		
//		ot->invoke= outliner_item_openclose;
//		
//		ot->poll= ED_operator_outliner_active;
//		
//		RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
//
//	}
//
//
//	/* ********************************************** */
//
//	static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			TreeStoreElem *tselem= TREESTORE(te);
//			
//			/* name and first icon */
//			if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
//				
//				/* can't rename rna datablocks entries */
//				if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
//				   ;
//				else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS)) 
//						error("Cannot edit builtin name");
//				else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
//					error("Cannot edit sequence name");
//				else if(tselem->id->lib) {
//					// XXX						error_libdata();
//				} else if(te->idcode == ID_LI && te->parent) {
//					error("Cannot edit the path of an indirectly linked library");
//				} else {
//					tselem->flag |= TSE_TEXTBUT;
//					ED_region_tag_redraw(ar);
//				}
//			}
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
//		}
//		return 0;
//	}
//
//	static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
//	{
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_item_rename(wmOperatorType *ot)
//	{
//		ot->name= "Rename Item";
//		ot->idname= "OUTLINER_OT_item_rename";
//		
//		ot->invoke= outliner_item_rename;
//		
//		ot->poll= ED_operator_outliner_active;
//	}
//
//	static TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
//	{
//		TreeElement *te, *tes;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0) {
//				if(tselem->id==id) return te;
//				/* only deeper on scene or object */
//				if( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) {
//					tes= outliner_find_id(soops, &te->subtree, id);
//					if(tes) return tes;
//				}
//			}
//		}
//		return NULL;
//	}
//
//	static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *so= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		View2D *v2d= &ar->v2d;
//		
//		TreeElement *te;
//		int xdelta, ytop;
//		
//		// TODO: make this get this info from context instead...
//		if (OBACT == NULL) 
//			return OPERATOR_CANCELLED;
//		
//		te= outliner_find_id(so, &so->tree, (ID *)OBACT);
//		if (te) {
//			/* make te->ys center of view */
//			ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2);
//			if (ytop>0) ytop= 0;
//			
//			v2d->cur.ymax= (float)ytop;
//			v2d->cur.ymin= (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin));
//			
//			/* make te->xs ==> te->xend center of view */
//			xdelta = (int)(te->xs - v2d->cur.xmin);
//			v2d->cur.xmin += xdelta;
//			v2d->cur.xmax += xdelta;
//			
//			so->storeflag |= SO_TREESTORE_REDRAW;
//		}
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_active(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show Active";
//		ot->idname= "OUTLINER_OT_show_active";
//		ot->description= "Adjust the view so that the active Object is shown centered";
//		
//		/* callbacks */
//		ot->exec= outliner_show_active_exec;
//		ot->poll= ED_operator_outliner_active;
//	}
//
//	/* tse is not in the treestore, we use its contents to find a match */
//	static TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
//	{
//		TreeStore *ts= soops->treestore;
//		TreeStoreElem *tselem;
//		int a;
//		
//		if(tse->id==NULL) return NULL;
//		
//		/* check if 'tse' is in treestore */
//		tselem= ts->data;
//		for(a=0; a<ts->usedelem; a++, tselem++) {
//			if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
//				if(tselem->id==tse->id) {
//					break;
//				}
//			}
//		}
//		if(tselem) 
//			return outliner_find_tree_element(&soops->tree, a);
//		
//		return NULL;
//	}
//
//
//	/* Called to find an item based on name.
//	 */
//	#if 0
//
//	/* recursive helper for function below */
//	static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
//	{
//		TreeStoreElem *tselem= TREESTORE(te);
//		
//		/* store coord and continue, we need coordinates for elements outside view too */
//		te->xs= (float)startx;
//		te->ys= (float)(*starty);
//		*starty-= OL_H;
//		
//		if((tselem->flag & TSE_CLOSED)==0) {
//			TreeElement *ten;
//			for(ten= te->subtree.first; ten; ten= ten->next) {
//				outliner_set_coordinates_element(soops, ten, startx+OL_X, starty);
//			}
//		}
//		
//	}
//
//	/* to retrieve coordinates with redrawing the entire tree */
//	static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
//	{
//		TreeElement *te;
//		int starty= (int)(ar->v2d.tot.ymax)-OL_H;
//		int startx= 0;
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			outliner_set_coordinates_element(soops, te, startx, &starty);
//		}
//	}
//
//	/* find next element that has this name */
//	static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
//	{
//		TreeElement *te, *tes;
//		
//		for (te= lb->first; te; te= te->next) {
//			int found = outliner_filter_has_name(te, name, flags);
//			
//			if(found) {
//				/* name is right, but is element the previous one? */
//				if (prev) {
//					if ((te != prev) && (*prevFound)) 
//						return te;
//					if (te == prev) {
//						*prevFound = 1;
//					}
//				}
//				else
//					return te;
//			}
//			
//			tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
//			if(tes) return tes;
//		}
//
//		/* nothing valid found */
//		return NULL;
//	}
//
//	static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags) 
//	{
//		TreeElement *te= NULL;
//		TreeElement *last_find;
//		TreeStoreElem *tselem;
//		int ytop, xdelta, prevFound=0;
//		char name[32];
//		
//		/* get last found tree-element based on stored search_tse */
//		last_find= outliner_find_tse(soops, &soops->search_tse);
//		
//		/* determine which type of search to do */
//		if (again && last_find) {
//			/* no popup panel - previous + user wanted to search for next after previous */		
//			BLI_strncpy(name, soops->search_string, sizeof(name));
//			flags= soops->search_flags;
//			
//			/* try to find matching element */
//			te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
//			if (te==NULL) {
//				/* no more matches after previous, start from beginning again */
//				prevFound= 1;
//				te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
//			}
//		}
//		else {
//			/* pop up panel - no previous, or user didn't want search after previous */
//			strcpy(name, "");
//	// XXX		if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
////				te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
////			}
////			else return; /* XXX RETURN! XXX */
//		}
//
//		/* do selection and reveal */
//		if (te) {
//			tselem= TREESTORE(te);
//			if (tselem) {
//				/* expand branches so that it will be visible, we need to get correct coordinates */
//				if( outliner_open_back(soops, te))
//					outliner_set_coordinates(ar, soops);
//				
//				/* deselect all visible, and select found element */
//				outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//				tselem->flag |= TSE_SELECTED;
//				
//				/* make te->ys center of view */
//				ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2);
//				if(ytop>0) ytop= 0;
//				ar->v2d.cur.ymax= (float)ytop;
//				ar->v2d.cur.ymin= (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin));
//				
//				/* make te->xs ==> te->xend center of view */
//				xdelta = (int)(te->xs - ar->v2d.cur.xmin);
//				ar->v2d.cur.xmin += xdelta;
//				ar->v2d.cur.xmax += xdelta;
//				
//				/* store selection */
//				soops->search_tse= *tselem;
//				
//				BLI_strncpy(soops->search_string, name, 33);
//				soops->search_flags= flags;
//				
//				/* redraw */
//				soops->storeflag |= SO_TREESTORE_REDRAW;
//			}
//		}
//		else {
//			/* no tree-element found */
//			error("Not found: %s", name);
//		}
//	}
//	#endif
//
//	/* helper function for tree_element_shwo_hierarchy() - recursively checks whether subtrees have any objects*/
//	static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0 && te->idcode==ID_OB) return 1;
//			if( subtree_has_objects(soops, &te->subtree)) return 1;
//		}
//		return 0;
//	}
//
//	/* recursive helper function for Show Hierarchy operator */
//	static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//
//		/* open all object elems, close others */
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			if(tselem->type==0) {
//				if(te->idcode==ID_SCE) {
//					if(tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED;
//						else tselem->flag &= ~TSE_CLOSED;
//				}
//				else if(te->idcode==ID_OB) {
//					if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
//					else tselem->flag |= TSE_CLOSED;
//				}
//			}
//			else tselem->flag |= TSE_CLOSED;
//			
//			if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(scene, soops, &te->subtree);
//		}
//	}
//
//	/* show entire object level hierarchy */
//	static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		ARegion *ar= CTX_wm_region(C);
//		Scene *scene= CTX_data_scene(C);
//		
//		/* recursively open/close levels */
//		tree_element_show_hierarchy(scene, soops, &soops->tree);
//		
//		ED_region_tag_redraw(ar);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Show Hierarchy";
//		ot->idname= "OUTLINER_OT_show_hierarchy";
//		ot->description= "Open all object entries and close all others";
//		
//		/* callbacks */
//		ot->exec= outliner_show_hierarchy_exec;
//		ot->poll= ED_operator_outliner_active; //  TODO: shouldn't be allowed in RNA views...
//		
//		ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
//	}
//
//	void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
//			tselem= TREESTORE(te);
//			
//			/* if we've encountered the right item, set its 'Outliner' selection status */
//			if (*index == 0) {
//				/* this should be the last one, so no need to do anything with index */
//				if ((te->flag & TE_ICONROW)==0) {
//					/* -1 value means toggle testing for now... */
//					if (*selecting == -1) {
//						if (tselem->flag & TSE_SELECTED) 
//							*selecting= 0;
//						else 
//							*selecting= 1;
//					}
//					
//					/* set selection */
//					if (*selecting) 
//						tselem->flag |= TSE_SELECTED;
//					else 
//						tselem->flag &= ~TSE_SELECTED;
//				}
//			}
//			else if ((tselem->flag & TSE_CLOSED)==0) {
//				/* Only try selecting sub-elements if we haven't hit the right element yet
//				 *
//				 * Hack warning:
//				 * 	Index must be reduced before supplying it to the sub-tree to try to do
//				 * 	selection, however, we need to increment it again for the next loop to 
//				 * 	function correctly
//				 */
//				(*index)--;
//				outliner_select(soops, &te->subtree, index, selecting);
//				(*index)++;
//			}
//		}
//	}
//
//	/* ************ SELECTION OPERATIONS ********* */
//
//	static void set_operation_types(SpaceOops *soops, ListBase *lb,
//					int *scenelevel,
//					int *objectlevel,
//					int *idlevel,
//					int *datalevel)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type) {
//					if(*datalevel==0) 
//						*datalevel= tselem->type;
//					else if(*datalevel!=tselem->type) 
//						*datalevel= -1;
//				}
//				else {
//					int idcode= GS(tselem->id->name);
//					switch(idcode) {
//						case ID_SCE:
//							*scenelevel= 1;
//							break;
//						case ID_OB:
//							*objectlevel= 1;
//							break;
//							
//						case ID_ME: case ID_CU: case ID_MB: case ID_LT:
//						case ID_LA: case ID_AR: case ID_CA:
//						case ID_MA: case ID_TE: case ID_IP: case ID_IM:
//						case ID_SO: case ID_KE: case ID_WO: case ID_AC:
//						case ID_NLA: case ID_TXT: case ID_GR:
//							if(*idlevel==0) *idlevel= idcode;
//							else if(*idlevel!=idcode) *idlevel= -1;
//								break;
//					}
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				set_operation_types(soops, &te->subtree,
//									scenelevel, objectlevel, idlevel, datalevel);
//			}
//		}
//	}
//
//	static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
//	{
//		Material **matar=NULL;
//		int a, totcol=0;
//		
//		if( GS(tsep->id->name)==ID_OB) {
//			Object *ob= (Object *)tsep->id;
//			totcol= ob->totcol;
//			matar= ob->mat;
//		}
//		else if( GS(tsep->id->name)==ID_ME) {
//			Mesh *me= (Mesh *)tsep->id;
//			totcol= me->totcol;
//			matar= me->mat;
//		}
//		else if( GS(tsep->id->name)==ID_CU) {
//			Curve *cu= (Curve *)tsep->id;
//			totcol= cu->totcol;
//			matar= cu->mat;
//		}
//		else if( GS(tsep->id->name)==ID_MB) {
//			MetaBall *mb= (MetaBall *)tsep->id;
//			totcol= mb->totcol;
//			matar= mb->mat;
//		}
//
//		for(a=0; a<totcol; a++) {
//			if(a==te->index && matar[a]) {
//				matar[a]->id.us--;
//				matar[a]= NULL;
//			}
//		}
//	}
//
//	static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
//	{
//		MTex **mtex= NULL;
//		int a;
//		
//		if( GS(tsep->id->name)==ID_MA) {
//			Material *ma= (Material *)tsep->id;
//			mtex= ma->mtex;
//		}
//		else if( GS(tsep->id->name)==ID_LA) {
//			Lamp *la= (Lamp *)tsep->id;
//			mtex= la->mtex;
//		}
//		else if( GS(tsep->id->name)==ID_WO) {
//			World *wrld= (World *)tsep->id;
//			mtex= wrld->mtex;
//		}
//		else return;
//		
//		for(a=0; a<MAX_MTEX; a++) {
//			if(a==te->index && mtex[a]) {
//				if(mtex[a]->tex) {
//					mtex[a]->tex->id.us--;
//					mtex[a]->tex= NULL;
//				}
//			}
//		}
//	}
//
//	static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
//	{
//		Group *group= (Group *)tselem->id;
//		
//		if(tsep) {
//			if( GS(tsep->id->name)==ID_OB) {
//				Object *ob= (Object *)tsep->id;
//				ob->dup_group= NULL;
//			}
//		}
//		else {
//			unlink_group(group);
//		}
//	}
//
//	static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==0) {
//					TreeStoreElem *tsep= TREESTORE(te->parent);
//					operation_cb(C, scene, te, tsep, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	/* */
//
//	static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
//			base->flag |= SELECT;
//			base->object->flag |= SELECT;
//		}
//	}
//
//	static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			base->flag &= ~SELECT;
//			base->object->flag &= ~SELECT;
//		}
//	}
//
//	static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Base *base= (Base *)te->directdata;
//		
//		if(base==NULL) 
//			base= object_in_scene((Object *)tselem->id, scene);
//		if(base) {
//			// check also library later
//			if(scene->obedit==base->object) 
//				ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
//			
//			ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
//			te->directdata= NULL;
//			tselem->id= NULL;
//		}
//
//	}
//
//	static void id_local_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
//			tselem->id->lib= NULL;
//			tselem->id->flag= LIB_LOCAL;
//			new_id(0, tselem->id, 0);
//		}
//	}
//
//	static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
//	{
//		Group *group= (Group *)tselem->id;
//		GroupObject *gob;
//		Base *base;
//		
//		for(gob=group->gobject.first; gob; gob=gob->next) {
//			base= object_in_scene(gob->ob, scene);
//			if (base) {
//				base->object->flag |= SELECT;
//				base->flag |= SELECT;
//			} else {
//				/* link to scene */
//				base= MEM_callocN( sizeof(Base), "add_base");
//				BLI_addhead(&scene->base, base);
//				base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
//				gob->ob->flag |= SELECT;
//				base->flag = gob->ob->flag;
//				base->object= gob->ob;
//				id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
//			}
//		}
//	}
//
//	static void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb, 
//											 void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==0 && te->idcode==ID_OB) {
//					// when objects selected in other scenes... dunno if that should be allowed
//					Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
//					if(scene_owner && scene_act != scene_owner) {
//						ED_screen_set_scene(C, scene_owner);
//					}
//					/* important to use 'scene_owner' not scene_act else deleting objects can crash.
//					 * only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
//					 * outliner isnt showing scenes: Visible Layer draw mode for eg. */
//					operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	/* ******************************************** */
//
//	static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		bPoseChannel *pchan= (bPoseChannel *)te->directdata;
//		
//		if(event==1)
//			pchan->bone->flag |= BONE_SELECTED;
//		else if(event==2)
//			pchan->bone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			pchan->bone->flag |= BONE_HIDDEN_P;
//			pchan->bone->flag &= ~BONE_SELECTED;
//		}
//		else if(event==4)
//			pchan->bone->flag &= ~BONE_HIDDEN_P;
//	}
//
//	static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		Bone *bone= (Bone *)te->directdata;
//		
//		if(event==1)
//			bone->flag |= BONE_SELECTED;
//		else if(event==2)
//			bone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			bone->flag |= BONE_HIDDEN_P;
//			bone->flag &= ~BONE_SELECTED;
//		}
//		else if(event==4)
//			bone->flag &= ~BONE_HIDDEN_P;
//	}
//
//	static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
//	{
//		EditBone *ebone= (EditBone *)te->directdata;
//		
//		if(event==1)
//			ebone->flag |= BONE_SELECTED;
//		else if(event==2)
//			ebone->flag &= ~BONE_SELECTED;
//		else if(event==3) {
//			ebone->flag |= BONE_HIDDEN_A;
//			ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
//		}
//		else if(event==4)
//			ebone->flag &= ~BONE_HIDDEN_A;
//	}
//
//	static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
//	{
////		Sequence *seq= (Sequence*) te->directdata;
//		if(event==1) {
//	// XXX		select_single_seq(seq, 1);
//		}
//	}
//
//	static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb, 
//											 void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te=lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(tselem->flag & TSE_SELECTED) {
//				if(tselem->type==type) {
//					operation_cb(event, te, tselem);
//				}
//			}
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
//			}
//		}
//	}
//
//	void outliner_del(bContext *C, Scene *scene, ARegion *UNUSED(ar), SpaceOops *soops)
//	{
//		
//		if(soops->outlinevis==SO_SEQUENCE)
//			;//		del_seq();
//		else {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
//			DAG_scene_sort(CTX_data_main(C), scene);
//			ED_undo_push(C, "Delete Objects");
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
//		}
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_object_op_types[] = {
//		{1, "SELECT", 0, "Select", ""},
//		{2, "DESELECT", 0, "Deselect", ""},
//		{4, "DELETE", 0, "Delete", ""},
//		{6, "TOGVIS", 0, "Toggle Visible", ""},
//		{7, "TOGSEL", 0, "Toggle Selectable", ""},
//		{8, "TOGREN", 0, "Toggle Renderable", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_object_operation_exec(bContext *C, wmOperator *op)
//	{
//		Main *bmain= CTX_data_main(C);
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int event;
//		const char *str= NULL;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//
//		if(event==1) {
//			Scene *sce= scene;	// to be able to delete, scenes are set...
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
//			if(scene != sce) {
//				ED_screen_set_scene(C, sce);
//			}
//			
//			str= "Select Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==2) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
//			str= "Deselect Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==4) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
//			DAG_scene_sort(bmain, scene);
//			str= "Delete Objects";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
//		}
//		else if(event==5) {	/* disabled, see above enum (ton) */
//			outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
//			str= "Localized Objects";
//		}
//		else if(event==6) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
//			str= "Toggle Visibility";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
//		}
//		else if(event==7) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
//			str= "Toggle Selectability";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//		}
//		else if(event==8) {
//			outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
//			str= "Toggle Renderability";
//			WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
//		}
//
//		ED_undo_push(C, str);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_object_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Object Operation";
//		ot->idname= "OUTLINER_OT_object_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_object_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_group_op_types[] = {
//		{1, "UNLINK", 0, "Unlink", ""},
//		{2, "LOCAL", 0, "Make Local", ""},
//		{3, "LINK", 0, "Link Group Objects to Scene", ""},
//		{4, "TOGVIS", 0, "Toggle Visible", ""},
//	 	{5, "TOGSEL", 0, "Toggle Selectable", ""},
//	 	{6, "TOGREN", 0, "Toggle Renderable", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_group_operation_exec(bContext *C, wmOperator *op)
//	{
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//		
//		if(event==1) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
//			ED_undo_push(C, "Unlink group");
//		}
//		else if(event==2) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
//			ED_undo_push(C, "Localized Data");
//		}
//		else if(event==3) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
//			ED_undo_push(C, "Link Group Objects to Scene");
//	 	}   
//		
//		
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_group_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Group Operation";
//		ot->idname= "OUTLINER_OT_group_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_group_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_id_op_types[] = {
//		{1, "UNLINK", 0, "Unlink", ""},
//		{2, "LOCAL", 0, "Make Local", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_id_operation_exec(bContext *C, wmOperator *op)
//	{
//		Scene *scene= CTX_data_scene(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//		
//		event= RNA_enum_get(op->ptr, "type");
//		
//		if(event==1) {
//			switch(idlevel) {
//				case ID_MA:
//					outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
//					ED_undo_push(C, "Unlink material");
//					break;
//				case ID_TE:
//					outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
//					ED_undo_push(C, "Unlink texture");
//					break;
//				default:
//					BKE_report(op->reports, RPT_WARNING, "Not Yet");
//			}
//		}
//		else if(event==2) {
//			outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
//			ED_undo_push(C, "Localized Data");
//		}
//		
//		/* wrong notifier still... */
//		WM_event_add_notifier(C, NC_OBJECT, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_id_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner ID data Operation";
//		ot->idname= "OUTLINER_OT_id_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_id_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
//	}
//
//	/* **************************************** */
//
//	static EnumPropertyItem prop_data_op_types[] = {
//		{1, "SELECT", 0, "Select", ""},
//		{2, "DESELECT", 0, "Deselect", ""},
//		{3, "HIDE", 0, "Hide", ""},
//		{4, "UNHIDE", 0, "Unhide", ""},
//		{0, NULL, 0, NULL, NULL}
//	};
//
//	static int outliner_data_operation_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//		int event;
//		
//		/* check for invalid states */
//		if (soops == NULL)
//			return OPERATOR_CANCELLED;
//		
//		event= RNA_enum_get(op->ptr, "type");
//		set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//		
//		if(datalevel==TSE_POSE_CHANNEL) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "PoseChannel operation");
//			}
//		}
//		else if(datalevel==TSE_BONE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "Bone operation");
//			}
//		}
//		else if(datalevel==TSE_EBONE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
//				WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//				ED_undo_push(C, "EditBone operation");
//			}
//		}
//		else if(datalevel==TSE_SEQUENCE) {
//			if(event>0) {
//				outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
//			}
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//
//	void OUTLINER_OT_data_operation(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->name= "Outliner Data Operation";
//		ot->idname= "OUTLINER_OT_data_operation";
//		ot->description= "";
//		
//		/* callbacks */
//		ot->invoke= WM_menu_invoke;
//		ot->exec= outliner_data_operation_exec;
//		ot->poll= ED_operator_outliner_active;
//		
//		ot->flag= 0;
//		
//		ot->prop= RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
//	}
//
//
//	/* ******************** */
//
//
//	static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, float *mval)
//	{
//		
//		if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
//			int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
//			TreeStoreElem *tselem= TREESTORE(te);
//			
//			/* select object that's clicked on and popup context menu */
//			if (!(tselem->flag & TSE_SELECTED)) {
//				
//				if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
//					outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
//				
//				tselem->flag |= TSE_SELECTED;
//				/* redraw, same as outliner_select function */
//				soops->storeflag |= SO_TREESTORE_REDRAW;
//				ED_region_tag_redraw(ar);
//			}
//			
//			set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
//			
//			if(scenelevel) {
//				//if(objectlevel || datalevel || idlevel) error("Mixed selection");
//				//else pupmenu("Scene Operations%t|Delete");
//			}
//			else if(objectlevel) {
//				WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//			}
//			else if(idlevel) {
//				if(idlevel==-1 || datalevel) error("Mixed selection");
//				else {
//					if (idlevel==ID_GR)
//						WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//					else
//						WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//				}
//			}
//			else if(datalevel) {
//				if(datalevel==-1) error("Mixed selection");
//				else {
//					WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
//				}
//			}
//			
//			return 1;
//		}
//		
//		for(te= te->subtree.first; te; te= te->next) {
//			if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval)) 
//				return 1;
//		}
//		return 0;
//	}
//
//
//	static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
//	{
//		Scene *scene= CTX_data_scene(C);
//		ARegion *ar= CTX_wm_region(C);
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		TreeElement *te;
//		float fmval[2];
//		
//		UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
//		
//		for(te= soops->tree.first; te; te= te->next) {
//			if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
//		}
//		
//		return OPERATOR_FINISHED;
//	}
//
//	/* Menu only! Calls other operators */
//	void OUTLINER_OT_operation(wmOperatorType *ot)
//	{
//		ot->name= "Execute Operation";
//		ot->idname= "OUTLINER_OT_operation";
//		
//		ot->invoke= outliner_operation;
//		
//		ot->poll= ED_operator_outliner_active;
//	}
//
//
//
//	/* ***************** ANIMATO OPERATIONS ********************************** */
//	/* KeyingSet and Driver Creation - Helper functions */
//
//	/* specialised poll callback for these operators to work in Datablocks view only */
//	static int ed_operator_outliner_datablocks_active(bContext *C)
//	{
//		ScrArea *sa= CTX_wm_area(C);
//		if ((sa) && (sa->spacetype==SPACE_OUTLINER)) {
//			SpaceOops *so= CTX_wm_space_outliner(C);
//			return (so->outlinevis == SO_DATABLOCKS);
//		}
//		return 0;
//	}
//
//
//	/* Helper func to extract an RNA path from selected tree element 
//	 * NOTE: the caller must zero-out all values of the pointers that it passes here first, as
//	 * this function does not do that yet 
//	 */
//	static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, 
//								ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
//	{
//		ListBase hierarchy = {NULL, NULL};
//		LinkData *ld;
//		TreeElement *tem, *temnext, *temsub;
//		TreeStoreElem *tse, *tsenext;
//		PointerRNA *ptr, *nextptr;
//		PropertyRNA *prop;
//		char *newpath=NULL;
//		
//		/* optimise tricks:
//		 *	- Don't do anything if the selected item is a 'struct', but arrays are allowed
//		 */
//		if (tselem->type == TSE_RNA_STRUCT)
//			return;
//		
//		/* Overview of Algorithm:
//		 * 	1. Go up the chain of parents until we find the 'root', taking note of the 
//		 *	   levels encountered in reverse-order (i.e. items are added to the start of the list
//		 *      for more convenient looping later)
//		 * 	2. Walk down the chain, adding from the first ID encountered 
//		 *	   (which will become the 'ID' for the KeyingSet Path), and build a  
//		 * 		path as we step through the chain
//		 */
//		 
//		/* step 1: flatten out hierarchy of parents into a flat chain */
//		for (tem= te->parent; tem; tem= tem->parent) {
//			ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()");
//			ld->data= tem;
//			BLI_addhead(&hierarchy, ld);
//		}
//		
//		/* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */
//		for (ld= hierarchy.first; ld; ld= ld->next) {
//			/* get data */
//			tem= (TreeElement *)ld->data;
//			tse= TREESTORE(tem);
//			ptr= &tem->rnaptr;
//			prop= tem->directdata;
//			
//			/* check if we're looking for first ID, or appending to path */
//			if (*id) {
//				/* just 'append' property to path 
//				 *	- to prevent memory leaks, we must write to newpath not path, then free old path + swap them
//				 */
//				if(tse->type == TSE_RNA_PROPERTY) {
//					if(RNA_property_type(prop) == PROP_POINTER) {
//						/* for pointer we just append property name */
//						newpath= RNA_path_append(*path, ptr, prop, 0, NULL);
//					}
//					else if(RNA_property_type(prop) == PROP_COLLECTION) {
//						char buf[128], *name;
//						
//						temnext= (TreeElement*)(ld->next->data);
//						tsenext= TREESTORE(temnext);
//						
//						nextptr= &temnext->rnaptr;
//						name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
//						
//						if(name) {
//							/* if possible, use name as a key in the path */
//							newpath= RNA_path_append(*path, NULL, prop, 0, name);
//							
//							if(name != buf)
//								MEM_freeN(name);
//						}
//						else {
//							/* otherwise use index */
//							int index= 0;
//							
//							for(temsub=tem->subtree.first; temsub; temsub=temsub->next, index++)
//								if(temsub == temnext)
//									break;
//							
//							newpath= RNA_path_append(*path, NULL, prop, index, NULL);
//						}
//						
//						ld= ld->next;
//					}
//				}
//				
//				if(newpath) {
//					if (*path) MEM_freeN(*path);
//					*path= newpath;
//					newpath= NULL;
//				}
//			}
//			else {
//				/* no ID, so check if entry is RNA-struct, and if that RNA-struct is an ID datablock to extract info from */
//				if (tse->type == TSE_RNA_STRUCT) {
//					/* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */
//					if(RNA_struct_is_ID(ptr->type)) {
//						*id= (ID *)ptr->data;
//						
//						/* clear path */
//						if(*path) {
//							MEM_freeN(*path);
//							path= NULL;
//						}
//					}
//				}
//			}
//		}
//
//		/* step 3: if we've got an ID, add the current item to the path */
//		if (*id) {
//			/* add the active property to the path */
//			ptr= &te->rnaptr;
//			prop= te->directdata;
//			
//			/* array checks */
//			if (tselem->type == TSE_RNA_ARRAY_ELEM) {
//				/* item is part of an array, so must set the array_index */
//				*array_index= te->index;
//			}
//			else if (RNA_property_array_length(ptr, prop)) {
//				/* entire array was selected, so keyframe all */
//				*flag |= KSP_FLAG_WHOLE_ARRAY;
//			}
//			
//			/* path */
//			newpath= RNA_path_append(*path, NULL, prop, 0, NULL);
//			if (*path) MEM_freeN(*path);
//			*path= newpath;
//		}
//
//		/* free temp data */
//		BLI_freelistN(&hierarchy);
//	}
//
//	/* ***************** KEYINGSET OPERATIONS *************** */
//
//	/* These operators are only available in databrowser mode for now, as
//	 * they depend on having RNA paths and/or hierarchies available.
//	 */
//	enum {
//		DRIVERS_EDITMODE_ADD	= 0,
//		DRIVERS_EDITMODE_REMOVE,
//	} eDrivers_EditModes;
//
//	/* Utilities ---------------------------------- */ 
//
//	/* Recursively iterate over tree, finding and working on selected items */
//	static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportList *reports, short mode)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= tree->first; te; te=te->next) {
//			tselem= TREESTORE(te);
//			
//			/* if item is selected, perform operation */
//			if (tselem->flag & TSE_SELECTED) {
//				ID *id= NULL;
//				char *path= NULL;
//				int array_index= 0;
//				short flag= 0;
//				short groupmode= KSP_GROUP_KSNAME;
//				
//				/* check if RNA-property described by this selected element is an animateable prop */
//				if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
//					/* get id + path + index info from the selected element */
//					tree_element_to_path(soops, te, tselem, 
//							&id, &path, &array_index, &flag, &groupmode);
//				}
//				
//				/* only if ID and path were set, should we perform any actions */
//				if (id && path) {
//					short dflags = CREATEDRIVER_WITH_DEFAULT_DVAR;
//					int arraylen = 1;
//					
//					/* array checks */
//					if (flag & KSP_FLAG_WHOLE_ARRAY) {
//						/* entire array was selected, so add drivers for all */
//						arraylen= RNA_property_array_length(&te->rnaptr, te->directdata);
//					}
//					else
//						arraylen= array_index;
//					
//					/* we should do at least one step */
//					if (arraylen == array_index)
//						arraylen++;
//					
//					/* for each array element we should affect, add driver */
//					for (; array_index < arraylen; array_index++) {
//						/* action depends on mode */
//						switch (mode) {
//							case DRIVERS_EDITMODE_ADD:
//							{
//								/* add a new driver with the information obtained (only if valid) */
//								ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON);
//							}
//								break;
//							case DRIVERS_EDITMODE_REMOVE:
//							{
//								/* remove driver matching the information obtained (only if valid) */
//								ANIM_remove_driver(reports, id, path, array_index, dflags);
//							}
//								break;
//						}
//					}
//					
//					/* free path, since it had to be generated */
//					MEM_freeN(path);
//				}
//				
//				
//			}
//			
//			/* go over sub-tree */
//			if ((tselem->flag & TSE_CLOSED)==0)
//				do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
//		}
//	}
//
//	/* Add Operator ---------------------------------- */
//
//	static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
//	{
//		/* api callbacks */
//		ot->idname= "OUTLINER_OT_drivers_add_selected";
//		ot->name= "Add Drivers for Selected";
//		ot->description= "Add drivers to selected items";
//		
//		/* api callbacks */
//		ot->exec= outliner_drivers_addsel_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//
//	/* Remove Operator ---------------------------------- */
//
//	static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_drivers_delete_selected";
//		ot->name= "Delete Drivers for Selected";
//		ot->description= "Delete drivers assigned to selected items";
//		
//		/* api callbacks */
//		ot->exec= outliner_drivers_deletesel_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//	/* ***************** KEYINGSET OPERATIONS *************** */
//
//	/* These operators are only available in databrowser mode for now, as
//	 * they depend on having RNA paths and/or hierarchies available.
//	 */
//	enum {
//		KEYINGSET_EDITMODE_ADD	= 0,
//		KEYINGSET_EDITMODE_REMOVE,
//	} eKeyingSet_EditModes;
//
//	/* Utilities ---------------------------------- */ 
//	 
//	/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
//	// TODO: should this be an API func?
//	static KeyingSet *verify_active_keyingset(Scene *scene, short add)
//	{
//		KeyingSet *ks= NULL;
//		
//		/* sanity check */
//		if (scene == NULL)
//			return NULL;
//		
//		/* try to find one from scene */
//		if (scene->active_keyingset > 0)
//			ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
//			
//		/* add if none found */
//		// XXX the default settings have yet to evolve
//		if ((add) && (ks==NULL)) {
//			ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
//			scene->active_keyingset= BLI_countlist(&scene->keyingsets);
//		}
//		
//		return ks;
//	}
//
//	/* Recursively iterate over tree, finding and working on selected items */
//	static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBase *tree, short mode)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for (te= tree->first; te; te=te->next) {
//			tselem= TREESTORE(te);
//			
//			/* if item is selected, perform operation */
//			if (tselem->flag & TSE_SELECTED) {
//				ID *id= NULL;
//				char *path= NULL;
//				int array_index= 0;
//				short flag= 0;
//				short groupmode= KSP_GROUP_KSNAME;
//				
//				/* check if RNA-property described by this selected element is an animateable prop */
//				if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
//					/* get id + path + index info from the selected element */
//					tree_element_to_path(soops, te, tselem, 
//							&id, &path, &array_index, &flag, &groupmode);
//				}
//				
//				/* only if ID and path were set, should we perform any actions */
//				if (id && path) {
//					/* action depends on mode */
//					switch (mode) {
//						case KEYINGSET_EDITMODE_ADD:
//						{
//							/* add a new path with the information obtained (only if valid) */
//							// TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name
//							BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode);
//							ks->active_path= BLI_countlist(&ks->paths);
//						}
//							break;
//						case KEYINGSET_EDITMODE_REMOVE:
//						{
//							/* find the relevant path, then remove it from the KeyingSet */
//							KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode);
//							
//							if (ksp) {
//								/* free path's data */
//								// TODO: we probably need an API method for this 
//								if (ksp->rna_path) MEM_freeN(ksp->rna_path);
//								ks->active_path= 0;
//								
//								/* remove path from set */
//								BLI_freelinkN(&ks->paths, ksp);
//							}
//						}
//							break;
//					}
//					
//					/* free path, since it had to be generated */
//					MEM_freeN(path);
//				}
//			}
//			
//			/* go over sub-tree */
//			if ((tselem->flag & TSE_CLOSED)==0)
//				do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
//		}
//	}
//
//	/* Add Operator ---------------------------------- */
//
//	static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		KeyingSet *ks= verify_active_keyingset(scene, 1);
//		
//		/* check for invalid states */
//		if (ks == NULL) {
//			BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Keying Set");
//			return OPERATOR_CANCELLED;
//		}
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_keyingset_add_selected";
//		ot->name= "Keyingset Add Selected";
//		
//		/* api callbacks */
//		ot->exec= outliner_keyingset_additems_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//
//	/* Remove Operator ---------------------------------- */
//
//	static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
//	{
//		SpaceOops *soutliner= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		KeyingSet *ks= verify_active_keyingset(scene, 1);
//		
//		/* check for invalid states */
//		if (soutliner == NULL)
//			return OPERATOR_CANCELLED;
//		
//		/* recursively go into tree, adding selected items */
//		do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
//		
//		/* send notifiers */
//		WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
//		
//		return OPERATOR_FINISHED;
//	}
//
//	void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
//	{
//		/* identifiers */
//		ot->idname= "OUTLINER_OT_keyingset_remove_selected";
//		ot->name= "Keyingset Remove Selected";
//		
//		/* api callbacks */
//		ot->exec= outliner_keyingset_removeitems_exec;
//		ot->poll= ed_operator_outliner_datablocks_active;
//		
//		/* flags */
//		ot->flag = OPTYPE_UNDO;
//	}
//
//	/* ***************** DRAW *************** */
//
//	/* make function calls a bit compacter */
//	struct DrawIconArg {
//		uiBlock *block;
//		ID *id;
//		int xmax, x, y;
//		float alpha;
//	};
//
//	static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
//	{
//		/* restrict collumn clip... it has been coded by simply overdrawing, doesnt work for buttons */
//		if(arg->x >= arg->xmax) 
//			UI_icon_draw(arg->x, arg->y, icon);
//		else {
//			uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-4, arg->y, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
//			if(arg->id)
//				uiButSetDragID(but, arg->id);
//		}
//
//	}
//
//	static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
//	{
//		struct DrawIconArg arg;
//		
//		/* make function calls a bit compacter */
//		arg.block= block;
//		arg.id= tselem->id;
//		arg.xmax= xmax;
//		arg.x= x;
//		arg.y= y;
//		arg.alpha= alpha;
//		
//		if(tselem->type) {
//			switch( tselem->type) {
//				case TSE_ANIM_DATA:
//					UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx
//				case TSE_NLA:
//					UI_icon_draw(x, y, ICON_NLA); break;
//				case TSE_NLA_TRACK:
//					UI_icon_draw(x, y, ICON_NLA); break; // XXX
//				case TSE_NLA_ACTION:
//					UI_icon_draw(x, y, ICON_ACTION); break;
//				case TSE_DEFGROUP_BASE:
//					UI_icon_draw(x, y, ICON_GROUP_VERTEX); break;
//				case TSE_BONE:
//				case TSE_EBONE:
//					UI_icon_draw(x, y, ICON_BONE_DATA); break;
//				case TSE_CONSTRAINT_BASE:
//					UI_icon_draw(x, y, ICON_CONSTRAINT); break;
//				case TSE_MODIFIER_BASE:
//					UI_icon_draw(x, y, ICON_MODIFIER); break;
//				case TSE_LINKED_OB:
//					UI_icon_draw(x, y, ICON_OBJECT_DATA); break;
//				case TSE_LINKED_PSYS:
//					UI_icon_draw(x, y, ICON_PARTICLES); break;
//				case TSE_MODIFIER:
//				{
//					Object *ob= (Object *)tselem->id;
//					ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
//					switch(md->type) {
//						case eModifierType_Subsurf: 
//							UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
//						case eModifierType_Armature: 
//							UI_icon_draw(x, y, ICON_MOD_ARMATURE); break;
//						case eModifierType_Lattice: 
//							UI_icon_draw(x, y, ICON_MOD_LATTICE); break;
//						case eModifierType_Curve: 
//							UI_icon_draw(x, y, ICON_MOD_CURVE); break;
//						case eModifierType_Build: 
//							UI_icon_draw(x, y, ICON_MOD_BUILD); break;
//						case eModifierType_Mirror: 
//							UI_icon_draw(x, y, ICON_MOD_MIRROR); break;
//						case eModifierType_Decimate: 
//							UI_icon_draw(x, y, ICON_MOD_DECIM); break;
//						case eModifierType_Wave: 
//							UI_icon_draw(x, y, ICON_MOD_WAVE); break;
//						case eModifierType_Hook: 
//							UI_icon_draw(x, y, ICON_HOOK); break;
//						case eModifierType_Softbody: 
//							UI_icon_draw(x, y, ICON_MOD_SOFT); break;
//						case eModifierType_Boolean: 
//							UI_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
//						case eModifierType_ParticleSystem: 
//							UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
//						case eModifierType_ParticleInstance:
//							UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
//						case eModifierType_EdgeSplit:
//							UI_icon_draw(x, y, ICON_MOD_EDGESPLIT); break;
//						case eModifierType_Array:
//							UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
//						case eModifierType_UVProject:
//							UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
//						case eModifierType_Displace:
//							UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
//						case eModifierType_Shrinkwrap:
//							UI_icon_draw(x, y, ICON_MOD_SHRINKWRAP); break;
//						case eModifierType_Cast:
//							UI_icon_draw(x, y, ICON_MOD_CAST); break;
//						case eModifierType_MeshDeform:
//							UI_icon_draw(x, y, ICON_MOD_MESHDEFORM); break;
//						case eModifierType_Bevel:
//							UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
//						case eModifierType_Smooth:
//							UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
//						case eModifierType_SimpleDeform:
//							UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
//						case eModifierType_Mask:
//							UI_icon_draw(x, y, ICON_MOD_MASK); break;
//						case eModifierType_Cloth:
//							UI_icon_draw(x, y, ICON_MOD_CLOTH); break;
//						case eModifierType_Explode:
//							UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
//						case eModifierType_Collision:
//							UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
//						case eModifierType_Fluidsim:
//							UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
//						case eModifierType_Multires:
//							UI_icon_draw(x, y, ICON_MOD_MULTIRES); break;
//						case eModifierType_Smoke:
//							UI_icon_draw(x, y, ICON_MOD_SMOKE); break;
//						case eModifierType_Solidify:
//							UI_icon_draw(x, y, ICON_MOD_SOLIDIFY); break;
//						case eModifierType_Screw:
//							UI_icon_draw(x, y, ICON_MOD_SCREW); break;
//						default:
//							UI_icon_draw(x, y, ICON_DOT); break;
//					}
//					break;
//				}
//				case TSE_SCRIPT_BASE:
//					UI_icon_draw(x, y, ICON_TEXT); break;
//				case TSE_POSE_BASE:
//					UI_icon_draw(x, y, ICON_ARMATURE_DATA); break;
//				case TSE_POSE_CHANNEL:
//					UI_icon_draw(x, y, ICON_BONE_DATA); break;
//				case TSE_PROXY:
//					UI_icon_draw(x, y, ICON_GHOST); break;
//				case TSE_R_LAYER_BASE:
//					UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
//				case TSE_R_LAYER:
//					UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
//				case TSE_LINKED_LAMP:
//					UI_icon_draw(x, y, ICON_LAMP_DATA); break;
//				case TSE_LINKED_MAT:
//					UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
//				case TSE_POSEGRP_BASE:
//					UI_icon_draw(x, y, ICON_VERTEXSEL); break;
//				case TSE_SEQUENCE:
//					if(te->idcode==SEQ_MOVIE)
//						UI_icon_draw(x, y, ICON_SEQUENCE);
//					else if(te->idcode==SEQ_META)
//						UI_icon_draw(x, y, ICON_DOT);
//					else if(te->idcode==SEQ_SCENE)
//						UI_icon_draw(x, y, ICON_SCENE);
//					else if(te->idcode==SEQ_SOUND)
//						UI_icon_draw(x, y, ICON_SOUND);
//					else if(te->idcode==SEQ_IMAGE)
//						UI_icon_draw(x, y, ICON_IMAGE_COL);
//					else
//						UI_icon_draw(x, y, ICON_PARTICLES);
//					break;
//				case TSE_SEQ_STRIP:
//					UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT);
//					break;
//				case TSE_SEQUENCE_DUP:
//					UI_icon_draw(x, y, ICON_OBJECT_DATA);
//					break;
//				case TSE_RNA_STRUCT:
//					if(RNA_struct_is_ID(te->rnaptr.type)) {
//						arg.id= (ID *)te->rnaptr.data;
//						tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type));
//					}
//					else
//						UI_icon_draw(x, y, RNA_struct_ui_icon(te->rnaptr.type));
//					break;
//				default:
//					UI_icon_draw(x, y, ICON_DOT); break;
//			}
//		}
//		else if (GS(tselem->id->name) == ID_OB) {
//			Object *ob= (Object *)tselem->id;
//			switch (ob->type) {
//				case OB_LAMP:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
//				case OB_MESH: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
//				case OB_CAMERA: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
//				case OB_CURVE: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
//				case OB_MBALL: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
//				case OB_LATTICE: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
//				case OB_ARMATURE: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
//				case OB_FONT: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
//				case OB_SURF: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
//				case OB_EMPTY: 
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
//			
//			}
//		}
//		else {
//			switch( GS(tselem->id->name)) {
//				case ID_SCE:
//					tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
//				case ID_ME:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
//				case ID_CU:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
//				case ID_MB:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
//				case ID_LT:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
//				case ID_LA:
//				{
//					Lamp *la= (Lamp *)tselem->id;
//					
//					switch(la->type) {
//						case LA_LOCAL:
//							tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
//						case LA_SUN:
//							tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
//						case LA_SPOT:
//							tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
//						case LA_HEMI:
//							tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
//						case LA_AREA:
//							tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
//						default:
//							tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
//					}
//					break;
//				}
//				case ID_MA:
//					tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
//				case ID_TE:
//					tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
//				case ID_IM:
//					tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
//				case ID_SO:
//					tselem_draw_icon_uibut(&arg, ICON_SPEAKER); break;
//				case ID_AR:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
//				case ID_CA:
//					tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
//				case ID_KE:
//					tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
//				case ID_WO:
//					tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
//				case ID_AC:
//					tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
//				case ID_NLA:
//					tselem_draw_icon_uibut(&arg, ICON_NLA); break;
//				case ID_TXT:
//					tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
//				case ID_GR:
//					tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
//				case ID_LI:
//					tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT); break;
//			}
//		}
//	}
//
//	static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, SpaceOops *soops, ListBase *lb, int level, int xmax, int *offsx, int ys)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int active;
//
//		for(te= lb->first; te; te= te->next) {
//			
//			/* exit drawing early */
//			if((*offsx) - OL_X > xmax)
//				break;
//
//			tselem= TREESTORE(te);
//			
//			/* object hierarchy always, further constrained on level */
//			if(level<1 || (tselem->type==0 && te->idcode==ID_OB)) {
//
//				/* active blocks get white circle */
//				active= 0;
//				if(tselem->type==0) {
//					if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
//					else if(scene->obedit && scene->obedit->data==tselem->id) active= 1;	// XXX use context?
//					else active= tree_element_active(C, scene, soops, te, 0);
//				}
//				else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
//				
//				if(active) {
//					uiSetRoundBox(15);
//					glColor4ub(255, 255, 255, 100);
//					uiRoundBox( (float)*offsx-0.5f, (float)ys-1.0f, (float)*offsx+OL_H-3.0f, (float)ys+OL_H-3.0f, OL_H/2.0f-2.0f);
//					glEnable(GL_BLEND); /* roundbox disables */
//				}
//				
//				tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
//				te->xs= (float)*offsx;
//				te->ys= (float)ys;
//				te->xend= (short)*offsx+OL_X;
//				te->flag |= TE_ICONROW;	// for click
//				
//				(*offsx) += OL_X;
//			}
//			
//			/* this tree element always has same amount of branches, so dont draw */
//			if(tselem->type!=TSE_R_LAYER)
//				outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level+1, xmax, offsx, ys);
//		}
//		
//	}
//
//	/* closed tree element */
//	static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
//	{
//		TreeElement *ten;
//		
//		/* store coord and continue, we need coordinates for elements outside view too */
//		te->xs= (float)startx;
//		te->ys= (float)(*starty);
//		
//		for(ten= te->subtree.first; ten; ten= ten->next) {
//			outliner_set_coord_tree_element(soops, ten, startx+OL_X, starty);
//		}	
//	}
//
//
//	static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
//	{
//		TreeElement *ten;
//		TreeStoreElem *tselem;
//		int offsx= 0, active=0; // active=1 active obj, else active data
//		
//		tselem= TREESTORE(te);
//
//		if(*starty+2*OL_H >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
//			int xmax= ar->v2d.cur.xmax;
//			
//			/* icons can be ui buts, we dont want it to overlap with restrict */
//			if((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
//				xmax-= OL_TOGW+ICON_DEFAULT_WIDTH;
//			
//			glEnable(GL_BLEND);
//
//			/* colors for active/selected data */
//			if(tselem->type==0) {
//				if(te->idcode==ID_SCE) {
//					if(tselem->id == (ID *)scene) {
//						glColor4ub(255, 255, 255, 100);
//						active= 2;
//					}
//				}
//				else if(te->idcode==ID_GR) {
//					Group *gr = (Group *)tselem->id;
//
//					if(group_select_flag(gr)) {
//						char col[4];
//						UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
//						col[3]= 100;
//						glColor4ubv((GLubyte *)col);
//
//						active= 2;
//					}
//				}
//				else if(te->idcode==ID_OB) {
//					Object *ob= (Object *)tselem->id;
//					
//					if(ob==OBACT || (ob->flag & SELECT)) {
//						char col[4];
//						
//						active= 2;
//						if(ob==OBACT) {
//							UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
//							/* so black text is drawn when active and not selected */
//							if (ob->flag & SELECT) active= 1;
//						}
//						else UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
//						col[3]= 100;
//						glColor4ubv((GLubyte *)col);
//					}
//
//				}
//				else if(scene->obedit && scene->obedit->data==tselem->id) {
//					glColor4ub(255, 255, 255, 100);
//					active= 2;
//				}
//				else {
//					if(tree_element_active(C, scene, soops, te, 0)) {
//						glColor4ub(220, 220, 255, 100);
//						active= 2;
//					}
//				}
//			}
//			else {
//				if( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2;
//				glColor4ub(220, 220, 255, 100);
//			}
//			
//			/* active circle */
//			if(active) {
//				uiSetRoundBox(15);
//				uiRoundBox( (float)startx+OL_H-1.5f, (float)*starty+2.0f, (float)startx+2.0f*OL_H-4.0f, (float)*starty+OL_H-1.0f, OL_H/2.0f-2.0f);
//				glEnable(GL_BLEND);	/* roundbox disables it */
//				
//				te->flag |= TE_ACTIVE; // for lookup in display hierarchies
//			}
//			
//			/* open/close icon, only when sublevels, except for scene */
//			if(te->subtree.first || (tselem->type==0 && te->idcode==ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
//				int icon_x;
//				if(tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE))
//					icon_x = startx;
//				else
//					icon_x = startx+5;
//
//					// icons a bit higher
//				if(tselem->flag & TSE_CLOSED) 
//					UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_RIGHT);
//				else
//					UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_DOWN);
//			}
//			offsx+= OL_X;
//			
//			/* datatype icon */
//			
//			if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
//				// icons a bit higher
//				tselem_draw_icon(block, xmax, (float)startx+offsx, (float)*starty+2, tselem, te, 1.0f);
//				
//				offsx+= OL_X;
//			}
//			else
//				offsx+= 2;
//			
//			if(tselem->type==0 && tselem->id->lib) {
//				glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
//				if(tselem->id->flag & LIB_INDIRECT)
//					UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_INDIRECT);
//				else
//					UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_DIRECT);
//				glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
//				offsx+= OL_X;
//			}		
//			glDisable(GL_BLEND);
//
//			/* name */
//			if(active==1) UI_ThemeColor(TH_TEXT_HI);
//			else if(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f);
//			else UI_ThemeColor(TH_TEXT);
//			
//			UI_DrawString(startx+offsx, *starty+5, te->name);
//			
//			offsx+= (int)(OL_X + UI_GetStringWidth(te->name));
//			
//			/* closed item, we draw the icons, not when it's a scene, or master-server list though */
//			if(tselem->flag & TSE_CLOSED) {
//				if(te->subtree.first) {
//					if(tselem->type==0 && te->idcode==ID_SCE);
//					else if(tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
//						int tempx= startx+offsx;
//						
//						// divider
//						UI_ThemeColorShade(TH_BACK, -40);
//						glRecti(tempx -10, *starty+4, tempx -8, *starty+OL_H-4);
//
//						glEnable(GL_BLEND);
//						glPixelTransferf(GL_ALPHA_SCALE, 0.5);
//
//						outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty+2);
//
//						glPixelTransferf(GL_ALPHA_SCALE, 1.0);
//						glDisable(GL_BLEND);
//					}
//				}
//			}
//		}	
//		/* store coord and continue, we need coordinates for elements outside view too */
//		te->xs= (float)startx;
//		te->ys= (float)*starty;
//		te->xend= startx+offsx;
//			
//		if((tselem->flag & TSE_CLOSED)==0) {
//			*starty-= OL_H;
//			
//			for(ten= te->subtree.first; ten; ten= ten->next)
//				outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+OL_X, starty);
//		}	
//		else {
//			for(ten= te->subtree.first; ten; ten= ten->next)
//				outliner_set_coord_tree_element(soops, te, startx, starty);
//
//			*starty-= OL_H;
//		}
//	}
//
//	static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, int *starty)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int y1, y2;
//		
//		if(lb->first==NULL) return;
//		
//		y1=y2= *starty; /* for vertical lines between objects */
//		for(te=lb->first; te; te= te->next) {
//			y2= *starty;
//			tselem= TREESTORE(te);
//			
//			/* horizontal line? */
//			if(tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE))
//				glRecti(startx, *starty, startx+OL_X, *starty-1);
//				
//			*starty-= OL_H;
//			
//			if((tselem->flag & TSE_CLOSED)==0)
//				outliner_draw_hierarchy(soops, &te->subtree, startx+OL_X, starty);
//		}
//		
//		/* vertical line */
//		te= lb->last;
//		if(te->parent || lb->first!=lb->last) {
//			tselem= TREESTORE(te);
//			if(tselem->type==0 && te->idcode==ID_OB) {
//				
//				glRecti(startx, y1+OL_H, startx+1, y2);
//			}
//		}
//	}
//
//	static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty) 
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			/* selection status */
//			if((tselem->flag & TSE_CLOSED)==0)
//				if(tselem->type == TSE_RNA_STRUCT)
//					glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+OL_H-1);
//
//			*starty-= OL_H;
//			if((tselem->flag & TSE_CLOSED)==0) {
//				outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
//				if(tselem->type == TSE_RNA_STRUCT)
//					fdrawline(0, (float)*starty+OL_H, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+OL_H);
//			}
//		}
//	}
//
//	static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty) 
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			
//			/* selection status */
//			if(tselem->flag & TSE_SELECTED) {
//				glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+OL_H-1);
//			}
//			*starty-= OL_H;
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(ar, soops, &te->subtree, starty);
//		}
//	}
//
//
//	static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops)
//	{
//		TreeElement *te;
//		int starty, startx;
//		float col[4];
//			
//		glBlendFunc(GL_SRC_ALPHA,  GL_ONE_MINUS_SRC_ALPHA); // only once
//		
//		if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
//			/* struct marks */
//			UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//			//UI_ThemeColorShade(TH_BACK, -20);
//			starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
//			outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
//		}
//		
//		/* always draw selection fill before hierarchy */
//		UI_GetThemeColor3fv(TH_BACK, col);
//		glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
//		starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
//		outliner_draw_selection(ar, soops, &soops->tree, &starty);
//		
//		// grey hierarchy lines
//		UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
//		starty= (int)ar->v2d.tot.ymax-OL_H/2-OL_Y_OFFSET;
//		startx= 6;
//		outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
//		
//		// items themselves
//		starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
//		startx= 0;
//		for(te= soops->tree.first; te; te= te->next) {
//			outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty);
//		}
//	}
//
//
//	static void outliner_back(ARegion *ar)
//	{
//		int ystart;
//		
//		UI_ThemeColorShade(TH_BACK, 6);
//		ystart= (int)ar->v2d.tot.ymax;
//		ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
//		
//		while(ystart+2*OL_H > ar->v2d.cur.ymin) {
//			glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+OL_H);
//			ystart-= 2*OL_H;
//		}
//	}
//
//	static void outliner_draw_restrictcols(ARegion *ar)
//	{
//		int ystart;
//		
//		/* background underneath */
//		UI_ThemeColor(TH_BACK);
//		glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax);
//		
//		UI_ThemeColorShade(TH_BACK, 6);
//		ystart= (int)ar->v2d.tot.ymax;
//		ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
//		
//		while(ystart+2*OL_H > ar->v2d.cur.ymin) {
//			glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+OL_H);
//			ystart-= 2*OL_H;
//		}
//		
//		UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//
//		/* view */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//
//		/* render */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//
//		/* render */
//		fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
//			ar->v2d.cur.ymax,
//			ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
//			ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
//	}
//
//	static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
//	{
//		Scene *scene = (Scene *)poin;
//		Object *ob = (Object *)poin2;
//
//		if(!common_restrict_check(C, ob)) return;
//		
//		/* deselect objects that are invisible */
//		if (ob->restrictflag & OB_RESTRICT_VIEW) {
//			/* Ouch! There is no backwards pointer from Object to Base, 
//			 * so have to do loop to find it. */
//			ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
//		}
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//
//	}
//
//	static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
//	{
//		Scene *scene = (Scene *)poin;
//		Object *ob = (Object *)poin2;
//		
//		if(!common_restrict_check(C, ob)) return;
//		
//		/* if select restriction has just been turned on */
//		if (ob->restrictflag & OB_RESTRICT_SELECT) {
//			/* Ouch! There is no backwards pointer from Object to Base, 
//			 * so have to do loop to find it. */
//			ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
//		}
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
//
//	}
//
//	static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2))
//	{
//		WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin);
//	}
//
//	static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
//	{
//		WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
//	}
//
//	static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		Object *ob = (Object *)poin2;
//		
//		DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
//	}
//
//	static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		Bone *bone= (Bone *)poin2;
//		if(bone && (bone->flag & BONE_HIDDEN_P))
//			bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
//		WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//	}
//
//	static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2)
//	{
//		EditBone *ebone= (EditBone *)poin2;
//		if(ebone && (ebone->flag & BONE_HIDDEN_A))
//			ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
//
//		WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
//	}
//
//	static int group_restrict_flag(Group *gr, int flag)
//	{
//		GroupObject *gob;
//
//		for(gob= gr->gobject.first; gob; gob= gob->next) {
//			if((gob->ob->restrictflag & flag) == 0)
//				return 0;
//		}
//
//		return 1;
//	}
//
//	static int group_select_flag(Group *gr)
//	{
//		GroupObject *gob;
//
//		for(gob= gr->gobject.first; gob; gob= gob->next)
//			if((gob->ob->flag & SELECT))
//				return 1;
//
//		return 0;
//	}
//
//	static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
//	{	
//		Scene *scene = (Scene *)poin;		
//		GroupObject *gob;
//		Group *gr = (Group *)poin2; 	
//
//		if(group_restrict_flag(gr, flag)) {
//			for(gob= gr->gobject.first; gob; gob= gob->next) {
//				gob->ob->restrictflag &= ~flag;
//
//				if(flag==OB_RESTRICT_VIEW)
//					if(gob->ob->flag & SELECT)
//						ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT);
//			}
//		}
//		else {
//			for(gob= gr->gobject.first; gob; gob= gob->next) {
//				/* not in editmode */
//				if(scene->obedit!=gob->ob) {
//					gob->ob->restrictflag |= flag;
//
//					if(flag==OB_RESTRICT_VIEW)
//						if((gob->ob->flag & SELECT) == 0)
//							ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
//				}
//			}
//		}
//	} 
//
//	static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_VIEW);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//	static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_SELECT);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//	static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2)
//	{
//		restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_RENDER);
//		WM_event_add_notifier(C, NC_GROUP, NULL);
//	}
//
//
//	static void namebutton_cb(bContext *C, void *tsep, char *oldname)
//	{
//		SpaceOops *soops= CTX_wm_space_outliner(C);
//		Scene *scene= CTX_data_scene(C);
//		Object *obedit= CTX_data_edit_object(C);
//		TreeStore *ts= soops->treestore;
//		TreeStoreElem *tselem= tsep;
//		
//		if(ts && tselem) {
//			TreeElement *te= outliner_find_tse(soops, tselem);
//			
//			if(tselem->type==0) {
//				test_idbutton(tselem->id->name+2);	// library.c, unique name and alpha sort
//				
//				switch(GS(tselem->id->name)) {
//					case ID_MA:
//						WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
//					case ID_TE:
//						WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
//					case ID_IM:
//						WM_event_add_notifier(C, NC_IMAGE, NULL); break;
//					case ID_SCE:
//						WM_event_add_notifier(C, NC_SCENE, NULL); break;
//					default:
//						WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break;
//				}					
//				/* Check the library target exists */
//				if (te->idcode == ID_LI) {
//					char expanded[FILE_MAXDIR + FILE_MAXFILE];
//					BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
//					BLI_path_abs(expanded, G.main->name);
//					if (!BLI_exists(expanded)) {
//						error("This path does not exist, correct this before saving");
//					}
//				}
//			}
//			else {
//				switch(tselem->type) {
//				case TSE_DEFGROUP:
//					defgroup_unique_name(te->directdata, (Object *)tselem->id); //	id = object
//					break;
//				case TSE_NLA_ACTION:
//					test_idbutton(tselem->id->name+2);
//					break;
//				case TSE_EBONE:
//				{
//					bArmature *arm= (bArmature *)tselem->id;
//					if(arm->edbo) {
//						EditBone *ebone= te->directdata;
//						char newname[sizeof(ebone->name)];
//						
//						/* restore bone name */
//						BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
//						BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
//						ED_armature_bone_rename(obedit->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
//					}
//				}
//					break;
//
//				case TSE_BONE:
//					{
//						Bone *bone= te->directdata;
//						Object *ob;
//						char newname[sizeof(bone->name)];
//						
//						// always make current object active
//						tree_element_set_active_object(C, scene, soops, te, 1);
//						ob= OBACT;
//						
//						/* restore bone name */
//						BLI_strncpy(newname, bone->name, sizeof(bone->name));
//						BLI_strncpy(bone->name, oldname, sizeof(bone->name));
//						ED_armature_bone_rename(ob->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_POSE_CHANNEL:
//					{
//						bPoseChannel *pchan= te->directdata;
//						Object *ob;
//						char newname[sizeof(pchan->name)];
//						
//						// always make current object active
//						tree_element_set_active_object(C, scene, soops, te, 1);
//						ob= OBACT;
//						
//						/* restore bone name */
//						BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
//						BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
//						ED_armature_bone_rename(ob->data, oldname, newname);
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_POSEGRP:
//					{
//						Object *ob= (Object *)tselem->id; // id = object
//						bActionGroup *grp= te->directdata;
//						
//						BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name));
//						WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
//					}
//					break;
//				case TSE_R_LAYER:
//					break;
//				}
//			}
//			tselem->flag &= ~TSE_TEXTBUT;
//		}
//	}
//
//	static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{	
//		uiBut *bt;
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		Object *ob = NULL;
//		Group  *gr = NULL;
//
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {	
//				/* objects have toggle-able restriction flags */
//				if(tselem->type==0 && te->idcode==ID_OB) {
//					PointerRNA ptr;
//
//					ob = (Object *)tselem->id;
//					RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr);
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
//								  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1,
//								  &ptr, "hide", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
//					
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
//									  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1,
//									  &ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
//					
//					bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
//									  (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1,
//									  &ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
//					uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//					
//				}
//				if(tselem->type==0 && te->idcode==ID_GR){ 
//					int restrict_bool;
//					gr = (Group *)tselem->id;
//	 				
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
//
//					restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
//					bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow renderability");
//					uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
//
//					uiBlockSetEmboss(block, UI_EMBOSS);
//	 			}
//				/* scene render layers and passes have toggle-able flags too! */
//				else if(tselem->type==TSE_R_LAYER) {
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					
//					bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//				}
//				else if(tselem->type==TSE_R_PASS) {
//					int *layflag= te->directdata;
//					int passflag= 1<<tselem->nr;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					
//					
//					bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					layflag++;	/* is lay_xor */
//					if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
//						bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1, 
//										 (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
//					uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
//					
//					uiBlockSetEmboss(block, UI_EMBOSS);
//				}
//				else if(tselem->type==TSE_MODIFIER)  {
//					ModifierData *md= (ModifierData *)te->directdata;
//					ob = (Object *)tselem->id;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
//					
//					bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
//					uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
//				}
//				else if(tselem->type==TSE_POSE_CHANNEL)  {
//					bPoseChannel *pchan= (bPoseChannel *)te->directdata;
//					Bone *bone = pchan->bone;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
//					
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
//				}
//				else if(tselem->type==TSE_EBONE)  {
//					EditBone *ebone= (EditBone *)te->directdata;
//					
//					uiBlockSetEmboss(block, UI_EMBOSSN);
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
//					uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
//					
//					bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, 
//							(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
//					uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
//		}
//	}
//
//	static void outliner_draw_rnacols(ARegion *ar, int sizex)
//	{
//		View2D *v2d= &ar->v2d;
//
//		float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT;
//		if(miny<v2d->tot.ymin) miny = v2d->tot.ymin;
//
//		UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//
//		/* draw column separator lines */
//		fdrawline((float)sizex,
//			v2d->cur.ymax,
//			(float)sizex,
//			miny);
//
//		fdrawline((float)sizex+OL_RNA_COL_SIZEX,
//			v2d->cur.ymax,
//			(float)sizex+OL_RNA_COL_SIZEX,
//			miny);
//	}
//
//	static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
//	{	
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		PointerRNA *ptr;
//		PropertyRNA *prop;
//		
//		uiBlockSetEmboss(block, UI_EMBOSST);
//
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {	
//				if(tselem->type == TSE_RNA_PROPERTY) {
//					ptr= &te->rnaptr;
//					prop= te->directdata;
//					
//					if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
//						uiDefAutoButR(block, ptr, prop, -1, "", ICON_NULL, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
//				}
//				else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
//					ptr= &te->rnaptr;
//					prop= te->directdata;
//					
//					uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NULL, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
//		}
//	}
//
//	static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2)
//	{
//		wmOperatorType *ot= arg2;
//		wmKeyMapItem *kmi= arg_kmi;
//		
//		if(ot)
//			BLI_strncpy(kmi->idname, ot->idname, OP_MAX_TYPENAME);
//	}
//
//	static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items)
//	{
//		wmOperatorType *ot = WM_operatortype_first();
//		
//		for(; ot; ot= ot->next) {
//			
//			if(BLI_strcasestr(ot->idname, str)) {
//				char name[OP_MAX_TYPENAME];
//				
//				/* display name for menu */
//				WM_operator_py_idname(name, ot->idname);
//				
//				if(0==uiSearchItemAdd(items, name, ot, 0))
//					break;
//			}
//		}
//	}
//
//	/* operator Search browse menu, open */
//	static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
//	{
//		static char search[OP_MAX_TYPENAME];
//		wmEvent event;
//		wmWindow *win= CTX_wm_window(C);
//		wmKeyMapItem *kmi= arg_kmi;
//		wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0);
//		uiBlock *block;
//		uiBut *but;
//		
//		/* clear initial search string, then all items show */
//		search[0]= 0;
//		
//		block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
//		uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
//		
//		/* fake button, it holds space for search items */
//		uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
//		
//		but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, 0, 0, "");
//		uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
//		
//		uiBoundsBlock(block, 6);
//		uiBlockSetDirection(block, UI_DOWN);	
//		uiEndBlock(C, block);
//		
//		event= *(win->eventstate);	/* XXX huh huh? make api call */
//		event.type= EVT_BUT_OPEN;
//		event.val= KM_PRESS;
//		event.customdata= but;
//		event.customdatafree= FALSE;
//		wm_event_add(win, &event);
//		
//		return block;
//	}
//
//	#define OL_KM_KEYBOARD		0
//	#define OL_KM_MOUSE			1
//	#define OL_KM_TWEAK			2
//	#define OL_KM_SPECIALS		3
//
//	static short keymap_menu_type(short type)
//	{
//		if(ISKEYBOARD(type)) return OL_KM_KEYBOARD;
//		if(ISTWEAK(type)) return OL_KM_TWEAK;
//		if(ISMOUSE(type)) return OL_KM_MOUSE;
////		return OL_KM_SPECIALS;
//		return 0;
//	}
//
//	static const char *keymap_type_menu(void)
//	{
//		static const char string[]=
//		"Event Type%t"
//		"|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD)
//		"|Mouse%x" STRINGIFY(OL_KM_MOUSE)
//		"|Tweak%x" STRINGIFY(OL_KM_TWEAK)
////		"|Specials%x" STRINGIFY(OL_KM_SPECIALS)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_mouse_menu(void)
//	{
//		static const char string[]=
//		"Mouse Event%t"
//		"|Left Mouse%x" STRINGIFY(LEFTMOUSE)
//		"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
//		"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
//		"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
//		"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
//		"|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE)
//		"|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE)
//		"|Action Mouse%x" STRINGIFY(ACTIONMOUSE)
//		"|Select Mouse%x" STRINGIFY(SELECTMOUSE)
//		"|Mouse Move%x" STRINGIFY(MOUSEMOVE)
//		"|Wheel Up%x" STRINGIFY(WHEELUPMOUSE)
//		"|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE)
//		"|Wheel In%x" STRINGIFY(WHEELINMOUSE)
//		"|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE)
//		"|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN)
//		"|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM)
//		"|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_tweak_menu(void)
//	{
//		static const char string[]=
//		"Tweak Event%t"
//		"|Left Mouse%x" STRINGIFY(EVT_TWEAK_L)
//		"|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M)
//		"|Right Mouse%x" STRINGIFY(EVT_TWEAK_R)
//		"|Action Mouse%x" STRINGIFY(EVT_TWEAK_A)
//		"|Select Mouse%x" STRINGIFY(EVT_TWEAK_S)
//		;
//
//		return string;
//	}
//
//	static const char *keymap_tweak_dir_menu(void)
//	{
//		static const char string[]=
//		"Tweak Direction%t"
//		"|Any%x" STRINGIFY(KM_ANY)
//		"|North%x" STRINGIFY(EVT_GESTURE_N)
//		"|North-East%x" STRINGIFY(EVT_GESTURE_NE)
//		"|East%x" STRINGIFY(EVT_GESTURE_E)
//		"|Sout-East%x" STRINGIFY(EVT_GESTURE_SE)
//		"|South%x" STRINGIFY(EVT_GESTURE_S)
//		"|South-West%x" STRINGIFY(EVT_GESTURE_SW)
//		"|West%x" STRINGIFY(EVT_GESTURE_W)
//		"|North-West%x" STRINGIFY(EVT_GESTURE_NW)
//		;
//
//		return string;
//	}
//
//
//	static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v))
//	{
//		wmKeyMapItem *kmi= kmi_v;
//		short maptype= keymap_menu_type(kmi->type);
//		
//		if(maptype!=kmi->maptype) {
//			switch(kmi->maptype) {
//				case OL_KM_KEYBOARD:
//					kmi->type= AKEY;
//					kmi->val= KM_PRESS;
//					break;
//				case OL_KM_MOUSE:
//					kmi->type= LEFTMOUSE;
//					kmi->val= KM_PRESS;
//					break;
//				case OL_KM_TWEAK:
//					kmi->type= EVT_TWEAK_L;
//					kmi->val= KM_ANY;
//					break;
//				case OL_KM_SPECIALS:
//					kmi->type= AKEY;
//					kmi->val= KM_PRESS;
//			}
//			ED_region_tag_redraw(CTX_wm_region(C));
//		}
//	}
//
//	static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		
//		uiBlockSetEmboss(block, UI_EMBOSST);
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
//				uiBut *but;
//				const char *str;
//				int xstart= 240;
//				int butw1= 20; /* operator */
//				int butw2= 90; /* event type, menus */
//				int butw3= 43; /* modifiers */
//
//				if(tselem->type == TSE_KEYMAP_ITEM) {
//					wmKeyMapItem *kmi= te->directdata;
//					
//					/* modal map? */
//					if(kmi->propvalue);
//					else {
//						uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, OL_H-1, "Assign new Operator");
//					}
//					xstart+= butw1+10;
//					
//					/* map type button */
//					kmi->maptype= keymap_menu_type(kmi->type);
//					
//					str= keymap_type_menu();
//					but= uiDefButS(block, MENU, 0, str,	xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
//					uiButSetFunc(but, keymap_type_cb, kmi, NULL);
//					xstart+= butw2+5;
//					
//					/* edit actual event */
//					switch(kmi->maptype) {
//						case OL_KM_KEYBOARD:
//							uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, "Key code");
//							xstart+= butw2+5;
//							break;
//						case OL_KM_MOUSE:
//							str= keymap_mouse_menu();
//							uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0,  "Mouse button");	
//							xstart+= butw2+5;
//							break;
//						case OL_KM_TWEAK:
//							str= keymap_tweak_menu();
//							uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0,  "Tweak gesture");	
//							xstart+= butw2+5;
//							str= keymap_tweak_dir_menu();
//							uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0,  "Tweak gesture direction");	
//							xstart+= butw2+5;
//							break;
//					}
//					
//					/* modifiers */
//					uiDefButS(block, OPTION, 0, "Shift",	xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
//					uiDefButS(block, OPTION, 0, "Ctrl",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					uiDefButS(block, OPTION, 0, "Alt",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					uiDefButS(block, OPTION, 0, "OS",	xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
//					xstart+= 5;
//					uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
//					xstart+= butw3+5;
//					
//					/* rna property */
//					if(kmi->ptr && kmi->ptr->data)
//						uiDefBut(block, LABEL, 0, "(RNA property)",	xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
//						
//					
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
//		}
//	}
//
//
//	static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
//	{
//		uiBut *bt;
//		TreeElement *te;
//		TreeStoreElem *tselem;
//		int spx, dx, len;
//		
//		for(te= lb->first; te; te= te->next) {
//			tselem= TREESTORE(te);
//			if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
//				
//				if(tselem->flag & TSE_TEXTBUT) {
//					
//					/* If we add support to rename Sequence.
//					 * need change this.
//					 */
//					if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
//					
//					if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
//					else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
//					else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
//					else len= sizeof(((ID*) 0)->name)-2;
//					
//
//					dx= (int)UI_GetStringWidth(te->name);
//					if(dx<100) dx= 100;
//					spx=te->xs+2*OL_X-4;
//					if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
//
//					bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
//					uiButSetRenameFunc(bt, namebutton_cb, tselem);
//					
//					/* returns false if button got removed */
//					if( 0 == uiButActiveOnly(C, block, bt) )
//						tselem->flag &= ~TSE_TEXTBUT;
//				}
//			}
//			
//			if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
//		}
//	}

	public static void draw_outliner(GL2 gl, bContext C)
	{
		Main mainvar= bContext.CTX_data_main(C);
		Scene scene= (Scene)bContext.CTX_data_scene(C);
		ARegion ar= bContext.CTX_wm_region(C);
		View2D v2d= ar.v2d;
		SpaceOops soops= bContext.CTX_wm_space_outliner(C);
		uiBlock block;
		int[] sizey={0}, sizex={0};
		int sizex_rna= 0;
		
		outliner_build_tree(mainvar, scene, soops); // always 
		
		/* get extents of data */
		outliner_height(soops, soops.tree, sizey);

		if ((soops.outlinevis == SpaceTypes.SO_DATABLOCKS || soops.outlinevis == SpaceTypes.SO_USERDEF || soops.outlinevis == SpaceTypes.SO_KEYMAP)) {
			System.out.println("draw_outliner 1");
//			/* RNA has two columns:
//			 * 	- column 1 is (max_width + OL_RNA_COL_SPACEX) or
//			 *				 (OL_RNA_COL_X), whichever is wider...
//			 *	- column 2 is fixed at OL_RNA_COL_SIZEX
//			 *
//			 *  (*) XXX max width for now is a fixed factor of OL_X*(max_indention+100)
//			 */
//			 
//			/* get actual width of column 1 */
//			outliner_rna_width(soops, &soops->tree, &sizex_rna, 0);
//			sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
//			
//			/* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
//			if (soops->outlinevis == SO_KEYMAP) 
//				sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
//			else
//				sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
		}
		else {
//			System.out.println("draw_outliner 2");
			/* width must take into account restriction columns (if visible) so that entries will still be visible */
			//outliner_width(soops, &soops->tree, &sizex);
			outliner_rna_width(soops, soops.tree, sizex, 0); // XXX should use outliner_width instead when te->xend will be set correctly...
			
			/* constant offset for restriction columns */
			// XXX this isn't that great yet...
			if ((soops.flag & SpaceTypes.SO_HIDE_RESTRICTCOLS)==0)
				sizex[0] += OL_TOGW*3;
		}
		
		/* tweak to display last line (when list bigger than window) */
		sizey[0] += View2dUtil.V2D_SCROLL_HEIGHT;
		
		/* adds vertical offset */
		sizey[0] += OL_Y_OFFSET;

		/* update size of tot-rect (extents of data/viewable area) */
		View2dUtil.UI_view2d_totRect_set(v2d, sizex[0], sizey[0]);

		/* set matrix for 2d-view controls */
		View2dUtil.UI_view2d_view_ortho(gl, v2d);

		/* draw outliner stuff (background, hierachy lines and names) */
		outliner_back(gl, ar);
		block= UI.uiBeginBlock(C, ar, "outliner buttons", UI.UI_EMBOSS);
		outliner_draw_tree(gl, (bContext)C, block, scene, ar, soops);
		
//		if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
//			/* draw rna buttons */
//			outliner_draw_rnacols(ar, sizex_rna);
//			outliner_draw_rnabuts(block, scene, ar, soops, sizex_rna, &soops->tree);
//		}
//		else if(soops->outlinevis == SO_KEYMAP) {
//			outliner_draw_keymapbuts(block, ar, soops, &soops->tree);
//		}
//		else if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
//			/* draw restriction columns */
//			outliner_draw_restrictcols(ar);
//			outliner_draw_restrictbuts(block, scene, ar, soops, &soops->tree);
//		}
//
//		/* draw edit buttons if nessecery */
//		outliner_buttons(C, block, ar, soops, &soops->tree);	

		UI.uiEndBlock(C, block);
		UI.uiDrawBlock(gl, C, block);
		
		/* clear flag that allows quick redraws */
		soops.storeflag &= ~SpaceTypes.SO_TREESTORE_REDRAW;
	}

}
